[Freeciv-Dev] Re: More on (un)happiness
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onsdagen den 20 december 2000 01:42 skrev Mike Jing:
> Reinier Post <rp@xxxxxxxxxx> wrote:
> Another thing to consider is to modify the growth model of cities so that
> they can grow bigger faster. But that's even more of a radical change and
> has to be carefully evaluated.
>
> >For a while I played games with slower research speed
> >(increased 'researchspeed'). This was very effective
> >in making the expiring wonders worthwhile (Pyramids,
> >Great Lib, Lighthouse). But games took much longer.
> >
> >We need settings that speed the game up!
>
> I agree. But the dominance of ICS really makes the game boring, at least
> to me. On the other hand, there are people who see nothing wrong with it
> and are happy with the way things are. Ideally, ICS should remain a valid
> strategy without being too overpowering. However, in practice, it is very
> difficult to find the right balance. In any case, I think people should at
> least have a choice as how the game could be set up to favor some
> strategies over others, and curently there is no way to limit the
> effectiveness of ICS.
Have you tried to increase the time it takes for settlers to build cities? I
think that would make ICS less successful. What do you think?
- [Freeciv-Dev] Re: More on (un)happiness,
Erik Sigra <=
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