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[Freeciv-Dev] [patch] clause_list speclist
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To: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] [patch] clause_list speclist
From: Justin Moore <justin@xxxxxxxxxxx>
Date: Tue, 18 Sep 2001 18:08:05 -0400 (EDT)

   Going through the common and server code, I noticed some places in the
diplomacy code where for() loops were used instead of speclist stuff.
Noticed speclist stuff didn't exist for treaty clauses.  Created speclist
types for treaty clauses.  Treaty clauses now seem more content with their
place in life. :) Not that this is a huge performance gain; more for
consistancy among the iterators.

-jdm

Department of Computer Science, Duke University, Durham, NC 27708-0129
Email:  justin@xxxxxxxxxxx

Attachment: clause_list.patch
Description: Text document


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