[Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Remove DIR_D[XY]2 and it's only
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On Fri, Sep 14, 2001 at 12:41:01AM -0700, freeciv@xxxxxxxxxxxxxxxxxxx wrote:
> This is an automated notification of a change to freeciv cvs,
> on Fri Sep 14 00:35:08 PDT 2001 = Fri Sep 14 07:35:08 2001 (GMT)
> by Raimar Falke <rf13@xxxxxxxxxxxxxxxxxxxxxx>
>
> ---- Files affected:
>
> freeciv/client tilespec.c
> freeciv/common map.c map.h
> freeciv/data/hires terrain1.spec
>
> ---- Log message:
>
> Remove DIR_D[XY]2 and it's only user. The road and rail sprites in
> isometric tilesets are now indexed by symbolic names in the
> specfile. In the code the array is now indexed by DIR_D[XY].
Jason, Gaute, Ross can we finish this direction system issue?!
Jason, Ross: can you post an updated version of dir_ok and
straightest_direction (with DIR_CW and DIR_CCW)?
Gaute: can you post a MAPSTEP patch?
What other places are in the code which hold magic numbers? What other
places in the code isn't ready to switch to another direction ordering?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
Q: Do you know what the death rate around here is?
A: One per person.
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