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[Freeciv-Dev] Re: freeciv feedback
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: freeciv feedback
From: Martin Olveyra <molv@xxxxxxxxxxxxx>
Date: Sun, 25 Nov 2001 23:02:45 -0300
Reply-to: molv@xxxxxxxxxxxxx

On 2001.11.25 04:49 Mike Jing wrote:
> Martin Olveyra <molv@xxxxxxxxxxxxx> wrote:
> >Second, why follow other people ideas? This community has different
> ideas 
> >and approaches about how the game could be.
> 
> Often times people come up with similar ideas or even the same exact idea
> 
> when faced with the same problem.  I would like to point out that at
> least 
> some of the new Civ3 rules have been suggested right here on this mailing
> 
> list.  We are not blindly following anybody's ideas.  We are just free to
> 
> adopt whatever good idea we come across.
> 
> One advantage of adopting ideas from Civ3 is that they have been already 
> tested in the actual game, so it's easier for us to determine how well it
> 
> works.  Furthermore, it gives people something to shoot for, making it 
> easier to focus on the things we want to improve in Freeciv.
> 
Then, we fully agree. My point is against creating a civN clone.


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