Complete.Org: Mailing Lists: Archives: freeciv-dev: September 2001:
[Freeciv-Dev] Re: Enemy movement
Home

[Freeciv-Dev] Re: Enemy movement

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Daniel L Speyer <dspeyer@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Enemy movement
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 16 Sep 2001 09:54:15 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sat, Sep 15, 2001 at 11:58:33PM -0400, Daniel L Speyer wrote:
> I've been working on 'servants' to handle very simple tasks on the client
> side (mainly to eliminate reflex-based competition).  I've run into
> trouble trying to add hooks to the movement of enemy units.  I've read the
> freeciv-hackers-guide and searched the source, but I can't get
> anywhere.  Can anyone advise me or point me to good documentation on this?

AFAIK there is no documentation. For the agents I added hooks to
client/packhand.c which are multiplexed into all agents by
client/agents.c

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "I was dead ... but I'm better now."
    -- Capitain Sheridan in Babylon 5


[Prev in Thread] Current Thread [Next in Thread]