freeciv-dev February 2001
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Last Modified: Wed Feb 28 23:08:31 2001
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- February 16, 2001
- [Freeciv-Dev] Re: [Update] Happiness display (GTK client), Mike Jing, 14:14
- [Freeciv-Dev] Re: [Update] limit on usable luxuries, Raimar Falke, 14:07
- [Freeciv-Dev] Re: patch handling (was: [Update] Attribute handling), Mike Jing, 14:03
- [Freeciv-Dev] Re: [Update] limit on usable luxuries, Mike Jing, 13:58
- [Freeciv-Dev] Re: patch handling (was: [Update] Attribute handling), Raimar Falke, 13:47
- [Freeciv-Dev] Re: [Update] Happiness display (GTK client), Raimar Falke, 13:35
- [Freeciv-Dev] Re: Saving surplus sields when helping to build wonder (PR#702), Reinier Post, 12:59
- [Freeciv-Dev] Re: [Update] limit on usable luxuries, Reinier Post, 12:56
- [Freeciv-Dev] patch handling (was: [Update] Attribute handling), Reinier Post, 12:55
- [Freeciv-Dev] Re: Sentry and Fortify state Was: Wrong defense unit choosen in attack (PR#695), Reinier Post, 12:45
- [Freeciv-Dev] Re: 7 new free citystyle graphics for isometric view/Hires tileset, Mike Jing, 11:07
- [Freeciv-Dev] 7 new free citystyle graphics for isometric view/Hires tilesets, Tuomas Airaksinen, 10:09
- [Freeciv-Dev] [Update] Happiness display (GTK client), Mike Jing, 08:34
- [Freeciv-Dev] Re: [Update] game_info packet fix, Mike Jing, 07:52
- [Freeciv-Dev] Re: PATCH: New version of production fix. (PR#694), Joona Kiiski, 07:29
- [Freeciv-Dev] Re: Saving surplus sields when helping to build wonder (PR#702), Joona Kiiski, 07:21
- [Freeciv-Dev] Re: Sentry and Fortify state Was: Wrong defense unit choosen in attack (PR#695), Erik Sigra, 00:51
February 15, 2001
- [Freeciv-Dev] That site for buying and selling businesses V, gregjame, 22:13
- [Freeciv-Dev] Re: [Update] game_info packet fix, David Pfitzner, 20:38
- [Freeciv-Dev] Re: Sentry and Fortify state Was: Wrong defense unit choosen in attack (PR#695), Miguel Farah F., 19:06
- [Freeciv-Dev] Re: Core files on civserver, Miguel Farah F., 19:04
- [Freeciv-Dev] Re: Core files on civserver, Paul Zastoupil, 18:37
- [Freeciv-Dev] Re: Core files on civserver, Raimar Falke, 18:00
- [Freeciv-Dev] Core files on civserver, Paul Zastoupil, 17:23
- [Freeciv-Dev] Re: Sentry and Fortify state Was: Wrong defense unit choosen in attack (PR#695), Paul Zastoupil, 12:42
- [Freeciv-Dev] Re: [Update] Attribute handling, Raimar Falke, 12:35
- [Freeciv-Dev] Saving surplus sields when helping to build wonder (PR#702), mikon, 11:44
- [Freeciv-Dev] Re: [Update] Attribute handling, Tuomas Airaksinen, 11:24
- [Freeciv-Dev] Re: Sentry and Fortify state Was: Wrong defense unit choosen in attack (PR#695), Reinier Post, 09:00
- [Freeciv-Dev] Sentry and Fortify state Was: Wrong defense unit choosen in attack (PR#695), Christian Knoke, 07:56
- [Freeciv-Dev] Re: [Update] limit on usable luxuries, Mike Jing, 07:02
- [Freeciv-Dev] Re: [Update] limit on usable luxuries, Reinier Post, 06:24
- [Freeciv-Dev] Re: Wrong defense unit choosen in attack (PR#695), Reinier Post, 06:20
- [Freeciv-Dev] Re: PATCH: New version of production fix. (PR#694), Joona Kiiski, 03:50
