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[Freeciv-Dev] Re: New city dialog version 9
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[Freeciv-Dev] Re: New city dialog version 9

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To: Mike Kaufman <mkaufman@xxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, Daniel Sjölie <deepone@xxxxxxxxxx>
Subject: [Freeciv-Dev] Re: New city dialog version 9
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 17 Sep 2001 17:02:05 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Mon, Sep 17, 2001 at 08:47:23AM -0500, Mike Kaufman wrote:
> Raimar: I'm still thinking about the "Buy for X" thing. How about a
> label directly under the progress bar?

A label is fine. You can also provide a quick decision support by
disable the sell button if the player has not enough cash.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "I do feel kind of sorry for Microsoft. Their attornies and marketing
  force must have tons of ulcers trying to figure out how to beat (not
  just co-exist with) a product that has no clearly defined (read
  suable) human owner, and that changes on an hourly basis like the
  sea changes the layout of the sand on a beach. Severely tough to
  fight something like that."
    -- David D.W. Downey at linux-kernel


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