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September 20, 2001September 21, 2001
[Freeciv-Dev] Re: Twitch-guard, Jules Bean, 05:01[Freeciv-Dev] Re: Twitch-guard, Raimar Falke, 04:59[Freeciv-Dev] Re: Twitch-guard, Daniel Sjölie, 04:40[Freeciv-Dev] Re: [Patch] CMA 1.0, Andreas Kemnade, 04:36[Freeciv-Dev] Re: Twitch-guard, Jules Bean, 04:13[Freeciv-Dev] Re: [Patch] CMA 1.0, Raimar Falke, 04:09[Freeciv-Dev] Re: Twitch-guard, Raimar Falke, 03:57[Freeciv-Dev] Re: [Patch] CMA 1.0, Andreas Kemnade, 03:53[Freeciv-Dev] Re: multiplayer mode is all that counts, Raimar Falke, 03:19[Freeciv-Dev] Twitch-guard, Asher Densmore-Lynn, 02:55[Freeciv-Dev] Re: multiplayer mode is all that counts, Raimar Falke, 02:28[Freeciv-Dev] Re: multiplayer mode is all that counts, Raimar Falke, 02:21[Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 02:13[Freeciv-Dev] Re: Bug question, Reinier Post, 01:58[Freeciv-Dev] Re: multiplayer mode is all that counts, Reinier Post, 01:55[Freeciv-Dev] Bug question, Justin Moore, 00:54[Freeciv-Dev] Re: multiplayer mode is all that counts, Ross W. Wetmore, 00:00 
September 19, 2001[Freeciv-Dev] Re: [RFC PATCH] init_techs, Arien Malec, 23:43[Freeciv-Dev] Re: directional system: more magic code  cleanups, Ross W. Wetmore, 21:59[Freeciv-Dev] Re: multiplayer mode is all that counts, Ross W. Wetmore, 21:58[Freeciv-Dev] Re: [RFC PATCH] init_techs, Miguel Farah F., 21:57[Freeciv-Dev] Re: multiplayer mode is all that counts, Ross W. Wetmore, 21:48[Freeciv-Dev] Re: multiplayer mode is all that counts, Ross W. Wetmore, 21:43[Freeciv-Dev] Re: multiplayer mode is all that counts, Ross W. Wetmore, 21:40[Freeciv-Dev] Re: multiplayer mode is all that counts, ccrayne, 21:10[Freeciv-Dev] Re: multiplayer mode is all that counts, Ross W. Wetmore, 19:30[Freeciv-Dev] Re: [RFC PATCH] init_techs, Arien Malec, 19:20[Freeciv-Dev] Re: [patch] clause_list speclist, Justin Moore, 19:12[Freeciv-Dev] Re: [patch] clause_list speclist, Raimar Falke, 15:50[Freeciv-Dev] Re: [Patch] New city dialog (10), Raimar Falke, 15:40[Freeciv-Dev] [Patch] CMA 1.0, Raimar Falke, 15:21[Freeciv-Dev] Re: [RFC PATCH] init_techs, Arien Malec, 14:33[Freeciv-Dev] Re: [RFC PATCH] init_techs, Reinier Post, 14:31[Freeciv-Dev] Re: [RFC PATCH] init_techs, Justin Moore, 13:41[Freeciv-Dev] Re: Client Improvement, Raimar Falke, 13:25[Freeciv-Dev] Client Improvement, Jason Kilpatrick, 12:46[Freeciv-Dev] Re: [RFC PATCH] init_techs, Arien Malec, 11:22[Freeciv-Dev] Re: Grid color, Raimar Falke, 11:08[Freeciv-Dev] Re: [Patch] New city dialog (10), Raimar Falke, 11:02[Freeciv-Dev] Re: Cleaning up gotohand.c, Raimar Falke, 10:59[Freeciv-Dev] Re: multiplayer mode is all that counts, Daniel L Speyer, 10:17[Freeciv-Dev] Re: How to give an specific technology in a scenario?, Ben Webb, 09:52[Freeciv-Dev] Re: [Patch] New city dialog (10), Christian Knoke, 09:36[Freeciv-Dev] Re: Cleaning up gotohand.c, Gregory Berkolaiko, 08:55[Freeciv-Dev] Re: [RFC PATCH] init_techs, Gregory Berkolaiko, 08:46[Freeciv-Dev] Re: Grid color, Markus Schmaus, 08:37[Freeciv-Dev] Re: [Patch] New city dialog (10), Mike Kaufman, 08:29[Freeciv-Dev] Re: multiplayer mode is all that counts, Reinier Post, 07:02[Freeciv-Dev] Re: [Patch] New city dialog (10), Christian Knoke, 04:31[Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 03:49[Freeciv-Dev] Re: multiplayer mode is all that counts, Raimar Falke, 03:15 
