[Freeciv-Dev] Re: [PATCH] Re: {gen,spec,sort}list stuff
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On Tue, Sep 18, 2001 at 12:37:12AM -0400, Justin Moore wrote:
>
> I'm back. Long two weeks ...
>
> > > > If I would accept the new version now there would be an improvement
> > > > loss. IMHO you should prepare the main code using patches so that the
> > > > introduction of the new version will yield an immediate performance
> > > > gain.
> > >
> > > The sequence of patches in that case would be:
> > >
> > > 1. Define the STABLE_* iterators to be the current (slow) iterators.
> > > 2. Define stable_*_list_iterate to use the new (slow) STABLE_* iterators.
> > > 3. Find all the places that will use the new iterators and change them
> > > to the stable_*list_iterate macros.
> > > 4. Submit the genlist.[ch] patch.
> > >
> > > This will result in an immediate performance gain, but is it worth
> > > patching genlist.h first (in step 1), then essentially overwrite the patch
> > > in step 4? I can do this, too, it just seems to have unnecessary steps.
> > > I saw it as:
> > >
> > > 1. Submit genlist.[ch] patch.
> > > 2. Change header files to use the stable_*_list_iterate functions.
> > > 3. Submit patches for places the use the new iterators.
> >
> > When and how should I judge what performance this would have? This is
> > only possible after step 3. This means you have to submit the
> > genlist.[ch] patch and the patch to 3. at the same time so than I can
> > judge.
> >
> > Since I think in the long term the stable iterators should be the norm
> > what about this:
> > 1. identify all non stable iterators and change them to use another
> > name
> > 2. submit a patch to 1.
> > 3. submit new genlist.[ch] patch
> >
> > I can judge easily and even if there is no performance gain (I would
> > expect a gain) we have a differentiation between modifying and
> > non-modifying iterations.
>
> I've saved you some of the trouble. I made the changes myself and ran
> the tests. The results were ... odd. And somewhat disappointing. I ran
> the test (same codebase) on three different machines.
>
> CPU/Mem DLL(s) Array(s) Speedup(%)
> 486-66/32 7382 7259 ~2
> PII-300/128 579.1 579.2 none
> AMD-1200/900 236.7 246.8 ~4
>
> These were all-AI games with the same .civserverrc on each. Each was
> done with a 'make clean && make' at the top-level to ensure a complete
> switch from one to the other. Each version was run ten times, the high
> and low times thrown out, then an average of each.
> Approximately 80% of the old style iterators were converted to the
> array lists.
The question is: are these converted iterators the "high volume"
ones?! You have to find iterations which are used a lot.
> The performance gain is there (kind of), but nowhere near my initial
> promises. I think part of the problem may be due to the fact that the
> ITERATOR_* calls are now function calls, but that wouldn't explain the
> paltry difference. I guess gcc just manages to optimize most of the
> pointer chasing.
Functions calls can cost you a percent or two. But are function calls
really needed for unchecked access?
> > > Yes. Inserting into position '-1' is defined to be inserting into the
> > > end of the list. It is used in several places.
> >
> > Ok than what about
> >
> > > > + if(pos == -1) {
> > > > + pos = pgenlist->nelements;
> > > > + }>
> > > > + if((pos < 0) || (pos > pgenlist->nelements)) {
> > assert(0);
> > > > + }
> >
> > > > It looks like this branch:
> > > > + if(cp == -1) {
> > > > + iter->curr_data = NULL; /* Our data disappeared!! */
> > > > + return NULL;
> > > > + } else {
> > > > + iter->curr_pos = cp;
> > > > + iter->curr_data = list->data[cp];
> > > > + return iter->curr_data;
> > > > + }
> > > > and this one
> > > > + if(cp == -1) {
> > > > + iter->curr_data = NULL;
> > > > + iter->curr_pos = -1;
> > > > + return NULL;
> > > > + } else {
> > > > + iter->curr_pos = cp;
> > > > + iter->curr_data = list->data[cp];
> > > > + return iter->curr_data;
> > > > + }
> > > > are the same/almost the same. Can they be merged?
> > > >
> > > > It looks like some of the code of genlist_iterator_ptr,
> > > > genlist_iterator_next and genlist_iterator_prev can be merged. What
> > > > about a "ensure_valid_position" method?
> > >
> > > Macros? *shrug* I'll take a look at it.
> >
> > This can also be a method.
>
> I just collapsed some of it to make the code cleaner. Code is
> available if there's still any interest in these patches.
Before you stop this please post the code.
> > > > IMHO the names STABLE and SAFE should be changed. STABLE means the
> > > > list can be used if the iteration won't change something. SAFE means
> > > > something other. SAFE should be MODIFYING or so.
> > >
> > > I selected SAFE to indicate it was "safe" to mess with it (remove one
> > > or more elements from the list, insert stuff into the list, etc).
> > > MODIFYING just seems a bit ... unnecessarily verbose. ;p
> >
> > What about ro (read-only) and rw (read-write)?
>
> If I submit the patch, I could always just leave the naming up to you.
These were just suggestions.
> I think these names are slightly misleading because you can actually
> modify the contents of the list, just not the list itself.
Ack.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"I was dead ... but I'm better now."
-- Capitain Sheridan in Babylon 5
- [Freeciv-Dev] Re: [PATCH] Re: {gen,spec,sort}list stuff, Justin Moore, 2001/09/02
- [Freeciv-Dev] Re: [PATCH] Re: {gen,spec,sort}list stuff, Raimar Falke, 2001/09/03
- [Freeciv-Dev] Re: [PATCH] Re: {gen,spec,sort}list stuff, Justin Moore, 2001/09/17
- [Freeciv-Dev] Re: [PATCH] Re: {gen,spec,sort}list stuff,
Raimar Falke <=
- [Freeciv-Dev] Re: [PATCH] Re: {gen,spec,sort}list stuff, Justin Moore, 2001/09/18
- [Freeciv-Dev] Re: [PATCH] Re: {gen,spec,sort}list stuff, Raimar Falke, 2001/09/18
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