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[Freeciv-Dev] Some examples of unaplied _ready_ patches.
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[Freeciv-Dev] Some examples of unaplied _ready_ patches.

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Some examples of unaplied _ready_ patches.
From: Tuomas Airaksinen <tuma@xxxxxxxxxxxx>
Date: Mon, 5 Feb 2001 23:20:20 +0200
Reply-to: tuomas.airaksinen@xxxxxxxxxx

I just digged up some patches from my freeciv-dev archive when I
was offline tonight (that will say that I didn't look at patch/bug 
tracking system).

So, there are some patches. Some, probably MUCH more the ones listed below.
Anyways, these (listed) are (if I know correctly) ready, and should be 
updated/applied 
ASAP (some don't even apply any more because...!!!). Some administrator (Jeff 
Mallat?!?)
has to take care of it because I cannot.

* Client: map layers (terrain, units etc.)
* Joona's fixes
* Civworld -- maybe this should be just a compile time option
* Erik's non-smallpox and negative unhappiness patch
* AI improvement (Vicet)
* Win32 server/client -- maybe cvs access for Andreas Kemnade?
* Andrew: Citypref patch
* Raimar Falke: Unit movement
* optionalize pollution
* Lauri Tarkkala: server i/o patch (zlib compression)                           
                    
* Juan Cortes: Fascism patch for freeciv
(almost ready):
* CMA agent system
* Xconq city name generator (Erik Sigra)

In addition, these aren't finished, why? (it's long time I last heard any
discussion about them)

* autoshopper
* sounds
* Jing bugfix

I didn't list all those Thues patches cause I believe he takes care of them
(resources in 't' button and city window, support for new citystyles
etc...).

-- 
Terveisin   Tuomas Airaksinen        linux
Kotisivu:   http://tuma.cjb.net/      is all   
Sähköposti: tuma@xxxxxxxxxxxx          we   
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