September 18, 2001[Freeciv-Dev] Re: multiplayer mode is all that counts, Daniel L Speyer, 21:26[Freeciv-Dev] Re: [Patch] New city dialog (10), Daniel Sjölie, 16:51[Freeciv-Dev] Re: packet statistics, Raimar Falke, 16:00[Freeciv-Dev] Re: [Patch] New city dialog (10), Raimar Falke, 15:56[Freeciv-Dev] crosscompile [ot], Andreas Kemnade, 15:18[Freeciv-Dev] packet statistics, Christian Knoke, 15:11[Freeciv-Dev] Re: [Patch] New city dialog (10), Christian Knoke, 15:05[Freeciv-Dev] Re: How to give an specific technology in a scenario?, Arien Malec, 14:25[Freeciv-Dev] Re: Unused field in move_cost_map removed., Jason Dorje Short, 13:40[Freeciv-Dev] Re: Unused field in move_cost_map removed., Gregory Berkolaiko, 12:58[Freeciv-Dev] [RFC PATCH] init_techs, Arien Malec, 12:33[Freeciv-Dev] Re: Danish freeciv translations, Paul Zastoupil, 12:13[Freeciv-Dev] Re: roman.ruleset & french.ruleset patchs, mathieu, 10:19[Freeciv-Dev] Re: roman.ruleset & french.ruleset patchs, mathieu, 10:16[Freeciv-Dev] Re: roman.ruleset & french.ruleset patchs, Michael Stefaniuc, 10:08[Freeciv-Dev] crosscompile [ot], David Weisgerber, 09:46[Freeciv-Dev] Re: [patch] clause_list speclist, Justin Moore, 09:36[Freeciv-Dev] Re: How to give an specific technology in a scenario?, Gregory Berkolaiko, 09:15[Freeciv-Dev] Re: How to give an specific technology in a scenario?, Ben Webb, 08:36[Freeciv-Dev] Re: cannot load saved games (PR#967), Josh Cogliati, 08:23[Freeciv-Dev] Re: find_the_shortest_path(), Gregory Berkolaiko, 08:04[Freeciv-Dev] Re: Unused field in move_cost_map removed., Raimar Falke, 07:24[Freeciv-Dev] Re: Cleaning up gotohand.c, Raimar Falke, 06:52[Freeciv-Dev] Re: suggestion, Reinier Post, 06:30[Freeciv-Dev] Re: cannot load saved games (PR#967), Reinier Post, 06:23[Freeciv-Dev] Re: Angry citizen [PATCH UPDATED] (PR#656), Davide Pagnin, 06:20[Freeciv-Dev] Re: Unused field in move_cost_map removed., Gregory Berkolaiko, 06:13[Freeciv-Dev] Re: Cleaning up gotohand.c, Gregory Berkolaiko, 05:52[Freeciv-Dev] Re: map_same_continent()., Raimar Falke, 03:03[Freeciv-Dev] Re: cid code -> broken CVS tree?, Raimar Falke, 02:53[Freeciv-Dev] Re: [patch] clause_list speclist, Raimar Falke, 02:44[Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 02:31[Freeciv-Dev] Re: Cleaning up gotohand.c, Raimar Falke, 02:27[Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 02:24 
