[Freeciv-Dev] Re: Client goto and allied units (PR#684)
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On Friday 02 February 2001 09:43, zamar@xxxxxxxxxxxxxxxxxxxxxx wrote:
> Full_Name: Joona Kiiski
> Version: 1.11.5-dev
> Distribution: Built from source
> Client: Gtk+
> OS: Redhat 7.0
> Submission from: (NULL) (62.236.76.8)
>
>
> Client goto doesn't understand the meaning of alliance. It doesn't
> understand that I don't need to care about ZOC rules when I'm moving and
> there are allied units "blocking" me, and that I could even enter same
> squares as allied units. Nowadays client goto sometimes chooses very
> ridiculous and long route... I could upload some savegames to
> freeciv/incoming to prove this, but I think it isn't necessary.
Actually the bug was that the alliance info was not sent properly from the
server to the client.
I also moved information about a players diplstates and embassies from
INFO_FULL to INFO_EMBASSY.
-Thue
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