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June 2004 thread index
freeciv-dev June 2004
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Last Modified: Wed Jun 30 23:24:22 2004
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[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
(continued)
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
rwetmore@xxxxxxxxxxxx
,
2004/06/23
[Freeciv-Dev] (PR#8959) remove CAR_DIR_D[XY]
,
Marcelo Burda
,
2004/06/30
[Freeciv-Dev] (PR#8960) new function map_to_gui_vector
,
Jason Short
,
2004/06/11
[Freeciv-Dev] (PR#8959) remove CAR_DIR_D[XY]
,
Jason Short
,
2004/06/11
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/06/11
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/06/11
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/06/14
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/06/14
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/06/14
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/06/14
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
2004/06/14
[Freeciv-Dev] (PR#8957) autosettlers and goto_dest
,
Jason Short
,
2004/06/11
[Freeciv-Dev] Re: (PR#7239) buildbox server variable, for accelerated production
,
Per Inge Mathisen
,
2004/06/11
[Freeciv-Dev] (PR#7239) buildbox server variable, for accelerated production
,
James Canete
,
2004/06/12
[Freeciv-Dev] Re: (PR#7239) buildbox server variable, for accelerated production
,
Per Inge Mathisen
,
2004/06/20
[Freeciv-Dev] Re: (PR#8955) aitools.c:821: ai_unit_move
,
Per Inge Mathisen
,
2004/06/11
[Freeciv-Dev] Re: (PR#8955) aitools.c:821: ai_unit_move
,
Christian Knoke
,
2004/06/11
[Freeciv-Dev] Re: (PR#8955) aitools.c:821: ai_unit_move
,
Per Inge Mathisen
,
2004/06/11
[Freeciv-Dev] (PR#8955) aitools.c:821: ai_unit_move
,
Christian Knoke
,
2004/06/11
[Freeciv-Dev] (PR#8953) rules-set for specials
,
Marcelo Burda
,
2004/06/11
[Freeciv-Dev] (PR#8953) rules-set for specials
,
Jason Short
,
2004/06/12
[Freeciv-Dev] (PR#8952) CITY_TILES as a variable
,
Jason Short
,
2004/06/11
[Freeciv-Dev] (PR#7481) meta-ticket for hex maps
,
Jason Short
,
2004/06/10
[Freeciv-Dev] (PR#7481) meta-ticket for hex maps
,
Jason Short
,
2004/06/10
[Freeciv-Dev] (PR#8949) drawing bug with moving units
,
Jason Short
,
2004/06/10
[Freeciv-Dev] (PR#8945) draw goto lines separately
,
Jason Short
,
2004/06/10
[Freeciv-Dev] Re: (PR#8944) settler citymap overlays
,
Jason Short
,
2004/06/09
[Freeciv-Dev] Re: (PR#8944) settler citymap overlays
,
jorneg@xxxxxxxxxxx
,
2004/06/12
[Freeciv-Dev] Re: (PR#8944) settler citymap overlays
,
Jason Short
,
2004/06/12
[Freeciv-Dev] Re: (PR#8944) settler citymap overlays
,
Gregory Berkolaiko
,
2004/06/15
[Freeciv-Dev] Re: (PR#8944) settler citymap overlays
,
Jason Short
,
2004/06/15
[Freeciv-Dev] Re: (PR#8944) settler citymap overlays
,
Gregory Berkolaiko
,
2004/06/16
[Freeciv-Dev] (PR#8944) settler citymap overlays
,
Jason Short
,
2004/06/09
[Freeciv-Dev] (PR#8941) gcc 2.95 problem with .v.pixmap initializer
,
Jason Short
,
2004/06/09
[Freeciv-Dev] Re: can't compile CVS version
,
,
2004/06/09
[Freeciv-Dev] can't compile CVS version
,
,
2004/06/09
[Freeciv-Dev] Re: can't compile CVS version
,
Jason Dorje Short
,
2004/06/09
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Jason Short
,
2004/06/09
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Marcelo Burda
,
2004/06/09
[Freeciv-Dev] (PR#8935) Relief Special
,
Marcelo Burda
,
2004/06/09
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Marcelo Burda
,
2004/06/09
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Jason Short
,
2004/06/09