September 17, 2001[Freeciv-Dev] Re: find_the_shortest_path(), Ross W. Wetmore, 23:03[Freeciv-Dev] Re: directional system: more magic code cleanups, Ross W. Wetmore, 22:54[Freeciv-Dev] Re: How to give an specific technology in a  scenario?, Ross W. Wetmore, 20:27[Freeciv-Dev] Re: directional system: more magic code  cleanups, Ross W. Wetmore, 20:27[Freeciv-Dev] Re: find_the_shortest_path(), Ross W. Wetmore, 20:26[Freeciv-Dev] Re: How to give an specific technology in a scenario?, Miguel Farah F., 20:12[Freeciv-Dev] Re: cid code -> broken CVS tree?, Gaute B Strokkenes, 19:45[Freeciv-Dev] Re: Danish freeciv translations, Gaute B Strokkenes, 19:40[Freeciv-Dev] Re: How to give an specific technology in a scenario?, Paul Zastoupil, 18:50[Freeciv-Dev] map_same_continent()., Gaute B Strokkenes, 18:46[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Tony Stuckey, 18:22[Freeciv-Dev] Re: How to give an specific technology in a scenario?, Arien Malec, 18:08[Freeciv-Dev] suggestion, Michael Ortmann, 17:57[Freeciv-Dev] Re: cid code -> broken CVS tree?, Paul Zastoupil, 17:53[Freeciv-Dev] Re: find_the_shortest_path(), Greg Wooledge, 17:49[Freeciv-Dev] cid code -> broken CVS tree?, Justin Moore, 17:11[Freeciv-Dev] [patch] clause_list speclist, Justin Moore, 17:08[Freeciv-Dev] Re: Cleaning up gotohand.c, Gregory Berkolaiko, 16:49[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Gregory Berkolaiko, 16:19[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Raimar Falke, 15:51[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Gregory Berkolaiko, 15:47[Freeciv-Dev] [Patch] New city dialog (10), Daniel Sjölie, 15:08[Freeciv-Dev] Re: Idea/Suggestion, Raimar Falke, 15:01[Freeciv-Dev] Re: directional system: more magic code cleanups, Jason Dorje Short, 14:54[Freeciv-Dev] Idea/Suggestion, Antti Lamberg, 14:32[Freeciv-Dev] Re: server crash with readline, Raimar Falke, 14:24[Freeciv-Dev] Re: server crash with readline, Reinier Post, 14:17[Freeciv-Dev] Re: cannot load saved games (PR#967), Benoit Hudson, 14:16[Freeciv-Dev] Re: cannot load saved games (PR#967), Raimar Falke, 14:13[Freeciv-Dev] Re: cannot load saved games (PR#967), ctran, 14:05[Freeciv-Dev] Re: How to give an specific technology in a scenario?, Paul Zastoupil, 14:00[Freeciv-Dev] Re: Unused field in move_cost_map removed., Raimar Falke, 13:59[Freeciv-Dev] How to give an specific technology in a scenario?, Miguel Farah F., 13:56[Freeciv-Dev] Re: Unused field in move_cost_map removed., Raimar Falke, 13:54[Freeciv-Dev] Re: [Patch] Remove goto_zoc_ok and dir_ok, Jason Dorje Short, 13:53[Freeciv-Dev] Re: [Patch] Remove goto_zoc_ok and dir_ok, Raimar Falke, 13:40[Freeciv-Dev] Re: find_the_shortest_path(), Jason Dorje Short, 13:33[Freeciv-Dev] Re: [Patch] Remove goto_zoc_ok and dir_ok, Thue, 13:11[Freeciv-Dev] Re: find_the_shortest_path(), Paul Zastoupil, 13:05[Freeciv-Dev] Re: [Patch] Remove goto_zoc_ok and dir_ok, Raimar Falke, 13:04[Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 13:01[Freeciv-Dev] Re: find_the_shortest_path(), Reinier Post, 12:54[Freeciv-Dev] Re: Unused field in move_cost_map removed. (PR#964), Jason Dorje Short, 12:52[Freeciv-Dev] Re: [Patch] Remove goto_zoc_ok and dir_ok, Thue, 12:32[Freeciv-Dev] server crash with readline, Christian Knoke, 12:31[Freeciv-Dev] [Patch] Remove goto_zoc_ok and dir_ok, Raimar Falke, 