[Freeciv-Dev] Re: Graphics
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Raimar Falke wrote:
On Sun, Nov 25, 2001 at 03:01:15PM -0600, Dan Johansson wrote:
1. What are the limits for making tiles and other icons?
(Resolution and color depth)
A lot of the tilesets have a size of 30x30. There is one 45x45 and
some 20x20. AFAIK all tilesets use 8 bits.
So tile size (=resolution) is not an issue. Are you saying there's no
support for modes other than 8-bit, or just that all tilesets happen to
be 8-bit?
2. Is there going to be any color mode/resolution changing options
in freeciv? (I prefer make the graphics 24 bit but it greatly adds to
the file size)
No. I know nobody who is working on this. Freeciv doesn't run
fullscreen, but in a window.
This is a function of the GUI, not specific to FreeCiv in general (I
think). For instance, if someone were to make an SDL client they'd
probably want to make it full-screen, and add support for changing
resolutions.
So, changing resolutions isn't needed by the client, since it runs in a
window anyway (the user can change the size of the desktop if desired).
Using a different color mode is a problem, though - I'm not even sure
how you'd go about it.
3. Would you like me to make a high resolution pack for freeciv
meaning bigger tiles higher color depth and can someone fix the display
problems that will arise from changing the resolution?
What IMHO really needed is a nice isometric tileset. There are various
non-isometric but only one isometric. This one is ugly. If you can
made a nice isometric one?!
I too would like a nice isometric tileset - I like isometric view, but I
dislike the "hires" tileset. But I would also enjoy a high-resolution
tileset of any sort - right now I usually use Engels just because it's
the largest, and on my 100dpi monitor the smaller ones don't look very good.
jason
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