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[Freeciv-Dev] Re: AI can build railway-system
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[Freeciv-Dev] Re: AI can build railway-system

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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: AI can build railway-system
From: Reinier Post <rp@xxxxxxxxxx>
Date: Mon, 26 Nov 2001 14:24:57 +0100

On Sun, Nov 25, 2001 at 06:59:18PM -0500, Mike Jing wrote:

> >As I said before, it's unrealistic, and also, I like the fact that
> >building railroads is a two-edged sword.  That makes it a strategic
> >decision whether and where to build them.
> 
> On the contrary, it is very realistic because it is highly unlikely that the 
> enemy would let you use their railroad system BEFORE you have taken over 
> their territory.

Without any explicit action by the enemy, it isn't.

> Roads, maybe they can't do much about that.  But 
> railroads?  No way!

This happened last time my own country was conquered.
(They forgot to pillage one of the railway bridges).
 
Remember you have a 'pillage' function in Freeciv.

> Mike

-- 
Reinier


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