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[Freeciv-Dev] Re: Patch: Unique city names
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[Freeciv-Dev] Re: Patch: Unique city names

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To: Reinier Post <rp@xxxxxxxxxx>
Cc: Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Patch: Unique city names
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 25 Nov 2001 09:15:36 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Fri, Nov 23, 2001 at 11:14:03PM +0100, Reinier Post wrote:
> On Thu, Nov 22, 2001 at 11:44:31PM +0100, Raimar Falke wrote:
> 
> > > The following patch prevents player from naming or renaming city to
> > > name that is already in use by that particular player. [...]
> 
> > You should make this settable by a server variable.  [...]
> 
> I think the patch is already an improvement without it.
> I've never seen a player that intentionally had two cities
> with the same name except with the specific purpose to cheat
> in this way.

I hear them demand: "we want it back". So the easiest is to make it
changeable.

> > You may think
> > about disallowing city names on a global base. E.g. that there is only
> > one city called "Paris" and if this city is build by the Americans it
> > can't be build by the French.
> 
> That is also fine.  However that means the Persians can decide to build
> Paris as their first city, depriving the French of their usual capital.

Yes. This will be a result.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Premature optimization is the root of all evil."
    -- D. E. Knuth in "Structured Programming with go to Statements"


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