- [Freeciv-Dev] Re: Warnings fixed, Dirk Stoecker, 00:40
February 14, 2001
- [Freeciv-Dev] [Update] limit on usable luxuries, Mike Jing, 18:06
- [Freeciv-Dev] [Patch] Gtk dialog changes, Raimar Falke, 17:32
- [Freeciv-Dev] [Update] game_info packet fix, Mike Jing, 17:20
- [Freeciv-Dev] [Update] City calculation function, Raimar Falke, 16:51
- [Freeciv-Dev] Re: [Update] Attribute handling, Raimar Falke, 16:39
- [Freeciv-Dev] [Update] Attribute handling, Raimar Falke, 16:38
- [Freeciv-Dev] Goto for land units (PR#701), Christian Knoke, 16:23
- [Freeciv-Dev] Re: PATCH: New version of production fix. (PR#694), Thue, 15:12
- [Freeciv-Dev] Warnings fixed, Raimar Falke, 14:01
- [Freeciv-Dev] [PATCH] code cleanup: client/gui-gtk/citydlg.c, Mike Jing, 13:39
- [Freeciv-Dev] City Report sort order, Christian Knoke, 12:00
- [Freeciv-Dev] City Report Change Button, Christian Knoke, 12:00
- [Freeciv-Dev] Re: Winsock patch, Vasco Alexandre Da Silva Costa, 10:49
- [Freeciv-Dev] Re: Winsock patch, Andreas Kemnade, 08:36
- [Freeciv-Dev] Re: Winsock patch, Andreas Kemnade, 08:36
- [Freeciv-Dev] Re: Winsock patch, Dirk Stoecker, 00:23
February 13, 2001
- [Freeciv-Dev] Re: Red Frame not shown (PR#700), Thue, 19:19
- [Freeciv-Dev] Re: Wrong defense unit choosen in attack (PR#695), Christian Knoke, 17:47
- [Freeciv-Dev] Re: Wrong defense unit choosen in attack (PR#695), Christian Knoke, 17:47
- [Freeciv-Dev] Re: flooded towns (PR#675), Thue, 17:10
- [Freeciv-Dev] Re: Winsock patch, Sebastian Bauer, 14:56
- [Freeciv-Dev] Red Frame not shown (PR#700), Christian Knoke, 13:49
- [Freeciv-Dev] Re: Winsock patch, Jeff Mallatt, 13:11
- [Freeciv-Dev] Re: Winsock patch, Andreas Kemnade, 10:58
- [Freeciv-Dev] Re: Winsock patch, Jeff Mallatt, 09:47
- [Freeciv-Dev] Re: Winsock patch, Andreas Kemnade, 09:20
- [Freeciv-Dev] Re: Broken link in www.freeciv.org, Reinier Post, 07:20
- [Freeciv-Dev] Re: flooded towns (PR#675), Christian Knoke, 06:42
February 12, 2001
- [Freeciv-Dev] Broken link in www.freeciv.org, Roy Bryant, 22:32
- [Freeciv-Dev] weee! (BeOS), Patrice LaFlamme, 22:13
- [Freeciv-Dev] Re: flooded towns (PR#675), Reinier Post, 19:24
- [Freeciv-Dev] Re: the 40x25 limit, Reinier Post, 19:21
- [Freeciv-Dev] Re: Freezing /endyear, Paul Zastoupil, 18:36
- [Freeciv-Dev] Freezing /endyear, Freeciv Player, 18:30
- [Freeciv-Dev] Re: [DRAFT] New modpack: FutureTech, Miguel Farah F., 18:30
- [Freeciv-Dev] Re: flooded towns (PR#675), Christian Knoke, 17:35
- [Freeciv-Dev] Re: flooded towns (PR#675), Christian Knoke, 16:58
- [Freeciv-Dev] Re: Winsock patch, Vasco Alexandre Da Silva Costa, 15:42
- [Freeciv-Dev] cityhand/tools cleanup, Thue, 13:45
- [Freeciv-Dev] Re: the 40x25 limit, Erik Sigra, 11:16
- [Freeciv-Dev] Re: the 40x25 limit, Paul Dean, 11:10
- [Freeciv-Dev] Re: Wrong defense unit choosen in attack (PR#695), Tony Stuckey, 10:59
- [Freeciv-Dev] Re: Wrong defense unit choosen in attack (PR#695), Tony Stuckey, 10:59
- [Freeciv-Dev] Re: the 40x25 limit, Erik Sigra, 10:44
- [Freeciv-Dev] Re: the 40x25 limit, Paul Dean, 10:34
- [Freeciv-Dev] Re: the 40x25 limit, Erik Sigra, 10:28
- [Freeciv-Dev] the 40x25 limit, Reinier Post, 09:12
- [Freeciv-Dev] Re: Winsock patch, Andreas Kemnade, 07:58
