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[Freeciv-Dev] Re: Patch: Unique city names
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[Freeciv-Dev] Re: Patch: Unique city names

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To: Reinier Post <rp@xxxxxxxxxx>
Cc: Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Patch: Unique city names
From: Teemu Kurppa <tkurppa@xxxxxxxxxx>
Date: Sun, 25 Nov 2001 16:24:17 +0200

Reinier Post wrote:
> 
> On Sun, Nov 25, 2001 at 09:15:36AM +0100, Raimar Falke wrote:
> > On Fri, Nov 23, 2001 at 11:14:03PM +0100, Reinier Post wrote:
> > > On Thu, Nov 22, 2001 at 11:44:31PM +0100, Raimar Falke wrote:
> > > > You should make this settable by a server variable.  [...]
> > >
> > > I think the patch is already an improvement without it.
> > > I've never seen a player that intentionally had two cities
> > > with the same name except with the specific purpose to cheat
> > > in this way.
> >
> > I hear them demand: "we want it back". So the easiest is to make it
> > changeable.
> 
> OK, if it can't be changed at runtime, or only at CMD_HACK level.
> 
> I still think Teemu's patch is worth to put in as it is.

I was just writing necessary changes to add server variable, but I think
it's better discuss this first. I also think that server variable for
this is a bit over-customization. In any case, there's no point to allow
runtime changes to this, so what is best way to prevent it. Is there a
good example in the CVS-code ? 


Teemu Kurppa


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