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[Freeciv-Dev] [Update] City calculation function
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To: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] [Update] City calculation function
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 14 Feb 2001 23:49:04 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxxxx

Hi,

Attached is an updated version of the generic_city_refresh
patch. Differences to the previous version:
 - updated to current CVS

The patch is needed to enable code on the client side to simulate a
city. Since is only moves code it should be bug free. 

Most interesting point is the call of send_unit_info(). There is no
such method in the common/ space. However both (client and server)
have such a function. With different prototype. The code ensures that
only the send_unit_info of the server is called. It is a bit of a
hack. Maybe somebody knows a better solution.

Besides this minor point could the patch be applied?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "We've all heard that a million monkeys banging on a million typewriters
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Attachment: generic_city_refresh-2.diff.gz
Description: GNU Zip compressed data


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