- [Freeciv-Dev] Re: [DRAFT] New modpack: FutureTech, Nathan Lovell, 01:52
- [Freeciv-Dev] Re: Winsock patch, Jeff Mallatt, 00:35
February 11, 2001
- [Freeciv-Dev] Re: Sound/Eye-candy, Nghia, 19:42
- [Freeciv-Dev] Re: Sound/Eye-candy, Nghia, 19:14
- [Freeciv-Dev] Re: Sound/Eye-candy, Daniel M Church, 15:21
- [Freeciv-Dev] Re: map colours (PR#699), Reinier Post, 15:03
- [Freeciv-Dev] Re: Sound/Eye-candy, Reinier Post, 14:58
- [Freeciv-Dev] map colours (PR#699), pjb, 12:09
- [Freeciv-Dev] Re: Sound/Eye-candy, Erik Sigra, 11:41
- [Freeciv-Dev] BUGS and NEWS files (was: Make Leonardo's Workshop choose a random unit ...), Jeff Mallatt, 10:31
- [Freeciv-Dev] Re: Wrong defense unit choosen in attack (PR#695), Jeff Mallatt, 10:15
- [Freeciv-Dev] Re: Sound/Eye-candy, Vasco Alexandre Da Silva Costa, 09:08
- [Freeciv-Dev] Re: Sound/Eye-candy, Nghia, 07:09
- [Freeciv-Dev] civ 1 ruleset with isometric view (PR#698), Thue, 06:47
- [Freeciv-Dev] Winsock patch, Andreas Kemnade, 06:40
- [Freeciv-Dev] Re: Sound/Eye-candy, Erik Sigra, 04:11
- [Freeciv-Dev] Re: build on Irix fails, Marcus Lindner, 01:51
- [Freeciv-Dev] Re: Regarding MacOS port of FreeCiv [Was: A qusetion for any Mac programmers., Andy Black, 00:47
February 10, 2001
- [Freeciv-Dev] Sound/Eye-candy, Nghia, 23:42
- [Freeciv-Dev] Re: Regarding MacOS port of FreeCiv [Was: A qusetion for any Mac programmers., Patrick Klee, 23:13
- [Freeciv-Dev] Re: Wrong defense unit choosen in attack (PR#695), Stepan Roh, 19:22
- [Freeciv-Dev] A question for any Mac programmers, Patrick Klee, 18:56
- [Freeciv-Dev] Re: drawing on Civ II graphics (was: [DRAFT] New modpack: FutureTech), Thue, 18:55
- [Freeciv-Dev] drawing on Civ II graphics (was: [DRAFT] New modpack: FutureTech), Reinier Post, 18:48
- [Freeciv-Dev] Re: [DRAFT] New modpack: FutureTech, Reinier Post, 18:46
- [Freeciv-Dev] Re: Wrong defense unit choosen in attack (PR#695), Reinier Post, 18:42
- [Freeciv-Dev] Re: [PATCH] correct the value of trade routes, Reinier Post, 18:40
- [Freeciv-Dev] Re: missing oil tower on mined desert tile (PR#692), Thue, 18:39
- [Freeciv-Dev] Re: [FreeCiv-Cvs] Re: thue: Make Leonardo's Workshop choose a random unit ..., Reinier Post, 18:34
- [Freeciv-Dev] Nondeliverable mail (PR#697), Postmaster, 18:25
- [Freeciv-Dev] Re: [DRAFT] New modpack: FutureTech, Thue, 17:27
- [Freeciv-Dev] [DRAFT] New modpack: FutureTech, Miguel Farah F., 17:18
- [Freeciv-Dev] CAN YOU ADVERTISE TO OVER 20 MILLION E-MAIL ADDRESSES? (PR#696), Luke6, 16:11
- [Freeciv-Dev] Re: Round world/flat world, Thue, 15:37
- [Freeciv-Dev] Re: Round world/flat world, Paul Zastoupil, 14:38
- [Freeciv-Dev] Re: minor numbers to reflect development vs stable releases?, Erik Sigra, 14:11
- [Freeciv-Dev] Re: minor numbers to reflect development vs stable releases?, Vasco Alexandre Da Silva Costa, 14:10
- [Freeciv-Dev] minor numbers to reflect development vs stable releases?, Paul S Jenner, 13:53
- [Freeciv-Dev] Re: Round world/flat world, Erik Sigra, 12:55
- [Freeciv-Dev] Re: Winsock patch, Vasco Alexandre Da Silva Costa, 12:52
- [Freeciv-Dev] Winsock patch, Vasco Alexandre Da Silva Costa, 12:38
- [Freeciv-Dev] Re: [PATCH] correct the value of trade routes, Jeff Mallatt, 10:09
