[Freeciv-Dev] Re: AI can build railway-system
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On Sun, Nov 25, 2001 at 06:59:18PM -0500, Mike Jing wrote:
> >As I said before, it's unrealistic, and also, I like the fact that
> >building railroads is a two-edged sword. That makes it a strategic
> >decision whether and where to build them.
> On the contrary, it is very realistic because it is highly unlikely that the
> enemy would let you use their railroad system BEFORE you have taken over
> their territory.
Without any explicit action by the enemy, it isn't.
> Roads, maybe they can't do much about that. But
> railroads? No way!
This happened last time my own country was conquered.
(They forgot to pillage one of the railway bridges).
Remember you have a 'pillage' function in Freeciv.