Complete.Org: Mailing Lists: Archives: freeciv-dev: September 2001:
[Freeciv-Dev] Re: grid color
Home

[Freeciv-Dev] Re: grid color

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Mike Kaufman <mkaufman@xxxxxxxxxxxxxx>
Cc: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: grid color
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 14 Sep 2001 21:06:16 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Fri, Sep 14, 2001 at 12:58:00PM -0500, Mike Kaufman wrote:
> On a side note (which browsing through climisc reminds me) I think that
> the grid color (red) on the main map for which city workers are using is
> a really bad color. 

> Mainly, because it directly contradicts the grid color used to
> denote _unavailable_ tiles in the city dialog. That is _not_ a good
> thing.

I don't see a problem here because:
 - only tiles at the top and bottom are unavailable and
 - both (unavailable and used) tiles are "unavailable" for use of
 another city.

> If anything, and this has bothered me for awhile,
> there ought to be an option to have the map grid on, but the white city
> outline off. for some reason, that annoys me to no end.
> 
> I expect that it's pretty easy, but I'm not familiar with that part of
> the code. If there's uniformity of opinion, would someone be willing to
> produce a patch?

So you want two switches: "enable the black base grid" and "show city
outline and used tiles"?!

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Programming today is a race between software engineers striving to
  build bigger and better idiot-proof programs, and the Universe trying
  to produce bigger and better idiots. So far, the Universe is winning."
    -- Rich Cook


[Prev in Thread] Current Thread [Next in Thread]