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[Freeciv-Dev] Re: Borders?

[Freeciv-Dev] Re: Borders?

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To: Stewart Adcock <stewart@xxxxxxxxxxxxxxxxxxxxxx>
Cc: Adammgregory@xxxxxxxxx, freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Borders?
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Tue, 27 Nov 2001 02:03:54 +0100

On 2001-11-26 13:19:51, Stewart Adcock wrote:
> Hi,
> Sorry about slow reply.  I am currently phenomenally busy at the moment 
> (new job, new home etc.), but I still intend to finish my borders patch.
> Of course, I'm more than happy to allow others to hack at my code - they 
> might have better ideas or coding skills than me.
> I will clear up one misconception though:  The location of the borders are
> not, in this implementation, dependent upon the location of units. 
> However, the display of borders is not updated unless the fog-of-war 
> would allow you to see the tile in question.  The reasoning behind this 
> is to avoid (to some extent) disclosing the location of rival cities. 
> My ultimate plan is to allow this behaviour to be configurable through 
> ruleset/server options.

Sounds good...
I like the idea of making occupied fortresses affect borders though...
Also, one alternative to colored borders would be to put the flag of the
nation on the bored with some reasonable spacing...


Now take a deep breath, smile and don't take life so seriously... :)

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