freeciv-dev November 2001
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- November 27, 2001
- [Freeciv-Dev] Re: AI, Raahul Kumar, 14:02
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 14:02
- [Freeciv-Dev] `rl_filename_completion_function' undeclared (PR#1080), ol, 14:02
- [Freeciv-Dev] Re: Incorrect tech rate on ai players (PR#1078), Raimar Falke, 14:02
- [Freeciv-Dev] Re: bug in mapgen (PR#1043), Raimar Falke, 14:02
- [Freeciv-Dev] Re: [PATCH] base_real_map_distance (PR#1049), Raimar Falke, 14:02
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Gregory Berkolaiko, 14:02
- [Freeciv-Dev] Re: AI (THRESHOLD magic), Petr Baudis, 14:01
- [Freeciv-Dev] Re: Thoughts about corruption, Gregor Zeitlinger, 14:01
- [Freeciv-Dev] Re: Thoughts about corruption, Gregor Zeitlinger, 14:01
- [Freeciv-Dev] Re: Reproducable core dump (PR#1051), Gregory Berkolaiko, 14:01
- [Freeciv-Dev] Re: Incorrect tech rate on ai players (PR#1078), Gregory Berkolaiko, 14:01
- [Freeciv-Dev] Re: Reproducable core dump (PR#1051), Gregory Berkolaiko, 14:01
- [Freeciv-Dev] Documentation, Usability and Development, Justin Moore, 14:01
- [Freeciv-Dev] Re: Uruguay Patch, Petr Baudis, 00:29
- [Freeciv-Dev] Re: four city styles & hungarian.ruleset again, Petr Baudis, 00:18
- [Freeciv-Dev] Re: Coding Guideline Updated RFC, Mike Kaufman, 00:05
November 26, 2001
- [Freeciv-Dev] Re: Thoughts about corruption, Daniel Sjölie, 22:51
- [Freeciv-Dev] Re: bug in mapgen (PR#1043), vze2zq63, 22:38
- [Freeciv-Dev] Re: Thoughts about corruption, Mike Jing, 22:33
- [Freeciv-Dev] Business proposal, dogah_ng, 22:19
- [Freeciv-Dev] civserver: ../../common/map.c:1166: map_get_continent: Assertion `is_normal_map_pos(((x)),(( y)))' failed. (PR#1079), douglaz, 21:22
- [Freeciv-Dev] Re: freeciv feedback, Martin Olveyra, 20:36
- [Freeciv-Dev] Re: Uruguay Patch, Martin Olveyra, 20:19
- [Freeciv-Dev] Re: Borders?, Daniel Sjölie, 19:04
- [Freeciv-Dev] Re: Thoughts about corruption, Andrew Sutton, 18:46
- [Freeciv-Dev] Re: Thoughts about corruption, Greg Wooledge, 18:28
- [Freeciv-Dev] Re: Thoughts about corruption, Kevin Brown, 18:15
- [Freeciv-Dev] four city styles & hungarian.ruleset again, Takacs Gabor, 18:01
- [Freeciv-Dev] Re: Incorrect tech rate on ai players (PR#1078), Jordi Negrevernis i Font, 17:38
- [Freeciv-Dev] Re: Thoughts about corruption, Mike Jing, 17:31
- [Freeciv-Dev] Re: Thoughts about corruption, Gregor Zeitlinger, 16:51
- [Freeciv-Dev] Re: Incorrect tech rate on ai players (PR#1078), Reinier Post, 16:51
- [Freeciv-Dev] Re: Incorrect tech rate on ai players (PR#1078), Raimar Falke, 16:44
- [Freeciv-Dev] Re: Thoughts about corruption, Gregor Zeitlinger, 16:43
- [Freeciv-Dev] Re: Uruguay Patch, Raimar Falke, 16:33
- [Freeciv-Dev] Re: Patch: Unique city names, Tony Stuckey, 15:59
- [Freeciv-Dev] Re: Artwork, Jules Bean, 15:58
- [Freeciv-Dev] Re: Patch: Unique city names, Jules Bean, 15:51
- [Freeciv-Dev] Re: Borders?, Stewart Adcock, 15:20
- [Freeciv-Dev] Re: bug in mapgen (PR#1043), Christian Knoke, 15:01
- [Freeciv-Dev] Re: AI can build railway-system, Mike Jing, 14:27
- [Freeciv-Dev] Re: Uruguay Patch, Petr Baudis, 14:21
- [Freeciv-Dev] sound support wanted (was: For those living in a cave...), Reinier Post, 14:20
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 13:52
- [Freeciv-Dev] Re: Uruguay Patch, Martin Olveyra, 13:51
