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[Freeciv-Dev] Re: sorting units etc (was: Re: Re: [Patch] Sorting techs
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[Freeciv-Dev] Re: sorting units etc (was: Re: Re: [Patch] Sorting techs

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To: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: sorting units etc (was: Re: Re: [Patch] Sorting techs in the intelligence report)
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Sat, 15 Sep 2001 01:11:55 +0200

Am Freitag, 14. September 2001 23:13 schrieb Raimar Falke:
> On Fri, Sep 14, 2001 at 10:10:47PM +0200, Niels Weber wrote:
> > Hi Raimar!
> >
> > Raimar Falke wrote:
> > >On Fri, Sep 14, 2001 at 12:34:18AM +0200, Christian Knoke wrote:
> > >>Am Donnerstag, 13. September 2001 18:38 schrieb Raimar Falke:
> > >>>Like in the attached patch? Non-military units will appear over
> > >>> the other units.
> > >>
> > >>Yes, exactly :-)
> >
> > [...]
> >
> > >>And, when you're on it ;) you might consider putting the coinage
> > >> item separate, e.g. at the end of the improvements section.
> > >
> > >It is at the top like the special units.
> >
> > IMHO coinage would be best at the bottom of the list. Sorry for the
> > extra work ;).
>
> No problem if two people want it at the bottom.

Well, I'm very happy with each.

>
> Other comments?

It's perfect. :-))

Mike: could you adapt the sort order in the city dialog to
this, i.e.: coinage, buildings, non-military-units, military units,
wonders (sorting after translation)?

>
>       Raimar

Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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