[Freeciv-Dev] Re: Winsock patch
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Jeff Mallatt writes:
> At 2001/02/13 11:50 , Andreas Kemnade wrote:
> >Jeff Mallatt writes:
> > > At 2001/02/13 10:16 , Andreas Kemnade wrote:
> > > >I think we should use the old SOCKET_ZERO_ISNT_STDIN code and move it
> > > >to support.c instead of using that fileno() stuff because this code
> > > >should work because it is in CVS. (Don't change a running system)
> > >
> > > My patch did attempt to return (mostly) to using the "old
> > > SOCKET_ZERO_ISNT_STDIN" code, moved to support.c. I guess you are
> > > suggesting that it go all the way and do the character-by-character input
> > > processing, right?
> > >
> >Yes
>
> This includes both codes, conditionalized by a "#if 0".
>
> It looks like both Mac and BeOS ports use SOCKET_ZERO_ISNT_STDIN. If both
> these folks could test both codes and come to some consensus as to which,
> if either, works best, we could remove the other...
I have tested to compile a win32 server with your patch. It works!
I think that the patch is ready for committing.
Greetings
Andreas Kemnade
- [Freeciv-Dev] Winsock patch, Vasco Alexandre Da Silva Costa, 2001/02/10
- [Freeciv-Dev] Re: Winsock patch, Sebastian Bauer, 2001/02/13
- [Freeciv-Dev] Re: Winsock patch, Dirk Stoecker, 2001/02/14
- [Freeciv-Dev] Re: Winsock patch, Andreas Kemnade, 2001/02/14
- [Freeciv-Dev] Re: Winsock patch, Vasco Alexandre Da Silva Costa, 2001/02/14
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