- [Freeciv-Dev] Re: Wrong defense unit choosen in attack (PR#695), Greg Wooledge, 09:21
- [Freeciv-Dev] Re: Wrong defense unit choosen in attack (PR#695), mike_jing, 07:18
- [Freeciv-Dev] Wrong defense unit choosen in attack (PR#695), Christian Knoke, 06:49
- [Freeciv-Dev] Re: new civworld patch, Niels Weber, 02:13
February 09, 2001
- [Freeciv-Dev] Re: [PATCH] correct the value of trade routes, Mike Jing, 18:07
- [Freeciv-Dev] Re: [PATCH] correct the value of trade routes, Tony Stuckey, 17:20
- [Freeciv-Dev] [PATCH] correct the value of trade routes, Mike Z. Jing, 16:42
- [Freeciv-Dev] new civworld patch, Mike Kaufman, 13:17
- [Freeciv-Dev] Re: missing oil tower on mined desert tile (PR#692), Christian Knoke, 05:44
- [Freeciv-Dev] Re: PATCH: New version of production fix. (PR#693), Tuomas Airaksinen, 05:10
- [Freeciv-Dev] PATCH: New version of production fix. (PR#694), Joona Kiiski, 04:59
- [Freeciv-Dev] PATCH: New version of production fix. (PR#693), Tuomas Airaksinen, 04:57
February 08, 2001
- [Freeciv-Dev] Re: strange results (PR#691), David Pfitzner, 21:38
- [Freeciv-Dev] Re: strange results (PR#691), Reinier Post, 19:11
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3, Reinier Post, 18:56
- [Freeciv-Dev] Re: new civworld patch, Reinier Post, 16:26
- [Freeciv-Dev] missing oil tower on mined desert tile (PR#692), Jan_Heidefuss, 16:18
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3, Mike Jing, 15:30
- [Freeciv-Dev] Re: Diff file missing, Paul Zastoupil, 14:00
- [Freeciv-Dev] strange results (PR#691), di00grbj, 13:40
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3, Daniel Sjölie, 13:37
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3, Tuomas Airaksinen, 12:33
- [Freeciv-Dev] Re: civworld patch that probably compiles, Tuomas Airaksinen, 12:24
- [Freeciv-Dev] Re: [Patch] City management agent, Raimar Falke, 10:09
- [Freeciv-Dev] Re: civworld patch that probably compiles, Reinier Post, 09:38
- [Freeciv-Dev] Re: Diff file missing, Reinier Post, 09:18
- [Freeciv-Dev] Windows server (patch is cleaned up), Andreas Kemnade, 07:01
- [Freeciv-Dev] Re: build on Irix fails, Greg Wooledge, 06:43
- [Freeciv-Dev] Diff file missing, Joona Kiiski, 03:55
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3, Erik Sigra, 00:58
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3 or 4), Jed Davis, 00:39
February 07, 2001
- [Freeciv-Dev] Re: build on Irix fails, Marcus Lindner, 21:38
- [Freeciv-Dev] Re: build on Irix fails, Greg Wooledge, 18:52
- [Freeciv-Dev] civworld patch that probably compiles, Mike Kaufman, 14:38
- [Freeciv-Dev] Nondeliverable mail (PR#690), Postmaster, 13:50
- [Freeciv-Dev] Re: Layer view patch, Thue, 12:40
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3, Mike Jing, 12:29
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3, Mike Jing, 12:11
- [Freeciv-Dev] 20 Million Fresh E-Mail Addresses (PR#689), Luke2, 11:54
- [Freeciv-Dev] 20 Million Fresh E-Mail Addresses, Luke2, 11:53
- [Freeciv-Dev] Re: build on Irix fails, Gerhard Killesreiter, 09:34
- [Freeciv-Dev] Re: Layer view patch, Tuomas Airaksinen, 09:26
- [Freeciv-Dev] Re: new civworld patch, Daniel Sjölie, 09:21
