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June 2004 thread index
freeciv-dev June 2004
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Last Modified: Wed Jun 30 23:24:22 2004
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[Freeciv-Dev] (PR#9154) turn_last_built: turn or year?
,
Jason Short
,
2004/06/30
[Freeciv-Dev] Re: (PR#9038) double check for odd ysize
,
Jason Short
,
2004/06/30
[Freeciv-Dev] DataExchange: Persistent storage, File formats, Freeciv proprietary vs XML
,
Ross Wetmore
,
2004/06/30
[Freeciv-Dev] Re: DataExchange: Persistent storage, File formats, Freeciv proprietary vs XML
,
Vasco Alexandre Da Silva Costa
,
2004/06/30
[Freeciv-Dev] (PR#9153) Win32: assertion while loading savegame
,
Erik Johansson
,
2004/06/30
[Freeciv-Dev] (PR#9153) Win32: assertion while loading savegame
,
James Canete
,
2004/06/30
[Freeciv-Dev] (PR#9153) Win32: assertion while loading savegame
,
Jason Short
,
2004/06/30
[Freeciv-Dev] (PR#9151) bad translation in map.c:set_ratio()
,
Jason Short
,
2004/06/29
[Freeciv-Dev] (PR#9150) client/connectdlg_common.c needs to include signal.h
,
Brett Albertson
,
2004/06/29
[Freeciv-Dev] (PR#9150) client/connectdlg_common.c needs to include signal.h
,
Jason Short
,
2004/06/30
[Freeciv-Dev] (PR#9150) client/connectdlg_common.c needs to include signal.h
,
Brett Albertson
,
2004/06/30
[Freeciv-Dev] Re: (PR#9128) tax code changes
,
rwetmore@xxxxxxxxxxxx
,
2004/06/29
[Freeciv-Dev] (PR#9148) Researchpenalty for stealing techs calculated wrong way
,
Marko Lindqvist
,
2004/06/29
[Freeciv-Dev] Re: (PR#9147) researchcost proposal
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/06/29
[Freeciv-Dev] Re: (PR#9147) researchcost proposal
,
Per Inge Mathisen
,
2004/06/29
[Freeciv-Dev] Re: (PR#9147) researchcost proposal
,
rwetmore@xxxxxxxxxxxx
,
2004/06/29
[Freeciv-Dev] Re: (PR#9147) researchcost proposal
,
Jason Short
,
2004/06/29
[Freeciv-Dev] Re: (PR#9147) researchcost proposal
,
Jason Short
,
2004/06/29
[Freeciv-Dev] Re: (PR#9147) researchcost proposal
,
Marko Lindqvist
,
2004/06/29
[Freeciv-Dev] Re: (PR#9147) researchcost proposal
,
Genevieve Gracian
,
2004/06/29
[Freeciv-Dev] Re: (PR#9147) researchcost proposal
,
Per Inge Mathisen
,
2004/06/30
[Freeciv-Dev] Re: (PR#9147) researchcost proposal
,
Gregory Berkolaiko
,
2004/06/30
[Freeciv-Dev] (PR#9147) researchcost proposal
,
Per Inge Mathisen
,
2004/06/29
[Freeciv-Dev] Re: (PR#2834) Transfering city to ally
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/06/29
[Freeciv-Dev] civ3gfx
,
Jason Dorje Short
,
2004/06/28
[Freeciv-Dev] Re: civ3gfx
,
Vasco Alexandre Da Silva Costa
,
2004/06/30
[Freeciv-Dev] Re: civ3gfx
,
Jason Dorje Short
,
2004/06/30
[Freeciv-Dev] Re: civ3gfx
,
Vasco Alexandre Da Silva Costa
,
2004/06/30
[Freeciv-Dev] (PR#2834) Transfering city to ally
,
Jason Short
,
2004/06/28
[Freeciv-Dev] (PR#9143) new function end_phase
,
Jason Short
,
2004/06/28
[Freeciv-Dev] (PR#436) Playing continuously vs saving+loading
,
Jason Short
,
2004/06/28
[Freeciv-Dev] backward compatability of saved games
,
Jason Dorje Short
,
2004/06/28