12:15[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Raimar Falke, 11:17[Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 11:08[Freeciv-Dev] Re: [PATCH] Re: {gen,spec,sort}list stuff, Raimar Falke, 08:35[Freeciv-Dev] Re: roman.ruleset & french.ruleset patchs, mathieu, 08:26[Freeciv-Dev] Re: [PATCH] Re: {gen,spec,sort}list stuff, Justin Moore, 08:20[Freeciv-Dev] Re: loading compressed XPM files, Andreas Kemnade, 08:13[Freeciv-Dev] Re: Cleaning up gotohand.c, Raimar Falke, 08:09[Freeciv-Dev] Re: roman.ruleset & french.ruleset patchs, Raimar Falke, 08:05[Freeciv-Dev] Re: Finishing up AI dialogue, Raimar Falke, 07:53[Freeciv-Dev] Re: Unused field in move_cost_map removed. (PR#966), Gregory Berkolaiko, 07:51[Freeciv-Dev] Re: Finishing up AI dialogue, Raahul Kumar, 07:49[Freeciv-Dev] Re: Finishing up AI dialogue, Gregory Berkolaiko, 07:39[Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 07:37[Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 07:37[Freeciv-Dev] Re: Unused field in move_cost_map removed. (PR#965), rf13, 07:31[Freeciv-Dev] Cleaning up gotohand.c, Gregory Berkolaiko, 07:28[Freeciv-Dev] Finishing up AI dialogue, Raahul Kumar, 07:25[Freeciv-Dev] roman.ruleset & french.ruleset patchs, mathieu ROY, 07:13[Freeciv-Dev] Re: find_the_shortest_path(), Raahul Kumar, 06:41[Freeciv-Dev] Unused field in move_cost_map removed. (PR#964), Gregory Berkolaiko, 06:39[Freeciv-Dev] Re: find_the_shortest_path(), Gregory Berkolaiko, 05:34[Freeciv-Dev] Re: find_the_shortest_path(), Gregory Berkolaiko, 05:21[Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 05:18[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost  (PR#961), Gregory Berkolaiko, 05:05[Freeciv-Dev] Re: find_the_shortest_path(), Gregory Berkolaiko, 05:02[Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 04:46[Freeciv-Dev] Re: find_the_shortest_path(), Jason Dorje Short, 03:37[Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 03:23[Freeciv-Dev] Re: find_the_shortest_path(), Jason Dorje Short, 02:38[Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 02:27[Freeciv-Dev] Re: multiplayer mode is all that counts, Raimar Falke, 02:10[Freeciv-Dev] Re: [PATCH] Formatting cleanup., Raimar Falke, 02:03[Freeciv-Dev] Re: [PATCH] Re: {gen,spec,sort}list stuff, Raimar Falke, 01:58[Freeciv-Dev] find_the_shortest_path(), Jason Dorje Short, 01:41[Freeciv-Dev] bugs님 안녕하세요. (PR#962), 이형호, 01:24[Freeciv-Dev] freeciv-dev님 안녕하세요., 이형호, 01:24[Freeciv-Dev] Re: directional system: more magic codecleanups, Jason Dorje Short, 00:57 
September 16, 2001[Freeciv-Dev] Re: [PATCH] Re: {gen,spec,sort}list stuff, Justin Moore, 23:37[Freeciv-Dev] Re: directional system: more magic code  cleanups, Ross W. Wetmore, 22:46[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost  (PR#961), Ross W. Wetmore, 22:34[Freeciv-Dev] Re: multiplayer mode is all that counts, Asher Densmore-Lynn, 22:16[Freeciv-Dev] Re: directional system: more magic code  cleanups, Ross W. Wetmore, 22:08[Freeciv-Dev] Re: [PATCH] Formatting cleanup., Ross W. Wetmore, 22:08[Freeciv-Dev] Re: directional