[Freeciv-Dev] Re: find_the_shortest_path()
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Paul Zastoupil (paulz@xxxxxxxxxxxx) wrote:
> I know this has come up before, but CTP has a system for this.
>
> I don't remember the exact numbers (I know someone out there does)
> but railroads cost something like 1/10 of a movement point. Roads are
> something like 1/3 (hey we have this already) and then they have an
> improvement that comes later in the game that allows you to build
> magnalevs (or something like that) that gives you (almost?) infinite
> movement.
River = 1/2
Road = 1/3
Railroad = 1/5
Maglev or undersea tunnel = 1/10
Space = 1/10
Movement cost only depends on the infrastructure in the destination
square -- movement from an ordinary square onto a tile with a road costs
1/3 movement point (not 1, as in Civ1/Civ2/SMAC).
--
Greg Wooledge | "Truth belongs to everybody."
greg@xxxxxxxxxxxx | - The Red Hot Chili Peppers
http://wooledge.org/~greg/ |
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- [Freeciv-Dev] Re: find_the_shortest_path(), (continued)
- [Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 2001/09/18
- [Freeciv-Dev] Re: find_the_shortest_path(), Jason Dorje Short, 2001/09/18
- [Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 2001/09/18
- [Freeciv-Dev] Re: find_the_shortest_path(), Jason Dorje Short, 2001/09/18
- [Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 2001/09/18
- [Freeciv-Dev] Re: find_the_shortest_path(), Raahul Kumar, 2001/09/18
- [Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 2001/09/18
- [Freeciv-Dev] Re: find_the_shortest_path(), Reinier Post, 2001/09/18
- [Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 2001/09/18
- [Freeciv-Dev] Re: find_the_shortest_path(), Paul Zastoupil, 2001/09/18
- [Freeciv-Dev] Re: find_the_shortest_path(),
Greg Wooledge <=
- [Freeciv-Dev] Re: find_the_shortest_path(), Ross W. Wetmore, 2001/09/18
- [Freeciv-Dev] Re: find_the_shortest_path(), Raimar Falke, 2001/09/19
[Freeciv-Dev] Re: find_the_shortest_path(), Gregory Berkolaiko, 2001/09/18
[Freeciv-Dev] Re: find_the_shortest_path(), Gregory Berkolaiko, 2001/09/18
[Freeciv-Dev] Re: find_the_shortest_path(), Jason Dorje Short, 2001/09/18
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