[Freeciv-Dev] Re: grid color
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On Fri, Sep 14, 2001 at 03:07:52PM -0500, Mike Kaufman wrote:
> On Fri, Sep 14, 2001 at 09:06:16PM +0200, Raimar Falke wrote:
> > On Fri, Sep 14, 2001 at 12:58:00PM -0500, Mike Kaufman wrote:
> > > On a side note (which browsing through climisc reminds me) I think that
> > > the grid color (red) on the main map for which city workers are using is
> > > a really bad color.
> >
> > > Mainly, because it directly contradicts the grid color used to
> > > denote _unavailable_ tiles in the city dialog. That is _not_ a good
> > > thing.
> >
> > I don't see a problem here because:
> > - only tiles at the top and bottom are unavailable and
>
> top and bottom?
Tiles which are above the top or below the bottom of the map.
> > - both (unavailable and used) tiles are "unavailable" for use of
> > another city.
> >
>
> hmm. since I'm familiar with the dialog usage, it reminds me of tiles
> that _that_ city can't use, when in fact those are the tiles that _are_
> being used.
I don't understand this.
> > > If anything, and this has bothered me for awhile,
> > > there ought to be an option to have the map grid on, but the white city
> > > outline off. for some reason, that annoys me to no end.
> > >
> > > I expect that it's pretty easy, but I'm not familiar with that part of
> > > the code. If there's uniformity of opinion, would someone be willing to
> > > produce a patch?
> >
> > So you want two switches: "enable the black base grid" and "show city
> > outline and used tiles"?!
>
> yes, that's pretty much it. I might call them "Map grid", "City grid"
> for the menu label.
Comments from other people?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
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