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3, R. Miller, 09:21
- [Freeciv-Dev] Re: Threads!!??, Jordan Crouse, 09:19
- [Freeciv-Dev] Re: [FreeCiv-Cvs] Re: thue: Make Leonardo's Workshop choose a random unit ..., Reinier Post, 09:17
- [Freeciv-Dev] Re: Threads!!??, Reinier Post, 09:09
- [Freeciv-Dev] Re: Layer view patch, Thue, 08:53
- [Freeciv-Dev] Re: [FreeCiv-Cvs] Re: thue: Make Leonardo's Workshop choose a random unit ..., Jeff Mallatt, 08:38
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3, Daniel Sjölie, 08:14
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3, Mike Jing, 07:11
- [Freeciv-Dev] Re: Threads!!??, Dirk Stoecker, 06:45
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3 or 4), Daniel Sjölie, 06:01
- [Freeciv-Dev] Re: Some examples of unaplied _ready_ patches., Daniel Sjölie, 05:53
- [Freeciv-Dev] Re: Layer view patch, Tuomas Airaksinen, 05:49
- [Freeciv-Dev] build on Irix fails, Marcus Lindner, 04:21
- [Freeciv-Dev] Re: Threads!!??, Raimar Falke, 03:57
- [Freeciv-Dev] Re: Threads!!??, Raimar Falke, 03:50
- [Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Layer view; you can choose not to display some..., Erik Sigra, 01:52
February 06, 2001
- [Freeciv-Dev] error reporting hostname to metaserver (PR#688), dykema, 20:56
- [Freeciv-Dev] error reporting hostname to metaserver (PR#687), dykema, 20:54
- [Freeciv-Dev] More on PR#599, Mike Jing, 20:22
- [Freeciv-Dev] Re: Threads!!??, Jed Davis, 20:19
- [Freeciv-Dev] Round world/flat world, Miguel Farah F., 19:35
- [Freeciv-Dev] PR#599 again [was: Re: thue: Layer view; you can choose not to display some...], mike_jing, 19:19
- [Freeciv-Dev] Re: Threads!!??, Reinier Post, 18:57
- [Freeciv-Dev] Re: Threads!!??, Jordan Crouse, 18:43
- [Freeciv-Dev] Re: Threads!!??, Raimar Falke, 18:23
- [Freeciv-Dev] Re: Threads!!??, Jordan Crouse, 17:55
- [Freeciv-Dev] Re: Threads!!??, Reinier Post, 17:33
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3 or 4), Niels Weber, 17:32
- [Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Layer view; you can choose not to display some..., Gaute B Strokkenes, 17:17
- [Freeciv-Dev] new civworld patch, Mike Kaufman, 17:00
- [Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Layer view; you can choose not to display some..., Erik Sigra, 15:30
- [Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Layer view; you can choose not to display some..., Thue, 15:27
- [Freeciv-Dev] Re: Patches (PR#685), Thue, 15:15
- [Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Layer view; you can choose not to display some..., Erik Sigra, 15:14
- [Freeciv-Dev] Re: [Patch] City management agent, Thue, 15:09
- [Freeciv-Dev] Re: [Patch] City management agent, Raimar Falke, 15:03
- [Freeciv-Dev] Re: [Patch] City management agent, Thue, 14:09
- [Freeciv-Dev] [Patch] City management agent, Raimar Falke, 13:55
- [Freeciv-Dev] Re: Win32 Winsock patch, Andreas Kemnade, 10:41
- [Freeciv-Dev] Re: Threads!!??, Raimar Falke, 10:15
- [Freeciv-Dev] Re: [PATCH] Worklist performance fix, Thue, 10:07
- [Freeciv-Dev] Re: Threads!!??, Fabio Lopiano (ELN), 10:05
- [Freeciv-Dev] Re: [PATCH] Worklist performance fix, Raimar Falke, 10:02
