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[Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O
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[Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O

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Cc: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: freeciv feedback (was: Nice article about Freeciv in O'Reilly Network)
From: vze2zq63@xxxxxxxxxxx
Date: Tue, 27 Nov 2001 20:55:00 -0500
Reply-to: jdorje@xxxxxxxxxxxx

Tony Stuckey wrote:

On Fri, Nov 23, 2001 at 02:05:56AM +0500, Jason Short wrote:

- Link to the blurb or feedback mechanism from all over.  For instance, a
beginning player will probably look at the status icons (the
unintelligible ones on the left side of the screen), and think to
themselves, "There's no way to figure out what these do".  When the user
thinks that, there should be a button somewhere on the screen that they'll
immediately think to click to submit feedback telling developers of this
problem.

        Aren't tooltips the normal answer to this problem?


Tooltips will correct the problem in this case - once we know the problem is there, and someone gets around to fixing it. The real problem is that with little feedback from new players, problems like this can go unrecognized for a long time (and even after they're recognized, it can take a long time for an improvement to manifest itself).

Or, to put it another way, if freeciv-dev got complaints about this particular problem more regularly, I think it would have been fixed already.

jason



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