system: more magic code cleanups, Jason Dorje Short, 17:39[Freeciv-Dev] Re: loading compressed XPM files, Vasco Alexandre Da Silva Costa, 16:46[Freeciv-Dev] patch french.ruleset, mathieu, 16:10[Freeciv-Dev] Re: New city dialog version 9, Christian Knoke, 16:06[Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 15:54[Freeciv-Dev] How to contribute..., crfm, consultores, 15:50[Freeciv-Dev] patch roman.tileset, mathieu, 15:49[Freeciv-Dev] Re: loading compressed XPM files, Benoit Hudson, 15:40[Freeciv-Dev] Re: loading compressed XPM files, Andreas Kemnade, 15:01[Freeciv-Dev] Re: [Patch] Gold Sort order (12 < 2)? (PR#949), Christian Knoke, 13:34[Freeciv-Dev] Suggestion - palace enhancment, Ricardo Dalcorsso Fodra, 13:12[Freeciv-Dev] Re: [Patch] Gold Sort order (12 < 2)? (PR#949), Raimar Falke, 13:08[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Raimar Falke, 13:04[Freeciv-Dev] Re: [Patch] Gold Sort order (12 < 2)? (PR#949), Jason Dorje Short, 12:53[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Gregory Berkolaiko, 12:47[Freeciv-Dev] Re: loading compressed XPM files, Raimar Falke, 12:44[Freeciv-Dev] Re: New city dialog version 9, Mike Kaufman, 12:37[Freeciv-Dev] Re: [Patch] Gold Sort order (12 < 2)? (PR#949), Paul Zastoupil, 12:33[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Gregory Berkolaiko, 12:23[Freeciv-Dev] Re: loading compressed XPM files, Benoit Hudson, 12:22[Freeciv-Dev] Re: [Patch] Gold Sort order (12 < 2)? (PR#949), Raimar Falke, 12:10[Freeciv-Dev] Re: [Patch] Gold Sort order (12 < 2)? (PR#949), Paul Zastoupil, 12:04[Freeciv-Dev] Re: directional system: more magic code cleanups, Jason Dorje Short, 12:03[Freeciv-Dev] Re: directional system: more magic code cleanups, Jason Dorje Short, 12:01[Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 11:57[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Raimar Falke, 11:32[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Niels Weber, 11:29[Freeciv-Dev] Re: directional system: more magic code cleanups, Jason Dorje Short, 11:25[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Gregory Berkolaiko, 11:12[Freeciv-Dev] Re: New city dialog version 9, Raimar Falke, 10:44[Freeciv-Dev] Re: New city dialog version 9, Niels Weber, 10:41[Freeciv-Dev] Re: New city dialog version 9, Raimar Falke, 10:02[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Raimar Falke, 09:50[Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 09:11[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Gregory Berkolaiko, 09:09[Freeciv-Dev] New city dialog version 9, Mike Kaufman, 08:47[Freeciv-Dev] Re: directional system: more magic code cleanups, Gregory Berkolaiko, 08:26[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Raimar Falke, 08:02[Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 07:47[Freeciv-Dev] Re: [PATCH] Formatting cleanup., Gaute B Strokkenes, 06:45[Freeciv-Dev] Re: directional system: more magic code cleanups, Gregory Berkolaiko, 06:01[Freeciv-Dev] Warmap optimization (was Re: Exploring triremes getting lost), Gregory