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[Freeciv-Dev] Re: [PATCH] correct the value of trade routes
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[Freeciv-Dev] Re: [PATCH] correct the value of trade routes

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] correct the value of trade routes
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Sat, 10 Feb 2001 11:03:15 -0500

At 2001/02/09 19:05 , Mike Jing wrote:
>As for the sources, one of them can be found at:
>
>http://www.civfanatics.com/civ2scrolls.shtml#Trade
>
>I have also checked the Apolyton Civilization Site Forums.  It seems that 
>the formula is not exact, but certainly close enough for the purpose of 
>Freeciv, considering that we have ignored several other factors used in 
>Civ2.  The upshot of all this is that the multipling factors are applied 
>incorrectly in Freeciv.  And I think it's important to fix it.

I looked at the Civ Fanatics page.  Though it is quite vague, it does
suggest that Freeciv is *very* far from Civ2 in this area.  Attached is a
slightly modified patch which IMO gets us closer.  The values of the fudge
factors are quite subjective.

Attachment: trade_route_value_fix-1.diff
Description: Text document

jjm

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