[Freeciv-Dev] Re: backward compatability of saved games
,
Christian Knoke
,
2004/06/28
[Freeciv-Dev] Re: backward compatability of saved games
,
Gregory Berkolaiko
,
2004/06/28
[Freeciv-Dev] Re: backward compatability of saved games
,
Jason Dorje Short
,
2004/06/28
[Freeciv-Dev] Re: backward compatability of saved games
,
Mike Kaufman
,
2004/06/28
[Freeciv-Dev] Re: backward compatability of saved games
,
Per Inge Mathisen
,
2004/06/28
[Freeciv-Dev] Re: backward compatability of saved games
,
Per Inge Mathisen
,
2004/06/28
[Freeciv-Dev] Re: backward compatability of saved games
,
Vasco Alexandre Da Silva Costa
,
2004/06/28
[Freeciv-Dev] Re: backward compatability of saved games
,
Anthony J. Stuckey
,
2004/06/29
[Freeciv-Dev] Re: backward compatability of saved games
,
Vasco Alexandre Da Silva Costa
,
2004/06/30
[Freeciv-Dev] Re: backward compatability of saved games
,
Mike Kaufman
,
2004/06/28
[Freeciv-Dev] Re: backward compatability of saved games
,
Marko Lindqvist
,
2004/06/28
[Freeciv-Dev] mingw compile error
,
Per Inge Mathisen
,
2004/06/28
[Freeciv-Dev] Re: mingw compile error
,
Jason Dorje Short
,
2004/06/28
[Freeciv-Dev] Re: mingw compile error
,
Marko Lindqvist
,
2004/06/28
[Freeciv-Dev] Re: mingw compile error
,
Jason Dorje Short
,
2004/06/28
[Freeciv-Dev] (PR#9137) win32: update city info
,
James Canete
,
2004/06/28
[Freeciv-Dev] (PR#9136) win32: clean up unit drawing functions in citydlg.c
,
James Canete
,
2004/06/28
[Freeciv-Dev] (PR#9110) Win32: remove citydlgdc from citydlg.c
,
James Canete
,
2004/06/28
[Freeciv-Dev] (PR#9110) Win32: remove citydlgdc from citydlg.c
,
James Canete
,
2004/06/30
[Freeciv-Dev] Re: (PR#9135) Roadstyle 2
,
Jason Short
,
2004/06/28
[Freeciv-Dev] Re: (PR#9135) Roadstyle 2
,
Jason Short
,
2004/06/28
[Freeciv-Dev] Re: (PR#9135) Roadstyle 2
,
John Bauman
,
2004/06/28
[Freeciv-Dev] Re: (PR#9135) Roadstyle 2
,
Jason Short
,
2004/06/28
[Freeciv-Dev] Re: (PR#9135) Roadstyle 2
,
John Bauman
,
2004/06/28
[Freeciv-Dev] Re: (PR#9135) Roadstyle 2
,
Jason Short
,
2004/06/28
[Freeciv-Dev] Re: (PR#9135) Roadstyle 2
,
Jason Short
,
2004/06/28
[Freeciv-Dev] Re: (PR#9135) Roadstyle 2
,
John Bauman
,
2004/06/29
[Freeciv-Dev] Re: (PR#9135) Roadstyle 2
,
Jason Short
,
2004/06/29
[Freeciv-Dev] Re: (PR#9135) Roadstyle 2
,
John Bauman
,
2004/06/29
[Freeciv-Dev] Re: (PR#9135) Roadstyle 2
,
Jason Short
,
2004/06/29
[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/308513
,
freeciv
,
2004/06/27
[Freeciv-Dev] (PR#9135) Roadstyle 2
,
John Bauman
,
2004/06/27
[Freeciv-Dev] Re: PowerPoint on the design of Civ IV
,
nicholas . g . lawrence
,
2004/06/27
[Freeciv-Dev] (PR#9133) New nation files should be listed in POTFILES.in
,
Mateusz Stefek
,
2004/06/27
[Freeciv-Dev] Re: (PR#9123) Save unit types by names
,
Mateusz Stefek
,
2004/06/27
[Freeciv-Dev] Re: (PR#9123) Save unit types by names
,
Jason Short
,
2004/06/28
[Freeciv-Dev] Re: (PR#9123) Save unit types by names
,
Marko Lindqvist
,
2004/06/28
[Freeciv-Dev] Re: (PR#1494) [PATCH] an "autogame" server variable to control the autogame feature
,
Mike Kaufman
,
2004/06/27
