[Freeciv-Dev] Re: Patch: Unique city names
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On Sun, Nov 25, 2001 at 04:24:17PM +0200, Teemu Kurppa wrote:
> I was just writing necessary changes to add server variable, but I think
> it's better discuss this first. I also think that server variable for
> this is a bit over-customization. In any case, there's no point to allow
> runtime changes to this, so what is best way to prevent it. Is there a
> good example in the CVS-code ?
It's tradition to put in a server variable for backward compatibility.
There is a category of variables for things that can only be changed
before the game has started - you can use this.
--
Reinier
- [Freeciv-Dev] Re: Patch: Unique city names, (continued)
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 2001/11/23
- [Freeciv-Dev] Re: Patch: Unique city names, Miguel Farah F., 2001/11/24
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 2001/11/25
- [Freeciv-Dev] Re: Patch: Unique city names, Miguel Farah F., 2001/11/25
- [Freeciv-Dev] Re: Patch: Unique city names, Jules Bean, 2001/11/26
- [Freeciv-Dev] Re: Patch: Unique city names, Tony Stuckey, 2001/11/26
[Freeciv-Dev] Re: Patch: Unique city names, Reinier Post, 2001/11/23
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