- [Freeciv-Dev] Incorrect tech rate on ai players (PR#1078), jorneg, 13:46
- [Freeciv-Dev] Re: Reproducable core dump (PR#1051), jdorje, 13:29
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Gregory Berkolaiko, 13:06
- [Freeciv-Dev] Re: Coding Guideline Updated RFC, Andrew Sutton, 12:37
- [Freeciv-Dev] Re: Terminal left in wrong state when quitting due to gameover (PR#1077), Petr Baudis, 12:21
- [Freeciv-Dev] Re: Clearing your backlog, Paul Zastoupil, 12:18
- [Freeciv-Dev] Re: Terminal left in wrong state when quitting due to gameover (PR#1077), Raimar Falke, 12:12
- [Freeciv-Dev] Re: Coding Guideline Updated RFC, Raimar Falke, 12:03
- [Freeciv-Dev] Re: Status of patches, Raimar Falke, 11:44
- [Freeciv-Dev] Re: Borders?, Adam Gregory, 11:39
- [Freeciv-Dev] Re: Coding Guideline Updated RFC, Andrew Sutton, 11:36
- [Freeciv-Dev] Re: AI devel, Petr Baudis, 11:28
- [Freeciv-Dev] Re: Reproducable core dump (PR#1051), Gregory Berkolaiko, 11:27
- [Freeciv-Dev] Re: Borders?, Ben Webb, 11:27
- [Freeciv-Dev] Re: Status of patches, Gaute B Strokkenes, 11:15
- [Freeciv-Dev] Re: AI devel, Adam Gregory, 11:01
- [Freeciv-Dev] Re: For those living in a cave..., Jacek Popławski, 10:39
- [Freeciv-Dev] Re: Coding Guideline Updated RFC, Gregory Berkolaiko, 09:51
- [Freeciv-Dev] Coding Guideline Updated RFC, Gregory Berkolaiko, 09:43
- [Freeciv-Dev] Re: Terminal left in wrong state when quitting due to gameover (PR#1077), jdorje, 09:12
- [Freeciv-Dev] Re: get_canvas_xy unification (PR#1054), jdorje, 09:10
- [Freeciv-Dev] Re: Coding Guideline RFC, Petr Baudis, 09:08
- [Freeciv-Dev] Re: [PATCH] Re: All cities have trade of 0 (PR#1070), Petr Baudis, 09:04
- [Freeciv-Dev] Re: Coding Guideline RFC, Raimar Falke, 08:22
- [Freeciv-Dev] Terminal left in wrong state when quitting due to gameover (PR#1077), Petr Baudis, 08:19
- [Freeciv-Dev] Re: For those living in a cave..., Raimar Falke, 08:16
- [Freeciv-Dev] Game over not logged properly (PR#1076), Petr Baudis, 08:15
- [Freeciv-Dev] Re: AI questions, Petr Baudis, 08:04
- [Freeciv-Dev] Re: bug in mapgen (PR#1043), jdorje, 08:00
- [Freeciv-Dev] Re: AI devel, Reinier Post, 07:30
- [Freeciv-Dev] Re: AI can build railway-system, Reinier Post, 07:25
- [Freeciv-Dev] Re: For those living in a cave..., Reinier Post, 07:20
- [Freeciv-Dev] Re: Clearing your backlog, Gregory Berkolaiko, 06:46
- [Freeciv-Dev] Re: Sounds et music for Freeciv, Per I. Mathisen, 06:17
- [Freeciv-Dev] Status of patches, Raimar Falke, 06:03
- [Freeciv-Dev] Re: Uruguay Patch, Raimar Falke, 05:23
- [Freeciv-Dev] Re: AI devel, Raimar Falke, 05:19
- [Freeciv-Dev] Re: Graphics, vze2zq63, 05:07
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 04:48
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 04:47
- [Freeciv-Dev] Re: sound and music, Raimar Falke, 04:43
- [Freeciv-Dev] Re: Borders?, Raimar Falke, 04:36
- [Freeciv-Dev] Re: Graphics, Raimar Falke, 04:32
- [Freeciv-Dev] Re: Sounds et music for Freeciv, Raimar Falke, 04:23
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Raimar Falke, 04:11
- [Freeciv-Dev] Re: AI can build railway-system, Raimar Falke, 04:08
- [Freeciv-Dev] Re: freeciv feedback, Raimar Falke, 03:59
- [Freeciv-Dev] Re: Clearing your backlog, Raimar Falke, 03:50
- [Freeciv-Dev] Re: freeciv feedback, Petrus Viljoen, 03:49
- [Freeciv-Dev] Re: Coding Guideline RFC, Raimar Falke, 03:48