[Freeciv-Dev] Re: (PR#1494) [PATCH] an "autogame" server variable to control the autogame feature
,
Jason Short
,
2004/06/27
[Freeciv-Dev] Re: (PR#1494) [PATCH] an "autogame" server variable to control the autogame feature
,
Per Inge Mathisen
,
2004/06/27
[Freeciv-Dev] Re: (PR#1494) [PATCH] an "autogame" server variable to control the autogame feature
,
Jason Short
,
2004/06/27
[Freeciv-Dev] Re: (PR#1494) [PATCH] an "autogame" server variable to control the autogame feature
,
Per Inge Mathisen
,
2004/06/27
[Freeciv-Dev] Re: (PR#1494) [PATCH] an "autogame" server variable to control the autogame feature
,
Jason Short
,
2004/06/27
[Freeciv-Dev] Re: (PR#1494) [PATCH] an "autogame" server variable to control the autogame feature
,
Per Inge Mathisen
,
2004/06/28
[Freeciv-Dev] Re: (PR#1494) [PATCH] an "autogame" server variable to control the autogame feature
,
Reinier Post
,
2004/06/28
[Freeciv-Dev] (PR#1494) [PATCH] an "autogame" server variable to control the autogame feature
,
Jason Short
,
2004/06/27
[Freeciv-Dev] Re: (PR#9119) veteran and stack sprites
,
Jason Short
,
2004/06/27
[Freeciv-Dev] Re: (PR#9127) city.c improvements
,
Per Inge Mathisen
,
2004/06/27
[Freeciv-Dev] (PR#9128) tax code changes
,
Per Inge Mathisen
,
2004/06/27
[Freeciv-Dev] (PR#9128) tax code changes
,
Jason Short
,
2004/06/29
[Freeciv-Dev] (PR#9127) city.c improvements
,
Per Inge Mathisen
,
2004/06/27
[Freeciv-Dev] (PR#9125) upkeep in support tab bugged in gui-gtk-2/non-iso
,
Per Inge Mathisen
,
2004/06/27
[Freeciv-Dev] (PR#9124) major ferry bug
,
Per Inge Mathisen
,
2004/06/27
[Freeciv-Dev] Re: (PR#7075) break and continue in iterators
,
rwetmore@xxxxxxxxxxxx
,
2004/06/27
[Freeciv-Dev] Re: (PR#9118) sentry & loading
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/06/27
[Freeciv-Dev] (PR#9118) sentry & loading
,
Jason Short
,
2004/06/28
[Freeciv-Dev] Re: (PR#9120) sun tzu's and "ground" units
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/06/27
[Freeciv-Dev] Re: (PR#9120) sun tzu's and "ground" units
,
Jason Short
,
2004/06/27
[Freeciv-Dev] (PR#9123) Save unit types by names
,
Mateusz Stefek
,
2004/06/27
[Freeciv-Dev] (PR#9123) Save unit types by names
,
Jason Short
,
2004/06/27
[Freeciv-Dev] Re: (PR#23) Wishlist: low fuel indicator for air units
,
Jason Short
,
2004/06/27
[Freeciv-Dev] Re: (PR#23) Wishlist: low fuel indicator for air units
,
Jason Short
,
2004/06/27
[Freeciv-Dev] Re: (PR#23) Wishlist: low fuel indicator for air units
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/06/27
[Freeciv-Dev] (PR#23) Wishlist: low fuel indicator for air units
,
Jason Short
,
2004/06/28
[Freeciv-Dev] (PR#23) Wishlist: low fuel indicator for air units
,
Jason Short
,
2004/06/27
[Freeciv-Dev] (PR#9121) goto attacks and notification
,
Jason Short
,
2004/06/26
[Freeciv-Dev] (PR#9120) sun tzu's and "ground" units
,
Jason Short
,
2004/06/26
[Freeciv-Dev] (PR#9119) veteran and stack sprites
,
Jason Short
,
2004/06/26
[Freeciv-Dev] (PR#9118) sentry & loading
,
Jason Short
,
2004/06/26
[Freeciv-Dev] (PR#7075) break and continue in iterators
,
Jason Short
,
2004/06/26
