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[Freeciv-Dev] Re: [Patch] New city dialog (8)
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[Freeciv-Dev] Re: [Patch] New city dialog (8)

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To: Mike Kaufman <mkaufman@xxxxxxxxxxxxxx>
Cc: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [Patch] New city dialog (8)
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Tue, 4 Sep 2001 17:06:04 +0200

On 2001-09-04 09:49:42, Mike Kaufman wrote:
> On Tue, Sep 04, 2001 at 02:44:10PM +0200, Daniel Sjölie wrote:
> > On 2001-09-04 10:10:46, Christian Knoke wrote:
> > > Am Dienstag,  4. September 2001 06:37 schrieb Daniel Sjölie:
> > > > On 2001-09-03 14:41:08, Mike Kaufman wrote:
> > > > > with Daniel's 'blessing', I've put a version 8 of the city dialog
> > > > > patch in incoming/ on the ftp site.
> > > > >
> > > > > things todo: (at least on my todo list)
> > > > >
> > > > > o fix happiness so the citizen pixmaps get condensed.
> > > > > o move enable tooltips to the misc. page.
> > > >
> > > > I still don't like that but if everyone else thinks this is a good
> > > > idea I'll accept that...
> > > >
> > > > However, my thought with these tooltips were not that You would keep
> > > > them enabled but rather that You'd enable them just to read them once
> > > > when You needed to... I think they're a bit verbose to have on all
> > > > the time, they certainly should default to off and the newbie who
> > > > really needs them might not find them as easliy on the Misc page...
> > > 
> > > What about introducing a button "Dialog help" or "Worklist help"
> > > instead. It references to a help system entry, which explains
> > > everything?
> > 
> > Well, I think that's the same as is - only less convinient... :)
> > But I'm not fanatic about this...
> > 
> > > Or even simplier, rename "Help on item" to "Help"
> > > (I would suggest this anyway). If there is no item marked in the list
> > > (at the beginning), it references to that (to be written) help text.
> > > Just an idea ...
> > 
> > Mmm... Perhaps... :)
> 
> I don't like it on there. For everybody, but the first timers, and they 
> become non-first-timers pretty fast, the checkbox is an eyesore. If that is 
> the reason why that is there, then let's have an easily accessible part of 
> the help menu devoted to issues just like this one. I know that if I were 
> approaching this and couldn't figure it out right away, the mouse would drift 
> over to the help menu. If an item like "Using Worklists" or "Using the 
> interface" were on hand, I think that most newbies would find this.
> 
> The main reason that I wanted it in misc. was as a global city_dialog 
> tooltips checkbox. (like it would toggle the granary tip too). however, this 
> would require externs and such.
>  
> I can live with a help button. Daniel can you live with this? Do you want to 
> tackle this one? 

Yes, I can live with it...
Actually, I think You have Yourself to blaim for me wanting the tooltips
there... ;) At least I got the impression that You would be against
removing the buttons if there was no easy way to get help...
My initial view was pretty much that they could look it up in the
help... :) Of course now that I've written the tooltip stuff I kinda
like it (the toggle button doesn't bother me) but I'll get over it... ;)

About doing it - I guess the work is writing the help entry, the rest
should be trivial, right? I'm not familiar with the help code but it can't
be too hard, can it? :) I'll take a look...

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)


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