[Freeciv-Dev] Re: Patch: Unique city names
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On Fri, Nov 23, 2001 at 10:34:45AM +0200, Teemu Kurppa wrote:
> Raimar Falke wrote:
> >
> > On Thu, Nov 22, 2001 at 01:20:25PM +0200, Teemu Kurppa wrote:
> > > The following small patch prevents naming two cities of one player
> > > with same name.
> ...
>
> > You may think
> > about disallowing city names on a global base. E.g. that there is only
> > one city called "Paris" and if this city is build by the Americans it
> > can't be build by the French.
>
> I thought this, but I think this can be misused by experienced players
> to gather information about other players. I.e. you play against
> Americans, you intentionally try to name your cities with American
> default city names. If other (often less experienced) player is using
> default names, you get information, how many cities he have.
>
> Anyway, my main point is that there shouldn't be so many disadvantages
> to players, who use default city names instead of obscure ones.
I think we should even be more rigid about naming/renaming, to stop
those who try to hide/achieve information with that. I suggest:
- renaming is only allowed when you found or conquer a city
- city names have at least 3 alpha chars, maximum 3 non alpha chars,
and no numbers at all
Simply forbidding double use of a name prevents not from cyclic
renaming.
>
> Teemu Kurppa
Christian
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- [Freeciv-Dev] Patch: Unique city names, Teemu Kurppa, 2001/11/22
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 2001/11/22
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 2001/11/23
- [Freeciv-Dev] Re: Patch: Unique city names, Miguel Farah F., 2001/11/24
- [Freeciv-Dev] Re: Patch: Unique city names, Raimar Falke, 2001/11/25
- [Freeciv-Dev] Re: Patch: Unique city names, Miguel Farah F., 2001/11/25
- [Freeciv-Dev] Re: Patch: Unique city names, Jules Bean, 2001/11/26
- [Freeciv-Dev] Re: Patch: Unique city names, Tony Stuckey, 2001/11/26
[Freeciv-Dev] Re: Patch: Unique city names, Reinier Post, 2001/11/23
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