[Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Mess
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On Thu, 13 Sep 2001, Tony Stuckey wrote:
> On Thu, Sep 13, 2001 at 10:35:47AM +0200, Reinier Post wrote:
> > Most issues of speed and response time only really matter in multiplayer
> > mode with a timeout, when every tenth of a second counts. Sometimes,
> > a game is literally decided within a split second.
>
> Which bothers me.
I suspect a lot of this could be removed by client-side scripting. I
realize this is an immense task, but 95% of what a human can do in a split
second a computer can do too (as relates to freeciv, obviously I don't
mean image-recognition or other top AI problems that humans are hardwired
for). Many players hack auto-goto as a primitive scripting language, but
it's very limited (for example, I recently brought knights into a city
under attack and wanted them to attack a legion immediately the next turn,
but the knights still had 1/3 of a movement point -- I lost the
knights). Just an 'attack these units if they come next to you and you
have a >this% chance of winning' standing order could fix a lot of these
problems.
--Daniel Speyer
"May the /src be with you, always"
- [Freeciv-Dev] Re: [patch] Message windows (report, science ...), (continued)
- [Freeciv-Dev] Re: [patch] Message windows (report, science ...), Vasco Alexandre Da Silva Costa, 2001/09/10
- [Freeciv-Dev] Re: [patch] Message windows (report, science ...), Vasco Alexandre Da Silva Costa, 2001/09/11
- [Freeciv-Dev] Re: [patch] Message windows (report, science ...), Karl-Ingo Friese, 2001/09/12
- [Freeciv-Dev] Re: [patch] Message windows (report, science ...), Tony Stuckey, 2001/09/12
- [Freeciv-Dev] multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Reinier Post, 2001/09/13
- [Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Tony Stuckey, 2001/09/13
- [Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)),
Daniel L Speyer <=
- [Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Vasco Alexandre Da Silva Costa, 2001/09/13
- [Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Raimar Falke, 2001/09/13
- [Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Daniel L Speyer, 2001/09/13
- [Freeciv-Dev] Re: multiplayer mode is all that counts (was: [patch] Message windows (report, science ...)), Reinier Post, 2001/09/13
- [Freeciv-Dev] Re: [patch] Message windows (report, science ...), Karl-Ingo Friese, 2001/09/13
- [Freeciv-Dev] Re: [patch] Message windows (report, science ...), Vasco Alexandre Da Silva Costa, 2001/09/13
- [Freeciv-Dev] Re: [patch] Message windows (report, science ...), Jason Dorje Short, 2001/09/13
- [Freeciv-Dev] Re: [patch] Message windows (report, science ...), Tony Stuckey, 2001/09/13
- [Freeciv-Dev] Re: [patch] Message windows (report, science ...), Francois Taiani, 2001/09/13
- [Freeciv-Dev] Re: [patch] Message windows (report, science ...), Jason Dorje Short, 2001/09/13
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