[Freeciv-Dev] Re: Cleaning up gotohand.c
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--- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> On Wed, Sep 19, 2001 at 11:52:57AM +0100, Gregory Berkolaiko wrote:
[..]
> > But the calculation like
> >
> > generate_warmap
> > whole_map_iterate{
> > evaluate_position(x,y); /* computes fitness */
> > }
> >
> > is ugly and unneccessary. For an example see ai_manage_explorer.
>
> It is an optimization. Correct? If this is done I want a nice
> interface. You share some state over the function calls. This has to
> be explicit IMHO. Another way is to give the generate_warmap a
> callback which can return 1 to terminate the generating.
aye, optimization and beautyfication of the code.
hard to make the state explicit though.
callback is a great idea but
1. I have no experience with callbacks whatsoever. It's never late to
start, but...
2. There need to be 2 callbacks: one for stopping the generation and one
for evaluating the tile. Then a function like ai_manage_explorer will
need about 5 callbacks. Can be quite complicated, don't you think?
G.
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