- [Freeciv-Dev] Re: AI devel, Jacek Popławski, 03:41
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raahul Kumar, 01:48
- [Freeciv-Dev] Re: Borders?, Tony Stuckey, 01:22
- [Freeciv-Dev] Re: AI questions, Raahul Kumar, 01:18
- [Freeciv-Dev] Re: Cleaning up gotohand.c (PR#1068), Raahul Kumar, 01:11
- [Freeciv-Dev] Re: AI devel, Mike Jing, 00:56
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Tony Stuckey, 00:54
- [Freeciv-Dev] Re: Thoughts about corruption, Mike Jing, 00:52
- [Freeciv-Dev] Re: AI questions, Tony Stuckey, 00:26
- [Freeciv-Dev] Re: Thoughts about corruption, Mike Jing, 00:06
November 25, 2001
- [Freeciv-Dev] Uruguay Patch, Martin Olveyra, 23:39
- [Freeciv-Dev] Re: Thoughts about corruption, Kevin Brown, 23:34
- [Freeciv-Dev] Re: non-smallpox idea, Tony Stuckey, 23:29
- [Freeciv-Dev] AI devel, Jacek Popławski, 23:27
- [Freeciv-Dev] Re: Artwork, Daniel Sjölie, 21:00
- [Freeciv-Dev] Re: sound and music, Daniel Sjölie, 20:38
- [Freeciv-Dev] Re: freeciv feedback, Mike Jing, 20:38
- [Freeciv-Dev] Re: AI can build railway-system, Mike Jing, 20:29
- [Freeciv-Dev] Re: For those living in a cave..., Martin Olveyra, 20:17
- [Freeciv-Dev] Artwork, Sam Cole, 20:14
- [Freeciv-Dev] Re: Cleaning up gotohand.c (PR#1068), Ross W. Wetmore, 20:08
- [Freeciv-Dev] Re: AI questions, Ross W. Wetmore, 20:08
- [Freeciv-Dev] Re: AI can build railway-system, Ross W. Wetmore, 20:08
- [Freeciv-Dev] Re: non-smallpox idea, Ross W. Wetmore, 20:08
- [Freeciv-Dev] Re: freeciv feedback, Martin Olveyra, 20:07
- [Freeciv-Dev] Re: For those living in a cave..., Miguel Farah F., 19:57
- [Freeciv-Dev] Re: Graphics, Daniel Sjölie, 19:52
- [Freeciv-Dev] Re: AI can build railway-system, Martin Olveyra, 19:45
- [Freeciv-Dev] Re: non-smallpox idea, Mike Jing, 19:36
- [Freeciv-Dev] Re: Thoughts about corruption, Gregor Zeitlinger, 19:30
- [Freeciv-Dev] Re: For those living in a cave..., vze2zq63, 18:57
- [Freeciv-Dev] Re: Thoughts about corruption, Mike Jing, 18:49
- [Freeciv-Dev] Re: Thoughts about corruption, Gregor Zeitlinger, 18:15
- [Freeciv-Dev] Re: AI can build railway-system, Mike Jing, 17:59
- [Freeciv-Dev] For those living in a cave..., Per I. Mathisen, 17:13
- [Freeciv-Dev] Re: Patch: Unique city names, Reinier Post, 17:09
- [Freeciv-Dev] Re: AI can build railway-system, Reinier Post, 17:00
- [Freeciv-Dev] Re: Thoughts about corruption, Reinier Post, 16:56
- [Freeciv-Dev] ideas, Andrew McPherson, 16:43
- [Freeciv-Dev] Re: non-smallpox idea, Reinier Post, 16:43
- [Freeciv-Dev] Re: Borders?, Daniel Sjölie, 16:39
- [Freeciv-Dev] Computerised Prank Call Service, Wind up your mates!, 16:35
- [Freeciv-Dev] sound and music, gij, 16:27
- [Freeciv-Dev] Borders?, Adam Gregory, 15:53
- [Freeciv-Dev] Re: non-smallpox idea, Mike Jing, 15:19
- [Freeciv-Dev] Graphics, Dan Johansson, 15:08
- [Freeciv-Dev] Re: Sounds et music for Freeciv, Daniel Sjölie, 14:43
- [Freeciv-Dev] Re: Clearing your backlog, Raimar Falke, 14:36
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Petr Baudis, 14:29
- [Freeciv-Dev] Re: AI can build railway-system, Mike Jing, 14:26
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Raimar Falke, 14:25
- [Freeciv-Dev] Re: AI, Petr Baudis, 14:22
- [Freeciv-Dev] Re: Coding Guideline RFC, Daniel Sjölie, 14:21
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 14:16
- [Freeciv-Dev] Re: AI can build railway-system, Per I. Mathisen, 13:34
