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[Freeciv-Dev] Re: How to give an specific technology in a scenario?
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[Freeciv-Dev] Re: How to give an specific technology in a scenario?

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To: Arien Malec <arien_malec@xxxxxxxxx>
Cc: Paul Zastoupil <paulz@xxxxxxxxxxxx>, "Miguel Farah F." <miguel@xxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: How to give an specific technology in a scenario?
From: Paul Zastoupil <paulz@xxxxxxxxxxxx>
Date: Tue, 18 Sep 2001 16:50:22 -0700

On Tue, Sep 18, 2001 at 04:08:12PM -0700, Arien Malec wrote:
> Some time ago, I proposed a patch to do just this, but didn't get any 
> feedback.
> I presume there'd be interest in my dusting off the patch & updating for
> current CVS?

Looks like you got at least 2 supporters :)

> 
> --- Paul Zastoupil <paulz@xxxxxxxxxxxx> wrote:
> > On Tue, Sep 18, 2001 at 02:53:57PM -0400, Miguel Farah F. wrote:
> > > I'm developing a new scenario, where I want to give the new players
> > > specific key technologies from the start (seafaring and navigation, to
> > > be precise) instead of starting out as is, or with a lot of other
> > > techs.
> > > 
> > > I fail to see how this should be done.
> > 
> > It can't be done right now.  
> > 
> > One of the (many) reasons I haven't been actively working on the Middle
> > Earth scenario.
> > 
> > -- 
> > Paul Zastoupil

-- 
Paul Zastoupil


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