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Marcelo Burda
,
2004/06/09
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Marcelo Burda
,
2004/06/09
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Jason Short
,
2004/06/09
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Marcelo Burda
,
2004/06/10
[Freeciv-Dev] (PR#8935) Relief Special
,
Marcelo Burda
,
2004/06/09
[Freeciv-Dev] Re: (PR#8877) RFC: design for generalized specialists
,
Jason Short
,
2004/06/09
[Freeciv-Dev] (PR#8877) RFC: design for generalized specialists
,
Jason Short
,
2004/06/15
[Freeciv-Dev] (PR#8934) cm bug with specialist min_city_size values
,
Jason Short
,
2004/06/08
[Freeciv-Dev] (PR#8932) Slow updating of main map
,
Jason Short
,
2004/06/08
[Freeciv-Dev] Re: (PR#8914) ruleset starting units list
,
Jason Short
,
2004/06/08
[Freeciv-Dev] (PR#8914) ruleset starting units list
,
James Canete
,
2004/06/08
[Freeciv-Dev] Re: (PR#8914) ruleset starting units list
,
Jason Short
,
2004/06/08
[Freeciv-Dev] Re: (PR#8914) ruleset starting units list
,
Jason Short
,
2004/06/08
[Freeciv-Dev] Re: (PR#8914) ruleset starting units list
,
Per Inge Mathisen
,
2004/06/10
[Freeciv-Dev] (PR#8914) ruleset starting units list
,
Jason Short
,
2004/06/24
[Freeciv-Dev] (PR#8914) ruleset starting units list
,
James Canete
,
2004/06/24
[Freeciv-Dev] Re: (PR#8914) ruleset starting units list
,
Jason Short
,
2004/06/24
[Freeciv-Dev] (PR#7239) buildbox server variable, for accelerated production
,
James Canete
,
2004/06/08
[Freeciv-Dev] FTP down?
,
Stepan Roh
,
2004/06/08
[Freeciv-Dev] Re: FTP down?
,
Paul Zastoupil
,
2004/06/08
[Freeciv-Dev] (PR#8931) RFC: design for mapview layers
,
Jason Short
,
2004/06/08
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
2004/06/08
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Gregory Berkolaiko
,
2004/06/20
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
2004/06/20
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
2004/06/20
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
2004/06/20
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Gregory Berkolaiko
,
2004/06/20
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
2004/06/20
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
2004/06/20
[Freeciv-Dev] (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
2004/06/08
[Freeciv-Dev] Re: (PR#8863) suckiness of "citymap" images on mapview
,
Jason Short
,
2004/06/07
[Freeciv-Dev] (PR#4138) Map decorations
,
Jason Short
,
2004/06/07
[Freeciv-Dev] Re: (PR#8622) civ3-style base terrain graphics
,
Jason Short
,
2004/06/06
[Freeciv-Dev] (PR#8622) civ3-style base terrain graphics
,
Jason Short
,
2004/06/13
[Freeciv-Dev] Re: (PR#8622) civ3-style base terrain graphics
,
Jason Short
,
2004/06/25
[Freeciv-Dev] (PR#8925) iso-maps: misleading overview
,
Jason Short
,
2004/06/06
[Freeciv-Dev] Re: (PR#8920) bizarre crash
,
Jason Short
,
2004/06/06
[Freeciv-Dev] Re: (PR#8920) bizarre crash
,
Jason Short
,
2004/06/06
[Freeciv-Dev] (PR#8924) bug in isotrident
,
Jason Short
,
2004/06/06
[Freeciv-Dev] Re: (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Marcelo Burda
,
2004/06/06
[Freeciv-Dev] (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Jason Short
,
2004/06/12
[Freeciv-Dev] Re: (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Vasco Alexandre da Silva Costa
,
2004/06/12
[Freeciv-Dev] Re: (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Marcelo Burda
,
2004/06/12
[Freeciv-Dev] Re: (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Gregory Berkolaiko
,
2004/06/15