- [Freeciv-Dev] Sounds et music for Freeciv, Bruce Petherick, 13:30
- [Freeciv-Dev] Re: Patch: Unique city names, Miguel Farah F., 12:53
- [Freeciv-Dev] Re: AI can build railway-system, Petr Baudis, 12:47
- [Freeciv-Dev] Re: Coding Guideline RFC, Greg Wooledge, 11:21
- [Freeciv-Dev] Coding Guideline RFC, Gregory Berkolaiko, 11:05
- [Freeciv-Dev] AI can build railway-system, mateusz stefek, 10:47
- [Freeciv-Dev] Thoughts about corruption, Gregor Zeitlinger, 10:00
- [Freeciv-Dev] Re: AI, Petr Baudis, 09:56
- [Freeciv-Dev] Re: AI, Petr Baudis, 09:29
- [Freeciv-Dev] Re: non-smallpox idea, Reinier Post, 09:27
- [Freeciv-Dev] Re: Clearing your backlog, Gregor Zeitlinger, 09:19
- [Freeciv-Dev] Coding Guideline, Gregor Zeitlinger, 09:08
- [Freeciv-Dev] Re: non-smallpox idea, Reinier Post, 08:45
- [Freeciv-Dev] Re: freeciv feedback, Martin Olveyra, 08:37
- [Freeciv-Dev] Re: Patch: Unique city names, Teemu Kurppa, 08:23
- [Freeciv-Dev] Re: AI questions, Reinier Post, 08:19
- [Freeciv-Dev] Re: Patch: Unique city names, Reinier Post, 08:08
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Petr Baudis, 08:00
- [Freeciv-Dev] Re: freeciv feedback, Christian Knoke, 07:06
- [Freeciv-Dev] Re: new general-topologies patch, vze2zq63, 07:00
- [Freeciv-Dev] Re: Clearing your backlog, Gregory Berkolaiko, 06:30
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Petr Baudis, 06:25
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Petr Baudis, 05:48
- [Freeciv-Dev] Re: Clearing your backlog, Petr Baudis, 05:34
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Petr Baudis, 05:14
- [Freeciv-Dev] Re: AI, Raahul Kumar, 03:42
- [Freeciv-Dev] Re: Clearing your backlog, Mike Jing, 03:32
- [Freeciv-Dev] Re: Clearing your backlog, Raahul Kumar, 03:14
- [Freeciv-Dev] Re: AI, Raimar Falke, 03:05
- [Freeciv-Dev] Re: non-smallpox idea, Mike Jing, 03:00
- [Freeciv-Dev] Re: Clearing your backlog, Raimar Falke, 03:00
- [Freeciv-Dev] AI, Raahul Kumar, 02:57
- [Freeciv-Dev] Re: new general-topologies patch, Raimar Falke, 02:54
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Raimar Falke, 02:46
- [Freeciv-Dev] Re: PATCH: map iteration (PR#1018), Raimar Falke, 02:28
- [Freeciv-Dev] Clearing your backlog, Raahul Kumar, 02:24
- [Freeciv-Dev] Re: freeciv feedback, Raimar Falke, 02:24
- [Freeciv-Dev] Re: Patch: Unique city names, Teemu Kurppa, 02:23
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 02:15
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 02:04
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 02:02
- [Freeciv-Dev] Re: DIRSTEP ?, Raimar Falke, 01:58
- [Freeciv-Dev] Re: GTK+ 2.0 client port, Andreas Kemnade, 01:53
- [Freeciv-Dev] Re: freeciv feedback, Mike Jing, 01:49
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 01:42
- [Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O'Rei, Mike Jing, 01:27
- [Freeciv-Dev] Re: freeciv feedback, Martin Olveyra, 01:26
- [Freeciv-Dev] new general-topologies patch, vze2zq63, 00:50
November 24, 2001
- [Freeciv-Dev] Re: GTK+ 2.0 client port, Gaute B Strokkenes, 23:15
- [Freeciv-Dev] Re: GTK+ 2.0 client port, Vasco Alexandre Da Silva Costa, 22:54
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Raahul Kumar, 21:35
- [Freeciv-Dev] Re: DIRSTEP ?, Gaute B Strokkenes, 20:46
- [Freeciv-Dev] Re: GTK+ 2.0 client port, Gaute B Strokkenes, 20:42
