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[Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O
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[Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O'Reilly Network)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 23 Nov 2001 15:19:49 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Fri, Nov 23, 2001 at 09:07:59AM -0500, Greg Wooledge wrote:
> Jason Short (vze2zq63@xxxxxxxxxxx) wrote:
> 
> > The gameplay is, AFAICT, identical.
> 
> There are a few differences, some of which are quite important.
> The biggest is that Freeciv is not turn-based; the AI moves at the same
> time you do (which often leads to the "double AI move" phenomenon).
> The second biggest is probably the lack of AI diplomacy.  

> Others include the lack of Elephants, Fundamentalism, etc.

This isn't true anymore.

        Raimar

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