[Freeciv-Dev] (PR#9117) guidelines for macros and inline functions
,
Jason Short
,
2004/06/26
[Freeciv-Dev] (PR#9116) Freeciv algorythm
,
Pavel Bogdan
,
2004/06/26
[Freeciv-Dev] Add worldwide notify when barbarian created (PR#370)
,
Per Inge Mathisen
,
2004/06/26
[Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370)
,
Mike Kaufman
,
2004/06/26
[Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370)
,
Jason Short
,
2004/06/26
[Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370)
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/06/26
[Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370)
,
Per Inge Mathisen
,
2004/06/26
[Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370)
,
Mike Kaufman
,
2004/06/26
[Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370)
,
Jason Short
,
2004/06/26
[Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370)
,
Per Inge Mathisen
,
2004/06/26
[Freeciv-Dev] Re: (PR#941) [Wishlist] Traderoutes
,
Christian Knoke
,
2004/06/26
[Freeciv-Dev] PowerPoint on the design of Civ IV
,
Baumans
,
2004/06/26
[Freeciv-Dev] Re: PowerPoint on the design of Civ IV
,
Christian Knoke
,
2004/06/26
[Freeciv-Dev] Re: PowerPoint on the design of Civ IV
,
Vasco Alexandre Da Silva Costa
,
2004/06/26
[Freeciv-Dev] Re: PowerPoint on the design of Civ IV
,
Per Inge Mathisen
,
2004/06/26
[Freeciv-Dev] Pie in the sky wishlist for Freeciv
,
Vasco Alexandre Da Silva Costa
,
2004/06/26
[Freeciv-Dev] Re: Pie in the sky wishlist for Freeciv
,
Thomas Strub
,
2004/06/26
[Freeciv-Dev] Re: Pie in the sky wishlist for Freeciv
,
Jason Dorje Short
,
2004/06/26
[Freeciv-Dev] Re: Pie in the sky wishlist for Freeciv
,
Thomas Strub
,
2004/06/27
[Freeciv-Dev] (PR#9110) Win32: cleanup/update of city dialog
,
James Canete
,
2004/06/26
[Freeciv-Dev] (PR#7314) Crashing Freeciv server in Windows XP
,
Jason Short
,
2004/06/25
[Freeciv-Dev] (PR#3552) 2 new nations: Ethiopia and Afghanistan
,
Jason Short
,
2004/06/25
[Freeciv-Dev] (PR#941) [Wishlist] Traderoutes
,
Jason Short
,
2004/06/25
[Freeciv-Dev] (PR#9106) parameter->is_pos_dangerous is sometimes unset
,
Gregory Berkolaiko
,
2004/06/25
[Freeciv-Dev] (PR#9106) parameter->is_pos_dangerous is sometimes unset
,
Gregory Berkolaiko
,
2004/06/25
[Freeciv-Dev] (PR#8737) mapview centering error
,
Jason Short
,
2004/06/25
[Freeciv-Dev] Re: (PR#9105) one final mapview optimization
,
Jason Short
,
2004/06/25
[Freeciv-Dev] (PR#9105) one final mapview optimization
,
Jason Short
,
2004/06/25
[Freeciv-Dev] Re: (PR#9099) bug in "end turn when done moving"
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/06/25
[Freeciv-Dev] Re: (PR#9099) bug in "end turn when done moving"
,
Gregory Berkolaiko
,
2004/06/25
[Freeciv-Dev] Re: (PR#9099) bug in "end turn when done moving"
,
Jason Short
,
2004/06/25
[Freeciv-Dev] (PR#9099) bug in "end turn when done moving"
,
Jason Short
,
2004/06/24
[Freeciv-Dev] Re: (PR#9086) black stripe in main map
,
Jason Short
,
2004/06/24
[Freeciv-Dev] Re: (PR#9086) black stripe in main map
,
Egor Vyscrebentsov
,
2004/06/24
[Freeciv-Dev] Wir haben die Auslaender doch geholt?!