- [Freeciv-Dev] Re: GTK+ 2.0 client port, Gaute B Strokkenes, 20:35
- [Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O'Reilly Network), Kenn Munro, 19:19
- [Freeciv-Dev] Re: non-smallpox idea, Jacky Mallett, 18:10
- [Freeciv-Dev] Re: non-smallpox idea, Reinier Post, 17:20
- [Freeciv-Dev] Re: buglet in normalization in init_new_game() (PR#1063), Christian Knoke, 17:13
- [Freeciv-Dev] Re: [PATCH] Re: AI questions, Petr Baudis, 16:15
- [Freeciv-Dev] Re: Patch: Unique city names, Miguel Farah F., 15:31
- [Freeciv-Dev] Re: [PATCH] Re: AI questions, Gregory Berkolaiko, 14:49
- [Freeciv-Dev] [PATCH2] Re: AI questions, Petr Baudis, 14:30
- [Freeciv-Dev] Re: RFC: Fixing movement code, Ross W. Wetmore, 13:53
- [Freeciv-Dev] [PATCH] Re: AI questions, Petr Baudis, 13:18
- [Freeciv-Dev] Re: Cleaning up gotohand.c (PR#1068), Gregory Berkolaiko, 10:12
- [Freeciv-Dev] Re: AI questions, Raahul Kumar, 09:59
- [Freeciv-Dev] Re: AI questions, Petr Baudis, 09:08
- [Freeciv-Dev] Re: AI questions, Petr Baudis, 09:05
- [Freeciv-Dev] Re: AI questions, Raahul Kumar, 08:37
- [Freeciv-Dev] Re: AI questions, Petr Baudis, 08:34
- [Freeciv-Dev] Re: AI questions, Raahul Kumar, 08:32
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Petr Baudis, 08:29
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Petr Baudis, 08:21
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raahul Kumar, 08:14
- [Freeciv-Dev] Re: non-smallpox idea, Gregor Zeitlinger, 08:08
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raahul Kumar, 08:00
- [Freeciv-Dev] Re: non-smallpox idea, Greg Wooledge, 07:50
- [Freeciv-Dev] Re: AI questions, Reinier Post, 07:32
- [Freeciv-Dev] Re: AI questions, Reinier Post, 07:01
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 06:07
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Petr Baudis, 04:44
- [Freeciv-Dev] Re: AI questions, Petr Baudis, 04:32
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 02:51
November 23, 2001
- [Freeciv-Dev] Re: PATCH: map iteration (PR#1018), Jason Short, 23:24
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raahul Kumar, 23:08
- [Freeciv-Dev] Re: AI questions, Raahul Kumar, 23:03
- [Freeciv-Dev] Re: non-smallpox idea, Mike Jing, 21:42
- [Freeciv-Dev] Re: buglet in normalization in init_new_game() (PR#1063), jdorje, 18:54
- [Freeciv-Dev] Re: buglet in normalization in init_new_game() (PR#1063), Christian Knoke, 17:56
- [Freeciv-Dev] Re: Freeciv 1.12.0 for mandrake 7.x, Reinier Post, 16:42
- [Freeciv-Dev] Re: Patch: Unique city names, Reinier Post, 16:14
- [Freeciv-Dev] Re: non-smallpox idea, Mike Jing, 16:11
- [Freeciv-Dev] Re: non-smallpox idea, Reinier Post, 16:04
- [Freeciv-Dev] Re: assert fails with tinydent tileset (PR#1053), Reinier Post, 15:47
- [Freeciv-Dev] Re: [PATCH] Re: All cities have trade of 0 (PR#1070), Petr Baudis, 15:17
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Petr Baudis, 15:11
- [Freeciv-Dev] Re: [PATCH] Re: All cities have trade of 0 (PR#1070), Raimar Falke, 15:00
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Raimar Falke, 14:55
- [Freeciv-Dev] AI questions, Petr Baudis, 14:36
- [Freeciv-Dev] Freeciv 1.12.0 for mandrake 7.x, Laurent Julliard, 14:28
- [Freeciv-Dev] Re: PATCH: AI cleanup Version 2, Petr Baudis, 13:42
- [Freeciv-Dev] [PATCH] Re: All cities have trade of 0 (PR#1070), Petr Baudis, 13:35
- [Freeciv-Dev] Re: non-smallpox idea, Josh Cogliati, 12:25