Berkolaiko, 05:51[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Gregory Berkolaiko, 05:41[Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 05:36[Freeciv-Dev] Re: directional system: more magic code cleanups, Gregory Berkolaiko, 05:13[Freeciv-Dev] Snowhite and the Seven Dwarfs - The REAL story!, Hahaha, 05:09[Freeciv-Dev] Re: suggestion for freeciv: ongoing game, Reinier Post, 04:55[Freeciv-Dev] Re: the directional system, Reinier Post, 04:20[Freeciv-Dev] Re: [Patch] Exploring triremes getting lost (PR#961), Raimar Falke, 03:53[Freeciv-Dev] Re: [PATCH] correct the value of trade routes (one more try), Raimar Falke, 03:40[Freeciv-Dev] Re: directional system: more magic code cleanups, Raimar Falke, 03:24[Freeciv-Dev] Re: loading compressed XPM files, Raimar Falke, 03:16[Freeciv-Dev] Re: AI, Raimar Falke, 02:57[Freeciv-Dev] directional system: more magic code cleanups, Jason Dorje Short, 02:01 
September 15, 2001[Freeciv-Dev] Re: AI, Raahul Kumar, 20:52[Freeciv-Dev] Re: grid color, Gaute B Strokkenes, 20:32[Freeciv-Dev] suggestion for freeciv: ongoing game, David Tansey, 18:39[Freeciv-Dev] Re: Danish freeciv translations, Gaute B Strokkenes, 18:21[Freeciv-Dev] loading compressed XPM files, Benoit Hudson, 17:28[Freeciv-Dev] loading compressed XPM files, Benoit Hudson, 17:22[Freeciv-Dev] [Patch] Exploring triremes getting lost (PR#961), Gregory Berkolaiko, 14:38[Freeciv-Dev] Re: Win32 client, David Weisgerber, 12:05[Freeciv-Dev] Re: Win32 client, Andreas Kemnade, 11:47[Freeciv-Dev] Re: Win32 client, David Weisgerber, 10:13[Freeciv-Dev] Re: the directional system, Raimar Falke, 07:08[Freeciv-Dev] Win32 client, Andreas Kemnade, 06:56[Freeciv-Dev] Re: AI, Raahul Kumar, 06:21[Freeciv-Dev] Re: the directional system, Reinier Post, 05:50[Freeciv-Dev] Re: Enemy movement, Raimar Falke, 02:54[Freeciv-Dev] [PATCH] correct the value of trade routes (one more try), Mike Jing, 01:09 
September 14, 2001[Freeciv-Dev] Enemy movement, Daniel L Speyer, 22:58[Freeciv-Dev] Re: AI, Ross W. Wetmore, 22:44[Freeciv-Dev] AI, Raahul Kumar, 21:55[Freeciv-Dev] Win32 client, Vasco Alexandre Da Silva Costa, 17:37[Freeciv-Dev] Re: [Patch] Gold Sort order (12 < 2)? (PR#949), Raimar Falke, 17:24[Freeciv-Dev] Re: [PATCH] Formatting cleanup., Ross W. Wetmore, 15:19[Freeciv-Dev] Re: sorting units etc (was: Re: Re: [Patch] Sorting techs in the intelligence report), Raimar Falke, 14:27[Freeciv-Dev] Re: sorting units etc (was: Re: Re: [Patch] Sorting techs in the intelligence report), Raimar Falke, 14:23[Freeciv-Dev] Re: grid color, Gregory Berkolaiko, 11:33[Freeciv-Dev] Darwin's voyage doesn't respect freecost (PR#960), Christian Knoke, 08:07[Freeciv-Dev] Congraualations...., Raveen Josh, 07:50[Freeciv-Dev] Contact  message, Christian Knoke, 06:00[Freeciv-Dev] Bandwidth, Raimar Falke, 04:18 