,
rf13
,
2004/06/24
[Freeciv-Dev] Re: (PR#9084) pubserver AI-goto crash
,
Gregory Berkolaiko
,
2004/06/24
[Freeciv-Dev] Re: (PR#9084) pubserver AI-goto crash
,
Jason Short
,
2004/06/24
[Freeciv-Dev] (PR#9089) Win32: support for custom mouse pointers
,
James Canete
,
2004/06/24
[Freeciv-Dev] (PR#9089) Win32: support for custom mouse pointers
,
James Canete
,
2004/06/24
[Freeciv-Dev] (PR#9089) Win32: support for custom mouse pointers
,
James Canete
,
2004/06/24
[Freeciv-Dev] (PR#9087) Old homecity name after renaming at unit-info place
,
Egor Vyscrebentsov
,
2004/06/24
[Freeciv-Dev] (PR#9086) black stripe in main map
,
Egor Vyscrebentsov
,
2004/06/24
[Freeciv-Dev] (PR#9084) pubserver AI-goto crash
,
Jason Short
,
2004/06/23
[Freeciv-Dev] (PR#9082) patch to make gui-sdl compile
,
Jason Short
,
2004/06/23
[Freeciv-Dev] (PR#9081) patch to make gui-sdl compile
,
Jason Short
,
2004/06/23
[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/307123
,
freeciv
,
2004/06/23
[Freeciv-Dev] Re: (PR#9070) Mouse Interaction Design
,
Jason Short
,
2004/06/23
[Freeciv-Dev] Re: (PR#9070) Mouse Interaction Design
,
Com013
,
2004/06/23
[Freeciv-Dev] (PR#9079) remove UNIT_TILE_HEIGHT special-case from gui_rect_iterate
,
Jason Short
,
2004/06/23
[Freeciv-Dev] (PR#6974) win32 native client & trident
,
James Canete
,
2004/06/22
[Freeciv-Dev] (PR#9072) some gui-sdl fixes
,
Jason Short
,
2004/06/22
[Freeciv-Dev] (PR#9071) client crash when founding a city
,
Brett Albertson
,
2004/06/22
[Freeciv-Dev] (PR#9071) client crash when founding a city
,
Brett Albertson
,
2004/06/23
[Freeciv-Dev] (PR#9070) Mouse Interaction Design
,
Com013
,
2004/06/22
[Freeciv-Dev] (PR#9070) Mouse Interaction Design
,
Reinier Post
,
2004/06/23
[Freeciv-Dev] (PR#9069) rewrite find_city_near_tile
,
Jason Short
,
2004/06/22
[Freeciv-Dev] (PR#9068) mapview_canvas.store_width bug
,
Jason Short
,
2004/06/22
[Freeciv-Dev] (PR#9051) revolen value is not saved/restored - W32 CVS 17/06 (and earlier)
,
Jason Short
,
2004/06/22
[Freeciv-Dev] Re: (PR#9065) workers and settlers
,
Per Inge Mathisen
,
2004/06/22
[Freeciv-Dev] (PR#9065) workers and settlers
,
Jason Short
,
2004/06/22
[Freeciv-Dev] Re: (PR#9063) AI can't handle notradesize/fulltradesize
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/06/22
[Freeciv-Dev] (PR#9064) Expulsion of enemy units from territory
,
James Canete
,
2004/06/22
[Freeciv-Dev] [Freeciv-Dev](PR#9041) worker unit adjustments
,
Mike Jing
,
2004/06/21
[Freeciv-Dev] Re: [Freeciv-Dev](PR#9041) worker unit adjustments
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/06/22
[Freeciv-Dev] (PR#9063) AI can't handle notradesize/fulltradesize
,
Jason Short
,
2004/06/21
[Freeciv-Dev] (PR#9060) "you lost 1 unit to an attack"
,
Jason Short
,
2004/06/21
[Freeciv-Dev] (PR#9055) Auslaendergewalt: Herr Rau, wo waren Sie? [Id:5440]
,
Rafa³ Bursig
,
2004/06/21
[Freeciv-Dev] Re: (PR#9046) Desktop Menu specefications
,
Per Inge Mathisen
,
2004/06/21
[Freeciv-Dev] (PR#9046) Desktop Menu specefications
,
Sveinung Kvilhaugsvik
,
2004/06/21
[Freeciv-Dev] Re: (PR#9043) map_vector_to_sq_distance function
,
Gregory Berkolaiko
,
2004/06/20
[Freeciv-Dev] (PR#9043) map_vector_to_sq_distance function
,
Jason Short
,
2004/06/20
[Freeciv-Dev] Re: granary size
,
use_less
,
2004/06/20
