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[Freeciv-Dev] Re: [RFC PATCH] init_techs
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[Freeciv-Dev] Re: [RFC PATCH] init_techs

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To: Arien Malec <arien_malec@xxxxxxxxx>
Cc: Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>, <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [RFC PATCH] init_techs
From: Justin Moore <justin@xxxxxxxxxxx>
Date: Thu, 20 Sep 2001 14:41:22 -0400 (EDT)

> Ben Webb's implementation would be the place to hang something like this on. 
> It
> would have to be giveciv Civ Tech, or (better)
>
> set nation.Greek.init_techs = "Explosives,Railroad".
>
> If/when we manage to unify server commands and rulesets, and if Ben Webb
> submits the nation init tech patch, we could do this.
>
> I don't believe FC has the ability to parse a list of strings on the command
> line, so we couldn't do either nation specific or global init techs until the
> command line parsing infrastucture is there.

   I posted a perl-like split a little while back, but got very little
response other than, "Boy, that's kind of neat."  Is there interest in
someone (or me) rewriting some of the parsing code?  I don't think I have
anything better to do this weekend. :)

-jdm

Department of Computer Science, Duke University, Durham, NC 27708-0129
Email:  justin@xxxxxxxxxxx



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