- [Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O'Reilly Network), Daniel Sjölie, 12:23
- [Freeciv-Dev] Re: All cities have trade of 0 (PR#1070), Raimar Falke, 11:47
- [Freeciv-Dev] Re: PATCH: map iteration (PR#1018), Raimar Falke, 11:42
- [Freeciv-Dev] Re: non-smallpox idea, Gregor Zeitlinger, 11:37
- [Freeciv-Dev] Re: RFC: Fixing movement code, Petr Baudis, 10:32
- [Freeciv-Dev] Re: non-smallpox idea, Josh Cogliati, 10:14
- [Freeciv-Dev] Re: bug in mapgen (PR#1043), Raimar Falke, 09:31
- [Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O'Reilly Network), Jules Bean, 08:31
- [Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O'Reilly Network), Raimar Falke, 08:19
- [Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O'Reilly Network), Raahul Kumar, 08:16
- [Freeciv-Dev] Re: Patch: Unique city names, Greg Wooledge, 08:13
- [Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O'Reilly Network), Greg Wooledge, 08:10
- [Freeciv-Dev] Re: RFC: Fixing movement code, Raahul Kumar, 07:56
- [Freeciv-Dev] Re: RFC: Fixing movement code, Raahul Kumar, 07:54
- [Freeciv-Dev] Re: RFC: Fixing movement code, Petr Baudis, 07:36
- [Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O'Reilly Network), Raimar Falke, 07:29
- [Freeciv-Dev] Re: hiding capitals, Raimar Falke, 07:26
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 07:22
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 07:21
- [Freeciv-Dev] Re: RFC: Fixing movement code, Raimar Falke, 06:49
- [Freeciv-Dev] Re: RFC: Fixing movement code, Raahul Kumar, 06:09
- [Freeciv-Dev] PATCH: AI cleanup Version 2, Raahul Kumar, 05:57
- [Freeciv-Dev] Re: Patch: Unique city names, Christian Knoke, 05:55
- [Freeciv-Dev] Re: hiding capitals, Miguel Farah F., 05:08
- [Freeciv-Dev] Re: hiding capitals, Teemu Kurppa, 02:54
- [Freeciv-Dev] Re: hiding capitals, Teemu Kurppa, 02:43
- [Freeciv-Dev] Re: hiding capitals, Teemu Kurppa, 02:43
- [Freeciv-Dev] Re: Patch: Unique city names, Teemu Kurppa, 02:34
- [Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O'Reilly Network), Jules Bean, 02:20
- [Freeciv-Dev] freeciv feedback (was: Nice article about Freeciv in O'Reilly Network), Jason Short, 01:06
November 22, 2001
- [Freeciv-Dev] Re: The missing patch, Raahul Kumar, 23:30
- [Freeciv-Dev] Re: RFC: Fixing movement code, Raahul Kumar, 23:18
- [Freeciv-Dev] Nice article about Freeciv in O'Reilly Network, Miguel Farah F., 16:54
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 16:44
- [Freeciv-Dev] Re: make install tries to run --statistics (PR#990), Raimar Falke, 14:36
- [Freeciv-Dev] Re: PATCH: Ai cleanup patch v1, martin.mcmahon, 14:09
- [Freeciv-Dev] Re: assert fails with tinydent tileset (PR#1053), Raimar Falke, 14:08
- [Freeciv-Dev] Re: hiding capitals, David Koronczay, 13:55
- [Freeciv-Dev] Re: non-smallpox idea, Daniel L Speyer, 13:52
- [Freeciv-Dev] Re: The missing patch, mateusz stefek, 13:47
- [Freeciv-Dev] Re: non-smallpox idea, Jacky Mallett, 13:13
- [Freeciv-Dev] Re: hiding capitals, martin.mcmahon, 13:07
- [Freeciv-Dev] Re: GTK+ 2.0 client port, Robert Alan Byer, 11:12
- [Freeciv-Dev] Re: RFC: Fixing movement code, Raimar Falke, 11:04
- [Freeciv-Dev] Re: RFC: Fixing movement code, Gregory Berkolaiko, 10:31
- [Freeciv-Dev] Re: PATCH: Ai cleanup patch v1, Gregory Berkolaiko, 10:20
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