- [Freeciv-Dev] Threads!!??, Jordan Crouse, 09:45
- [Freeciv-Dev] Re: [PATCH] Worklist performance fix, Thue, 09:29
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3 or 4), Tuomas Airaksinen, 08:48
- [Freeciv-Dev] Re: Some examples of unaplied _ready_ patches., Tuomas Airaksinen, 08:48
- [Freeciv-Dev] Re: Some examples of unaplied _ready_ patches., Tuomas Airaksinen, 08:47
- [Freeciv-Dev] Re: Win32 Winsock patch, Tuomas Airaksinen, 08:47
- [Freeciv-Dev] Re: Pollution as an option, Tuomas Airaksinen, 08:47
- [Freeciv-Dev] Re: public domain, Tuomas Airaksinen, 08:47
- [Freeciv-Dev] Re: Pollution as an option, Raimar Falke, 06:11
- [Freeciv-Dev] Re: Pollution as an option, Mike Jing, 06:04
- [Freeciv-Dev] PATCH: Advanced City Name Generation (version 5), Erik Sigra, 05:59
- [Freeciv-Dev] Re: Pollution as an option, Ronald van der Fange, 05:28
- [Freeciv-Dev] Re: Win32 Winsock patch, Andreas Kemnade, 02:08
February 05, 2001
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3, Mike Jing, 19:18
- [Freeciv-Dev] Win32 Winsock patch, Vasco Alexandre Da Silva Costa, 18:34
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3 or 4), Paul Zastoupil, 18:30
- [Freeciv-Dev] public domain, Golonko, 18:19
- [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3 or 4), Reinier Post, 18:08
- [Freeciv-Dev] Re: A patch to Civworld, Thue, 17:35
- [Freeciv-Dev] Re: A patch to Civworld, Thue, 17:31
- [Freeciv-Dev] [PATCH] Worklist performance fix, Raimar Falke, 17:25
- [Freeciv-Dev] [Update] Notes and serial number, Raimar Falke, 16:52
- [Freeciv-Dev] Re: Some examples of unaplied _ready_ patches., Raimar Falke, 16:27
- [Freeciv-Dev] Re: [Update] Attributes, Raimar Falke, 16:17
- [Freeciv-Dev] Re: Layer view patch, Thue, 15:35
- [Freeciv-Dev] Some examples of unaplied _ready_ patches., Tuomas Airaksinen, 15:34
- [Freeciv-Dev] Re: [Update] Attributes, Tuomas Airaksinen, 15:34
- [Freeciv-Dev] Re: Isometric view as a run-time option, Thue, 15:26
- [Freeciv-Dev] Re: Layer view patch, Thue, 15:22
- [Freeciv-Dev] Re: Isometric bug: unit support shields aren't drawn over units in city window (PR#686), Thue, 15:11
- [Freeciv-Dev] Re: Patches (PR#685), Thue, 14:56
- [Freeciv-Dev] Re: Patches (PR#685), Thue, 14:55
- [Freeciv-Dev] Non-smallpox ruleset (Minimum distance between cities to 3 or 4), Tuomas Airaksinen, 12:57
- [Freeciv-Dev] [Update] Attributes, Raimar Falke, 10:58
- [Freeciv-Dev] Re: Patches (PR#685), Joona Kiiski, 07:53
February 04, 2001
- [Freeciv-Dev] Re: PATH: BeOS almost-compilation (And so it begins!), Patrice LaFlamme, 20:45
- [Freeciv-Dev] PATH: BeOS almost-compilation (And so it begins!), Patrice LaFlamme, 20:16
- [Freeciv-Dev] Re: Patches (PR#685), Marko Lindqvist, 18:47
- [Freeciv-Dev] Re: Patches (PR#685), Marko Lindqvist, 18:47
- [Freeciv-Dev] A patch to Civworld, Mike Kaufman, 16:57
- [Freeciv-Dev] Re: Isometric view as a run-time option, Brian Olson, 11:59
- [Freeciv-Dev] Re: More on (un)happiness, Paul Zastoupil, 11:26
- [Freeciv-Dev] Pollution as an option, Ronald van der Fange, 09:24
- [Freeciv-Dev] Re: Isometric view as a run-time option, Miguel Farah F., 08:45
- [Freeciv-Dev] Re: Isometric view as a run-time option, Thue, 07:55