[Freeciv-Dev] (PR#9043) map_vector_to_sq_distance function
,
Jason Short
,
2004/06/20
[Freeciv-Dev] (PR#9042) RFC: removal of map_distance
,
Jason Short
,
2004/06/20
[Freeciv-Dev] (PR#9042) RFC: removal of map_distance
,
Jason Short
,
2004/06/23
[Freeciv-Dev] (PR#9041) worker unit adjustments
,
Per Inge Mathisen
,
2004/06/20
[Freeciv-Dev] some fs stuff
,
Per I. Mathisen
,
2004/06/20
[Freeciv-Dev] granary size
,
Per I. Mathisen
,
2004/06/20
[Freeciv-Dev] Re: (PR#9012) Sorting the metaserver / LAN servers list
,
Per Inge Mathisen
,
2004/06/20
[Freeciv-Dev] (PR#9040) test
,
Per Inge Mathisen
,
2004/06/20
[Freeciv-Dev] Re: (PR#7481) meta-ticket for hex maps
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#9038) double check for odd ysize
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#9038) double check for odd ysize
,
Marcelo Burda
,
2004/06/30
[Freeciv-Dev] (PR#9037) memory leak in score reporting
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#9036) registry memory leak
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#9035) invalid accesses at exit
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#9033) Infinite loop in ai_manage_ferryboat()
,
James Canete
,
2004/06/19
[Freeciv-Dev] (PR#9032) odd "select" error message
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#9032) odd "select" error message
,
Jason Short
,
2004/06/24
[Freeciv-Dev] (PR#9031) uninitialized CM
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#9028) spurious mapview resizing
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#9027) mapview resizing bug
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#9024) conquered city isn't known by client
,
Jason Short
,
2004/06/18
[Freeciv-Dev] (PR#9024) conquered city isn't known by client
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#9024) conquered city isn't known by client
,
Jason Short
,
2004/06/24
[Freeciv-Dev] Re: worker patch v3 (PR#5437)
,
Per Inge Mathisen
,
2004/06/18
[Freeciv-Dev] (PR#8878) "can't see servers"
,
Jason Short
,
2004/06/18
[Freeciv-Dev] Re: (PR#8672) punit->occupy has no value at the server
,
Gregory Berkolaiko
,
2004/06/18
[Freeciv-Dev] (PR#8672) punit->occupy has no value at the server
,
James Canete
,
2004/06/19
[Freeciv-Dev] (PR#8672) punit->occupy has no value at the server
,
James Canete
,
2004/06/19
[Freeciv-Dev] (PR#8672) punit->occupy has no value at the server
,
James Canete
,
2004/06/19
[Freeciv-Dev] Re: (PR#8672) punit->occupy has no value at the server
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#9022) don't draw stacked sprite twice
,
Jason Short
,
2004/06/18
[Freeciv-Dev] (PR#8672) punit->occupy has no value at the server
,
Jason Short
,
2004/06/18
[Freeciv-Dev] DDEBUG changes savegames
,
Gregory Berkolaiko
,
2004/06/18
[Freeciv-Dev] Re: DDEBUG changes savegames
,
Per Inge Mathisen
,
2004/06/18
[Freeciv-Dev] Re: (PR#9020) optimization of map_get_tile
,
Per Inge Mathisen
,
2004/06/18
[Freeciv-Dev] Re: (PR#9020) optimization of map_get_tile
,
Jason Short
,
2004/06/18
[Freeciv-Dev] Re: (PR#9020) optimization of map_get_tile
,
Gregory Berkolaiko
,
2004/06/18
[Freeciv-Dev] Re: (PR#9020) optimization of map_get_tile
,
Jason Short
,
2004/06/18
[Freeciv-Dev] Re: (PR#9020) optimization of map_get_tile
,
Per Inge Mathisen
,
2004/06/18
