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[Freeciv-Dev] Re: the 40x25 limit
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[Freeciv-Dev] Re: the 40x25 limit

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To: sigra@xxxxxxx
Cc: Reinier Post <rp@xxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: the 40x25 limit
From: Paul Dean <paul@xxxxxxxxxxxxxxx>
Date: 12 Feb 2001 16:31:20 +0000

Erik Sigra <sigra@xxxxxxx> writes:

> måndagen den 12 februari 2001 16:10 skrev Reinier Post:
> > I can answer this myself by going through the code, but a member of this
> > list may have done this before:
> >
> > Is there any technical reason for the 40x25 minimum map size in Freeciv?
> > If I recompile it with 1x1 as the minimum mapsize, where will it blow up?
> > I realise the map generators will probably run into problems, but is
> > there anything fatal?
> 
> Probably the client trying to display that tile. It would wrap around lot of 
> times in the visible area.

1x1 is a bit extreme, but what about xsize=10?  I'd be interested in
the dynamics of a 10x100 game.

-- 
Paul
http://www.redeemed.org.uk/



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