September 13, 2001[Freeciv-Dev] Re: grid color, Mike Jing, 18:41[Freeciv-Dev] Re: grid color, Christian Knoke, 18:23[Freeciv-Dev] Re: sorting units etc (was: Re: Re: [Patch] Sorting techs in the intelligence report), Christian Knoke, 18:23[Freeciv-Dev] Re: sorting units etc (was: Re: Re: [Patch] Sorting techs in the intelligence report), Raimar Falke, 16:13[Freeciv-Dev] Re: grid color, Raimar Falke, 16:11[Freeciv-Dev] sorting units etc (was: Re: Re: [Patch] Sorting techs in the intelligence report), Niels Weber, 15:12[Freeciv-Dev] Re: grid color, Mike Kaufman, 15:11[Freeciv-Dev] Re: [Patch] Sorting techs in the intelligence report, Raimar Falke, 15:00[Freeciv-Dev] Re: grid color, Raimar Falke, 14:06[Freeciv-Dev] Re: the directional system, Raimar Falke, 13:56[Freeciv-Dev] grid color, Mike Kaufman, 12:58[Freeciv-Dev] Re: [PATCH] tile_is_known(), Mike Kaufman, 12:37[Freeciv-Dev] Re: [PATCH] tile_is_known(), Raimar Falke, 10:41[Freeciv-Dev] [PATCH] tile_is_known(), Mike Kaufman, 09:49[Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Remove DIR_D[XY]2 and it's only user. The ro..., Raimar Falke, 03:12[Freeciv-Dev] Re: Another compiler warning on gcc 3.0 on solaris 8, Raimar Falke, 02:19[Freeciv-Dev] Re: [PATCH] Formatting cleanup., Raimar Falke, 02:11[Freeciv-Dev] Re: the directional system, Raimar Falke, 01:59[Freeciv-Dev] Re: Slashdot gripes, Raimar Falke, 01:33 
[Freeciv-Dev] Re: [PATCH] Formatting cleanup., Gaute B Strokkenes, 23:02[Freeciv-Dev] Re: [PATCH] Formatting cleanup., Gaute B Strokkenes, 22:07[Freeciv-Dev] Re: [PATCH] Formatting cleanup., Jason Dorje Short, 22:06[Freeciv-Dev] Re: [PATCH] Formatting cleanup., Gaute B Strokkenes, 21:48[Freeciv-Dev] Re: the directional system, Gaute B Strokkenes, 21:47[Freeciv-Dev] Another compiler warning on gcc 3.0 on solaris 8, Paul Zastoupil, 18:51[Freeciv-Dev] Re: [Patch] Sorting techs in the intelligence report, Christian Knoke, 17:33[Freeciv-Dev] Re: Slashdot gripes, Mike Kaufman, 17:22[Freeciv-Dev] Re: airunit-goto -> empty city (PR#958), Christian Knoke, 16:51[Freeciv-Dev] airunit-goto -> empty city (PR#958), ue80, 16:34[Freeciv-Dev] Re: Fwd: civscore.log  2, Reinier Post, 14:51[Freeciv-Dev] Re: [patch] Message windows (report, science ...), Reinier Post, 14:45[Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Reinier Post, 14:41[Freeciv-Dev] Re: [patch] Message windows (report, science ...), Jason Dorje Short, 14:21[Freeciv-Dev] Re: [patch] Message windows (report, science ...), Francois Taiani, 14:17[Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Daniel L Speyer, 13:48[Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Raimar Falke, 13:42[Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Vasco Alexandre Da Silva Costa, 13:33[Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Daniel L Speyer, 13:05[Freeciv-Dev] Re: [patch] Message windows (report, science ...), Tony Stuckey, 12:10[Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Tony Stuckey, 12:01[Freeciv-Dev] Re: [Patch] Sorting techs in the intelligence report, Raimar Falke, 11:38[Freeciv-Dev] Re: [patch] Message windows (report, science ...), Vasco Alexandre Da Silva Costa, 11:38[Freeciv-Dev] Fwd: civscore.log  2, mathieu, 09:10 
 
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