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[Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities
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[Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities

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To: mike_jing@xxxxxxxxx, "Mike Jing" <miky40@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Non-smallpox ruleset (Minimum distance between cities to 3
From: Erik Sigra <sigra@xxxxxxx>
Date: Thu, 8 Feb 2001 08:02:13 +0100
Reply-to: sigra@xxxxxxx

onsdagen den  7 februari 2001 14:09 skrev Mike Jing:
> Daniel Sjölie <deepone@xxxxxxxxxx> wrote:
> >The solution I feel is generally good in lots of ways is to simply give
> >city improvements more power...
>
> I think this would make large cities way too powerful.  A better idea would
> be to make certain city improvements a bit cheaper to build.

Yesterday I played the L O K I   D E M O  of  A L P H A   C E N T A U R I. 
After eradicating 5 factions and having 1 left (I was playing my 34th turn), 
I found out that they had implemented The Ultimate Fix Against Smallpox! I 
had a colony pod ready to build a base and pressed the 'B' key. I got a 
message box telling me that the demo version is limited to 10 bases! I'm 
quite sure this would fix all your smallpox problems in Freeciv, wouldn't it? 
:-)



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