[Freeciv-Dev] Re: (PR#9020) optimization of map_get_tile
,
Vasco Alexandre da Silva Costa
,
2004/06/18
[Freeciv-Dev] Re: (PR#9020) optimization of map_get_tile
,
rwetmore@xxxxxxxxxxxx
,
2004/06/19
[Freeciv-Dev] Re: (PR#9020) optimization of map_get_tile
,
Jason Short
,
2004/06/19
[Freeciv-Dev] Re: (PR#9020) optimization of map_get_tile
,
Gregory Berkolaiko
,
2004/06/20
[Freeciv-Dev] Re: (PR#9020) optimization of map_get_tile
,
Jason Short
,
2004/06/20
[Freeciv-Dev] (PR#9020) optimization of map_get_tile
,
Jason Short
,
2004/06/18
[Freeciv-Dev] Re: (PR#9006) player_in_territory() function
,
Jason Short
,
2004/06/17
[Freeciv-Dev] (PR#9006) player_in_territory() function
,
James Canete
,
2004/06/18
[Freeciv-Dev] Re: (PR#9006) player_in_territory() function
,
Gregory Berkolaiko
,
2004/06/18
[Freeciv-Dev] Re: (PR#9006) player_in_territory() function
,
Jason Short
,
2004/06/18
[Freeciv-Dev] (PR#9006) player_in_territory() function
,
James Canete
,
2004/06/22
[Freeciv-Dev] (PR#9006) player_in_territory() function
,
Jason Short
,
2004/06/22
[Freeciv-Dev] (PR#9012) Sorting the metaserver / LAN servers list
,
Com013
,
2004/06/17
[Freeciv-Dev] (PR#9011) EU gibt Erwerbslosen volle Freizuegigkeit
,
Anthony J. Stuckey
,
2004/06/17
[Freeciv-Dev] (PR#2749) mapgen patch 2 of 3 - land placement
,
Marcelo Burda
,
2004/06/17
[Freeciv-Dev] (PR#9006) player_in_territory() function
,
James Canete
,
2004/06/16
[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/304521
,
freeciv
,
2004/06/16
[Freeciv-Dev] (PR#9005) MacOSX 1.14.0: 6MB Binary build from fink (testers needed)
,
Erik Johansson
,
2004/06/16
[Freeciv-Dev] (PR#9005) MacOSX 1.14.0: 6MB Binary build from fink (testers needed)
,
Erik Johansson
,
2004/06/16
[Freeciv-Dev] (PR#9004) Re: Mail Delivery (failure sholden@xxxxxxxxxxxxxxxxxxxx)
,
sholden@xxxxxxxxxxxxxx
,
2004/06/16
[Freeciv-Dev] score log
,
Jason Dorje Short
,
2004/06/15
[Freeciv-Dev] (PR#9001) fix gui-win32 warnings
,
Jason Short
,
2004/06/15
[Freeciv-Dev] (PR#9000) fix gui-stub
,
Jason Short
,
2004/06/15
[Freeciv-Dev] Re: (PR#8999) RFC: removing partial tile drawing
,
Jason Short
,
2004/06/15
[Freeciv-Dev] (PR#8999) RFC: removing partial tile drawing
,
Jason Short
,
2004/06/18
[Freeciv-Dev] (PR#8999) RFC: removing partial tile drawing
,
Jason Short
,
2004/06/15
[Freeciv-Dev] Re: (PR#8998) Small map meets large screen, they have problems together.
,
Jason Short
,
2004/06/15
[Freeciv-Dev] (PR#8998) Small map meets large screen, they have problems together.
,
Jason Short
,
2004/06/16
[Freeciv-Dev] (PR#8998) Small map meets large screen, they have problems together.
,
Jason Short
,
2004/06/19
[Freeciv-Dev] (PR#8998) Small map meets large screen, they have problems together.
,
Vasco Alexandre da Silva Costa
,
2004/06/15
[Freeciv-Dev] Sorting the metaserver / LAN servers list.
,
Com013
,
2004/06/15
[Freeciv-Dev] (PR#8993) Stop ferries from yoyo-ing between cities
,
Gregory Berkolaiko
,
2004/06/15
[Freeciv-Dev] (PR#7584) generalizing terrain in mapgen
,
Marcelo Burda
,
2004/06/15
[Freeciv-Dev] Re: Diplomatic Treaty's with AI players?
,
James Canete
,
2004/06/15
[Freeciv-Dev] Re: Diplomatic Treaty's with AI players?
,
Christian Knoke
,
2004/06/16
[Freeciv-Dev] Re: Diplomatic Treaty's with AI players?
,
,
2004/06/15
[Freeciv-Dev] Re: Diplomatic Treaty's with AI players?
