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[Freeciv-Dev] Re: More on (un)happiness
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[Freeciv-Dev] Re: More on (un)happiness

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To: mike_jing@xxxxxxxxx, "Mike Jing" <miky40@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: More on (un)happiness
From: Erik Sigra <sigra@xxxxxxx>
Date: Sat, 3 Feb 2001 16:22:48 +0100
Reply-to: sigra@xxxxxxx

onsdagen den 20 december 2000 01:42 skrev Mike Jing:
> Reinier Post <rp@xxxxxxxxxx> wrote:
> Another thing to consider is to modify the growth model of cities so that
> they can grow bigger faster.  But that's even more of a radical change and
> has to be carefully evaluated.
>
> >For a while I played games with slower research speed
> >(increased 'researchspeed').  This was very effective
> >in making the expiring wonders worthwhile (Pyramids,
> >Great Lib, Lighthouse).  But games took much longer.
> >
> >We need settings that speed the game up!
>
> I agree.  But the dominance of ICS really makes the game boring, at least
> to me.  On the other hand, there are people who see nothing wrong with it
> and are happy with the way things are.  Ideally, ICS should remain a valid
> strategy without being too overpowering. However, in practice, it is very
> difficult to find the right balance.  In any case, I think people should at
> least have a choice as how the game could be set up to favor some
> strategies over others, and curently there is no way to limit the
> effectiveness of ICS.

Have you tried to increase the time it takes for settlers to build cities? I 
think that would make ICS less successful. What do you think?



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