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[Freeciv-Dev] Re: Layer view patch
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To: Daniel M Church <dchurch@xxxxxxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Layer view patch
From: Thue <thue@xxxxxxx>
Date: Mon, 5 Feb 2001 22:34:06 +0100

On Monday 05 February 2001 22:21, Thue wrote:
> On Sunday 04 February 2001 08:35, Daniel M Church wrote:
> > Sorry about being so lax updating this patch.
> >
> > ftp://ftp.freeciv.org/freeciv/incoming/layerview-2.diff.gz has the
> > layer view patch off the latest (January 30) CVS of Freeciv.  I gave up
> > trying to figure out the isometric view, so at least for now it works
> > only for non-isometric view; #ifndefs remove the menu options for
> > isometric view.
>
> Here is a somewhat changed patch.
> -isometric view implemented.
> -fix a few bugs in your patch
> -instead of making a drawing of the background/coasts lines in tiles.xpm it
> is drawn directly as a rectangle/line in the code.
> -clean up some interface between pixmap_draw_tile/fill_tile_sprite_array();
> it used to inserts NULL sprites into the return array to indicate various
> things. Now this is signaled more cleanly using a variable.
> -Various small cleanups in the existing code.
>
> -Thue

I forgot to remove the #ifndef ISOMETRIC's (ISOMETRIC is not used anymore, so 
they had no effect...)

-Thue



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