[Freeciv-Dev] Re: non-smallpox idea
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Gregor Zeitlinger (zeitling@xxxxxxxxxxxxxxxxxxxxxxx) wrote:
> Another one I came up with, is to make it harder to rush your population
> in Republic or Democracy. How about a parameter to set the minimum number
> of citizens to rush-grow.
I have no objection to making this number configurable. (Last time I
checked, it was hard-coded.)
However, the ability to "pop-boom" under rapture in Republic/Democracy
is what makes the NON-smallpox strategy viable. If you take this away,
then the non-smallpox strategy is dead in the water.
--
Greg Wooledge | "Truth belongs to everybody."
greg@xxxxxxxxxxxx | - The Red Hot Chili Peppers
http://wooledge.org/~greg/ |
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- [Freeciv-Dev] non-smallpox idea, Bernhard Kuemel, 2001/11/21
- [Freeciv-Dev] Re: non-smallpox idea, Jules Bean, 2001/11/22
- [Freeciv-Dev] Re: non-smallpox idea, Daniel L Speyer, 2001/11/22
- [Freeciv-Dev] Re: non-smallpox idea, Josh Cogliati, 2001/11/23
- [Freeciv-Dev] Re: non-smallpox idea, Gregor Zeitlinger, 2001/11/23
- [Freeciv-Dev] Re: non-smallpox idea, Josh Cogliati, 2001/11/23
- [Freeciv-Dev] Re: non-smallpox idea,
Greg Wooledge <=
- [Freeciv-Dev] Re: non-smallpox idea, Gregor Zeitlinger, 2001/11/24
[Freeciv-Dev] Re: non-smallpox idea, Tony Stuckey, 2001/11/25
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