- [Freeciv-Dev] Re: Isometric view as a run-time option, Thue, 07:55
- [Freeciv-Dev] Re: Isometric view as a run-time option, Thue, 07:53
- [Freeciv-Dev] Re: Patches (PR#685), Mike Jing, 07:48
- [Freeciv-Dev] Re: More on (un)happiness, Mike Jing, 07:23
- [Freeciv-Dev] Isometric bug: unit support shields aren't drawn over units in city window (PR#686), tuomas . airaksinen, 05:20
- [Freeciv-Dev] Re: Isometric view as a run-time option, Raimar Falke, 02:32
- [Freeciv-Dev] Re: Isometric view as a run-time option, Erik Sigra, 01:51
- [Freeciv-Dev] Layer view patch, Daniel M Church, 01:38
- [Freeciv-Dev] Re: Isometric view as a run-time option, Erik Sigra, 01:12
February 03, 2001
- [Freeciv-Dev] Isometric view as a run-time option, Thue, 19:26
- [Freeciv-Dev] Re: Patches (PR#685), Thue, 15:19
- [Freeciv-Dev] Re: Keepig Xconq and Freeciv syncronized., Falk Hueffner, 14:43
- [Freeciv-Dev] Windows server, Andreas Kemnade, 13:34
- [Freeciv-Dev] Re: Patches (PR#685), Greg Wooledge, 09:52
- [Freeciv-Dev] Re: Patches (PR#685), Marko Lindqvist, 09:34
- [Freeciv-Dev] Re: Patches (PR#685), Miguel Farah F., 09:30
- [Freeciv-Dev] Re: Keepig Xconq and Freeciv syncronized., Erik Sigra, 09:20
- [Freeciv-Dev] Re: Patches (PR#685), Greg Wooledge, 09:20
- [Freeciv-Dev] Re: More on (un)happiness, Erik Sigra, 09:18
- [Freeciv-Dev] Patches (PR#685), Joona Kiiski, 07:33
February 02, 2001
- [Freeciv-Dev] Non-keypad diagonal mov't in GTK client, Arien Malec, 21:01
- [Freeciv-Dev] Re: Client goto and allied units (PR#684), Thue, 16:24
- [Freeciv-Dev] Re: Keepig Xconq and Freeciv syncronized., Tony Stuckey, 14:19
- [Freeciv-Dev] Re: Orders Menu (PR#681), Tuomas Airaksinen, 10:42
- [Freeciv-Dev] Re: (Offtopic?) Compiler Optimization (was Server Error (PR#666)), Falk Hueffner, 08:45
- [Freeciv-Dev] Re: Keepig Xconq and Freeciv syncronized., Erik Sigra, 05:16
- [Freeciv-Dev] Client goto and allied units (PR#684), zamar, 02:45
February 01, 2001
- [Freeciv-Dev] (Offtopic?) Compiler Optimization (was Server Error (PR#666)), 蔡恆華, 18:56
- [Freeciv-Dev] Re: Server Error (PR#666), Vasco Alexandre Da Silva Costa, 15:29
- [Freeciv-Dev] Re: PATCH: Advanced City Name Generation (version 4), Tuomas Airaksinen, 14:00
- [Freeciv-Dev] Help browser doesn't show (all) big HiRes-units correctly (PR#683), tuomas . airaksinen, 13:59
- [Freeciv-Dev] Re: Compound City Names (PATCH), Gaute B Strokkenes, 12:32
- [Freeciv-Dev] Re: Compound City Names (PATCH), Gaute B Strokkenes, 12:24
- [Freeciv-Dev] Re: Server Error (PR#666), Gaute B Strokkenes, 11:51
- [Freeciv-Dev] Re: Server Error (PR#666), Gaute B Strokkenes, 11:12
- [Freeciv-Dev] Information about public Java, XML, J2EE and EJB Training courses (PR#682), TMC Announcements, 11:09
- [Freeciv-Dev] Orders Menu (PR#681), webmaster, 09:40
- [Freeciv-Dev] Re: [NEWBIE] Locale problem with GTK, Andreas Kemnade, 05:46
- [Freeciv-Dev] Re: BUG/PATCH: Overproduction problems (PR#670), John Paul Rodman, 01:28
- [Freeciv-Dev] Re: Science Dialogue (PR#672), Brian Olson, 00:52
- [Freeciv-Dev] Re: [NEWBIE] Locale problem with GTK, Erik Sigra, 00:50
- [Freeciv-Dev] [PATCH] PR599, Mike Z. Jing, 00:38
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