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[Freeciv-Dev] Darwin's voyage doesn't respect freecost (PR#960)
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[Freeciv-Dev] Darwin's voyage doesn't respect freecost (PR#960)

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Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Darwin's voyage doesn't respect freecost (PR#960)
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Sat, 15 Sep 2001 06:07:05 -0700 (PDT)

CVS 14 SEPT 2001 w/ sortorder patch

When finishing Darwin's and getting two techs
for free, the research points are reduced,
even if appropriate server variables are set
to zero.

Reproducible. Savegame is here:

http://www.enter.de/~c.knoke/bugs/darwin1.sav.gz

Login as chris. Research report is: Steel 59/640,
3 rounds per tech.

Press Return.

Getting Steel and Theory of Gravity.
Research report is: Economics 14/672

Server variables are:

researchcost    8     (4,100)        Points required to gain a new advance
techpenalty    =100   (0,100)        Percentage penalty when changing tech
diplcost       =0     (0,100)        Penalty when getting tech from treaty
conquercost    =0     (0,100)        Penalty when getting tech from conquering
freecost       =0     (0,100)        Penalty when getting a free tech

Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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