[Freeciv-Dev] Re: AI
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
> > > And why are threshold nos not far lower for sea
> > > and air units?
> No idea. I would expect 4 for sea units. And 2 resp. 1 for air units, when
> they
> will come on the scene. get_threshold(struct unit *) would be nice, let's
> insert it into TODO :-).
Here comes patch which comments definition of THRESHOLD and explains its mean
(with hope I deduced it correctly ;-).
Patch for get_threshold() will come later, I will need to test its effects for
ships, noone knows if they won't get mad :-).
--
Petr "Pasky" Baudis
UN*X programmer, UN*X administrator, hobbies = IPv6, IRC
Real Users hate Real Programmers.
Public PGP key, geekcode and stuff: http://pasky.ji.cz/~pasky/
threshold-comment.diff
Description: Text document
- [Freeciv-Dev] Re: AI questions, (continued)
- [Freeciv-Dev] Re: AI questions, Raahul Kumar, 2001/11/24
- [Freeciv-Dev] Re: AI questions, Petr Baudis, 2001/11/24
- [Freeciv-Dev] Re: AI questions, Raahul Kumar, 2001/11/24
- [Freeciv-Dev] [PATCH] Re: AI questions, Petr Baudis, 2001/11/24
- [Freeciv-Dev] Re: [PATCH] Re: AI questions, Gregory Berkolaiko, 2001/11/24
- [Freeciv-Dev] Re: [PATCH] Re: AI questions, Petr Baudis, 2001/11/24
- [Freeciv-Dev] AI, Raahul Kumar, 2001/11/25
- [Freeciv-Dev] Re: AI, Raimar Falke, 2001/11/25
- [Freeciv-Dev] Re: AI, Raahul Kumar, 2001/11/25
- [Freeciv-Dev] Re: AI, Petr Baudis, 2001/11/25
- [Freeciv-Dev] Re: AI,
Petr Baudis <=
- [Freeciv-Dev] Re: AI, Petr Baudis, 2001/11/25
- [Freeciv-Dev] Re: AI, Raahul Kumar, 2001/11/27
- [Freeciv-Dev] Re: AI (THRESHOLD magic), Petr Baudis, 2001/11/27
- [Freeciv-Dev] Re: AI (THRESHOLD magic), Raahul Kumar, 2001/11/28
- [Freeciv-Dev] Re: AI (THRESHOLD magic), Raahul Kumar, 2001/11/28
- [Freeciv-Dev] [PATCH2] Re: AI questions, Petr Baudis, 2001/11/24
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Raahul Kumar, 2001/11/24
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Petr Baudis, 2001/11/25
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Raimar Falke, 2001/11/26
- [Freeciv-Dev] Re: [PATCH2] Re: AI questions, Raimar Falke, 2001/11/25
|
|