[Freeciv-Dev] [patch] clause_list speclist
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Going through the common and server code, I noticed some places in the
diplomacy code where for() loops were used instead of speclist stuff.
Noticed speclist stuff didn't exist for treaty clauses. Created speclist
types for treaty clauses. Treaty clauses now seem more content with their
place in life. :) Not that this is a huge performance gain; more for
consistancy among the iterators.
-jdm
Department of Computer Science, Duke University, Durham, NC 27708-0129
Email: justin@xxxxxxxxxxx
clause_list.patch
Description: Text document
- [Freeciv-Dev] [patch] clause_list speclist,
Justin Moore <=
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