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[Freeciv-Dev] Re: Threads!!??
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To: Jed Davis <jldavis@xxxxxxxxxxxxxx>
Cc: Jordan Crouse <jordanc@xxxxxxxxxxx>, Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Threads!!??
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 7 Feb 2001 10:54:55 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxxxx

On Tue, Feb 06, 2001 at 09:17:39PM -0500, Jed Davis wrote:
> 
> In any case, having a shared memory space between the server and a
> "client-side" AI maybe isn't very useful, because a client generally
> doesn't need access to the server's data structures (and the protocol
> tends to be designed with this in mind).  And if the client has its
> own storage, relatively disjoint from the server's, then why not go
> ahead and make it its own process?  And even separate processes can

Agreed.

> share memory with the mmap() call, which is supported on most systems;
> there's even a library (GPL, I think) to implement malloc() and
> friends on top of it.

glibc: <http://www.gnu.org/manual/glibc-2.0.6/html_node/libc_27.html#SEC27>

        Raimar

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