[Freeciv-Dev] Re: the 40x25 limit
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Erik Sigra <sigra@xxxxxxx> writes:
> måndagen den 12 februari 2001 16:10 skrev Reinier Post:
> > I can answer this myself by going through the code, but a member of this
> > list may have done this before:
> >
> > Is there any technical reason for the 40x25 minimum map size in Freeciv?
> > If I recompile it with 1x1 as the minimum mapsize, where will it blow up?
> > I realise the map generators will probably run into problems, but is
> > there anything fatal?
>
> Probably the client trying to display that tile. It would wrap around lot of
> times in the visible area.
1x1 is a bit extreme, but what about xsize=10? I'd be interested in
the dynamics of a 10x100 game.
--
Paul
http://www.redeemed.org.uk/
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