Complete.Org: Mailing Lists: Archives: freeciv-dev: March 2000:
[Freeciv-Dev] Re: BUG (?) REPORT
Home

[Freeciv-Dev] Re: BUG (?) REPORT

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: BUG (?) REPORT
From: Daniel Zinsli <s830+priv@xxxxxxxxx>
Date: 03 Mar 2000 17:51:28 +0100

Jules Bean <jmlb2@xxxxxxxxxxxxxxxx> writes:

> FWIW, I don't prefer this.  I think it gives the defender a silly advantage.
> Someone with unlimited funds shouldn't be able to 'spirit' a defending unit
> out of the air in no time like this...

I second that. It is almost impossible to take ai cities when they buy a
new defender each turn. You need lots more units than you needed in civ2
to conquer a city.
-- 
Daniel Zinsli
University of Bergen, Norway
Finger s830@xxxxxxxxxxxxxxx for more info



[Prev in Thread] Current Thread [Next in Thread]