,
Per Inge Mathisen
,
2004/06/15
[Freeciv-Dev] Re: (PR#8973) build citydlg canvas sizes on demand
,
Jason Short
,
2004/06/14
[Freeciv-Dev] (PR#8987) Segmentation fault in civserver and civclient from savedgame
,
Vasco Alexandre da Silva Costa
,
2004/06/14
[Freeciv-Dev] (PR#8987) Segmentation fault in civserver and civclient from savedgame
,
Jason Short
,
2004/06/17
[Freeciv-Dev] Re: (PR#8982) City.c cleanup
,
Jason Short
,
2004/06/14
[Freeciv-Dev] Re: (PR#8982) City.c cleanup
,
Per Inge Mathisen
,
2004/06/14
[Freeciv-Dev] Re: (PR#8982) City.c cleanup
,
Vasco Alexandre da Silva Costa
,
2004/06/14
[Freeciv-Dev] Re: (PR#8982) City.c cleanup
,
rwetmore@xxxxxxxxxxxx
,
2004/06/17
[Freeciv-Dev] Re: (PR#8982) City.c cleanup
,
Jason Short
,
2004/06/17
[Freeciv-Dev] Re: (PR#8982) City.c cleanup
,
rwetmore@xxxxxxxxxxxx
,
2004/06/18
[Freeciv-Dev] Re: (PR#8982) City.c cleanup
,
Vasco Alexandre da Silva Costa
,
2004/06/18
[Freeciv-Dev] (PR#8982) City.c cleanup
,
Per Inge Mathisen
,
2004/06/14
[Freeciv-Dev] Re: (PR#8953) rules-set for specials
,
Marcelo Burda
,
2004/06/14
[Freeciv-Dev] (PR#8977) client crash when exiting client
,
Jason Short
,
2004/06/13
[Freeciv-Dev] (PR#8977) client crash when exiting client
,
Jason Short
,
2004/06/14
[Freeciv-Dev] Re: (PR#8975) cm clear_cache() called before build_cache3()
,
Jason Short
,
2004/06/13
[Freeciv-Dev] (PR#8975) cm clear_cache() called before build_cache3()
,
James Canete
,
2004/06/13
[Freeciv-Dev] Re: (PR#8975) cm clear_cache() called before build_cache3()
,
Jason Short
,
2004/06/13
[Freeciv-Dev] (PR#8975) cm clear_cache() called before build_cache3()
,
James Canete
,
2004/06/13
[Freeciv-Dev] Re: (PR#8975) cm clear_cache() called before build_cache3()
,
Jason Short
,
2004/06/13
[Freeciv-Dev] (PR#8975) cm clear_cache() called before build_cache3()
,
Per I. Mathisen
,
2004/06/14
[Freeciv-Dev] Re: (PR#8975) cm clear_cache() called before build_cache3()
,
Per Inge Mathisen
,
2004/06/14
[Freeciv-Dev] Re: (PR#8975) cm clear_cache() called before build_cache3()
,
Jason Short
,
2004/06/14
[Freeciv-Dev] Diplomatic Treaty's with AI players?
,
,
2004/06/13
[Freeciv-Dev] Re: Diplomatic Treaty's with AI players?
,
Per Inge Mathisen
,
2004/06/13
[Freeciv-Dev] Re: Diplomatic Treaty's with AI players?
,
Jason Dorje Short
,
2004/06/13
[Freeciv-Dev] (PR#8975) cm clear_cache() called before build_cache3()
,
James Canete
,
2004/06/13
[Freeciv-Dev] (PR#8973) build citydlg canvas sizes on demand
,
Jason Short
,
2004/06/13
[Freeciv-Dev] (PR#8973) build citydlg canvas sizes on demand
,
Jason Short
,
2004/06/14
[Freeciv-Dev] CITY_MAP_RADIUS
,
Jason Dorje Short
,
2004/06/12
[Freeciv-Dev] (PR#8970) gtk2 scrollbars caught in loop
,
Jason Short
,
2004/06/12
[Freeciv-Dev] (PR#8970) gtk2 scrollbars caught in loop
,
Jason Short
,
2004/06/23
[Freeciv-Dev] Re: (PR#8969) ghost units
,
Jason Short
,
2004/06/12
[Freeciv-Dev] Re: (PR#8969) ghost units
,
Christian Knoke
,
2004/06/12
[Freeciv-Dev] Re: (PR#8969) ghost units
,
Jason Short
,
2004/06/12
[Freeciv-Dev] (PR#8969) ghost units
,
Christian Knoke
,
2004/06/12
[Freeciv-Dev] (PR#8965) much simpler draw_segment
,
Jason Short
,
2004/06/12
[Freeciv-Dev] (PR#8965) much simpler draw_segment
,
Jason Short
,
2004/06/14
[Freeciv-Dev] (PR#8964) goto line bugs
,
Jason Short
,
2004/06/12
[Freeciv-Dev] (PR#8964) goto line bugs
,
Jason Short
,
2004/06/14
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
rwetmore@xxxxxxxxxxxx
,
2004/06/11
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
Jason Short
,
2004/06/11
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
rwetmore@xxxxxxxxxxxx
,
2004/06/13
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
Jason Short
,
2004/06/13
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
Jason Short
,
2004/06/20
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
Gregory Berkolaiko
,
2004/06/20
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
rwetmore@xxxxxxxxxxxx
,
2004/06/20
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
Jason Short
,
2004/06/21
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
Gregory Berkolaiko
,
2004/06/22
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
Jason Short
,
2004/06/22
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
Jason Short
,
2004/06/22
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