[Freeciv-Dev] Re: Patch: Unique city names
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Christian Knoke (ChrisK@xxxxxxxx) wrote:
> - renaming is only allowed when you found or conquer a city
I don't like that.
> - city names have at least 3 alpha chars, maximum 3 non alpha chars,
> and no numbers at all
Enforcing alpha chars is fine, but we need numbers too. You can only
type in a few names before you start to run out of ideas ("New Paris",
"New New Paris"). When you run out of city names, at least *some* of
the Civ games start giving you "Paris2", "Nice2", etc.
> Simply forbidding double use of a name prevents not from cyclic
> renaming.
I'd keep it as simple as possible. Just disallow having two cities with
the same name in the same civilization. That's all you really need.
--
Greg Wooledge | "Truth belongs to everybody."
greg@xxxxxxxxxxxx | - The Red Hot Chili Peppers
http://wooledge.org/~greg/ |
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- [Freeciv-Dev] Patch: Unique city names, Teemu Kurppa, 2001/11/22
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 2001/11/22
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 2001/11/23
- [Freeciv-Dev] Re: Patch: Unique city names, Miguel Farah F., 2001/11/24
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 2001/11/25
- [Freeciv-Dev] Re: Patch: Unique city names, Miguel Farah F., 2001/11/25
- [Freeciv-Dev] Re: Patch: Unique city names, Jules Bean, 2001/11/26
- [Freeciv-Dev] Re: Patch: Unique city names, Tony Stuckey, 2001/11/26
[Freeciv-Dev] Re: Patch: Unique city names, Reinier Post, 2001/11/23
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