Complete.Org: Mailing Lists: Archives: freeciv-dev: November 2001:
[Freeciv-Dev] Re: Patch: Unique city names
Home

[Freeciv-Dev] Re: Patch: Unique city names

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Teemu Kurppa <tkurppa@xxxxxxxxxx>
Cc: Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Patch: Unique city names
From: Reinier Post <rp@xxxxxxxxxx>
Date: Mon, 26 Nov 2001 00:09:21 +0100

On Sun, Nov 25, 2001 at 04:24:17PM +0200, Teemu Kurppa wrote:

> I was just writing necessary changes to add server variable, but I think
> it's better discuss this first. I also think that server variable for
> this is a bit over-customization. In any case, there's no point to allow
> runtime changes to this, so what is best way to prevent it. Is there a
> good example in the CVS-code ? 

It's tradition to put in a server variable for backward compatibility.
There is a category of variables for things that can only be changed
before the game has started - you can use this.

-- 
Reinier


[Prev in Thread] Current Thread [Next in Thread]