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[Freeciv-Dev] Re: Sentry and Fortify state Was: Wrong defense unit choos
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[Freeciv-Dev] Re: Sentry and Fortify state Was: Wrong defense unit choos

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To: rp@xxxxxxxxxx (Reinier Post)
Cc: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: Sentry and Fortify state Was: Wrong defense unit choosen in attack (PR#695)
From: "Miguel Farah F." <miguel@xxxxxxxxxxxxx>
Date: Thu, 15 Feb 2001 21:48:26 -0300 (CLST)

Reinier Post dijo/said:
>
>> Maybe I have been misunderstood. The difference between "S" and
>> "F" state is important. But for now, units inside a city in "F"
>> state switch to "X" after one round, which implies a better
>> defense for that unit, which is not true.
>
>Oh, OK.  You're right, I never understood what the 'X' meant
>in the first place.
>
>> You can enhence this for ships: they all wake up, when they are
>> inside of a city, and an attack unit appears - this costs time
>> in great battles. What about a "F" state for ships inside of cities,
>> too? (with no effect of fortification, no "X")
>
>'C' ('coma') would be a better name :)

I vote for 'W' (as in 'Waiting to be called').

Or maybe it'd be better 'V' (as in 'Vacation').

-- 
MIGUEL FARAH              //   miguel@xxxxx
#include <disclaimer.h>   //   http://www.nn.cl/~miguel
<*>
"Trust me - I know what I'm doing."
- Sledge Hammer



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