[Freeciv-Dev] Re: (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Marcelo Burda
,
2004/06/15
[Freeciv-Dev] Re: (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Jason Short
,
2004/06/15
[Freeciv-Dev] (PR#8916) City never grow
,
Jason Short
,
2004/06/06
[Freeciv-Dev] (PR#8921) specialist names in the ruleset
,
Jason Short
,
2004/06/06
[Freeciv-Dev] (PR#8920) bizarre crash
,
Jason Short
,
2004/06/06
[Freeciv-Dev] (PR#8918) unused tileset tags
,
Jason Short
,
2004/06/05
[Freeciv-Dev] Re: (PR#8852) savefile positions should all be native
,
rwetmore@xxxxxxxxxxxx
,
2004/06/05
[Freeciv-Dev] Re: (PR#8852) savefile positions should all be native
,
Jason Short
,
2004/06/05
[Freeciv-Dev] (PR#8915) sun tzu's needs more documentation
,
Jason Short
,
2004/06/05
[Freeciv-Dev] AI still doesn't use transports
,
Jason Dorje Short
,
2004/06/05
[Freeciv-Dev] Freeciv Radar and Intro Images
,
Jay Williams
,
2004/06/04
[Freeciv-Dev] Re: Freeciv Radar and Intro Images
,
Per Inge Mathisen
,
2004/06/11
[Freeciv-Dev] (PR#8914) ruleset starting units list
,
James Canete
,
2004/06/04
[Freeciv-Dev] (PR#8914) ruleset starting units list
,
Jason Short
,
2004/06/06
[Freeciv-Dev] (PR#8914) ruleset starting units list
,
James Canete
,
2004/06/08
[Freeciv-Dev] (PR#8911) "connecting" with rail fails
,
Jason Short
,
2004/06/04
[Freeciv-Dev] (PR#8910) AI doesn't know who's in charge
,
Jason Short
,
2004/06/04
[Freeciv-Dev] (PR#8909) crash when loading savegames
,
Jason Short
,
2004/06/04
[Freeciv-Dev] Re: (PR#8904) dangerous terrains need documentation
,
Jason Short
,
2004/06/04
[Freeciv-Dev] Re: (PR#8906) save shuffled_players
,
Gregory Berkolaiko
,
2004/06/04
[Freeciv-Dev] Re: (PR#8906) save shuffled_players
,
Jason Short
,
2004/06/04
[Freeciv-Dev] Re: (PR#8906) save shuffled_players
,
Gregory Berkolaiko
,
2004/06/06
[Freeciv-Dev] Re: (PR#8906) save shuffled_players
,
Jason Short
,
2004/06/06
[Freeciv-Dev] Re: (PR#8906) save shuffled_players
,
Gregory Berkolaiko
,
2004/06/16
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
Christian Knoke
,
2004/06/04
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
andrearo@xxxxxxxxxxxx
,
2004/06/04
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
Jason Short
,
2004/06/04
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
Jason Short
,
2004/06/04
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
andrearo@xxxxxxxxxxxx
,
2004/06/05
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
Jason Short
,
2004/06/06
[Freeciv-Dev] (PR#8908) endgame numbers
,
Christian Knoke
,
2004/06/04
[Freeciv-Dev] (PR#8906) save shuffled_players
,
Jason Short
,
2004/06/04
[Freeciv-Dev] (PR#8905) small.spec is identical?
,
Jason Short
,
2004/06/04
[Freeciv-Dev] (PR#8904) dangerous terrains need documentation
,
Jason Short
,
2004/06/04
[Freeciv-Dev] (PR#8904) dangerous terrains need documentation
,
Marcelo Burda
,
2004/06/04
[Freeciv-Dev] (PR#8903) separate sprites for tax icons
,
Jason Short
,
2004/06/04
[Freeciv-Dev] Re: (PR#8817) generate city map indices
,
Jason Short
,
2004/06/03
[Freeciv-Dev] (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Marcelo Burda
,
2004/06/03
[Freeciv-Dev] (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Jason Short
,
2004/06/06
[Freeciv-Dev] (PR#8897) extend tileset match_style
,
Jason Short
,
2004/06/02
[Freeciv-Dev] Re: (PR#8879) don't do actions on loading
,
Jason Short
,
2004/06/02
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Vasco Alexandre da Silva Costa
,
2004/06/02
[Freeciv-Dev] (PR#8891) Help wanted to compile in SuSE 9.1
,
Jason Short
,
2004/06/02
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Marcelo Burda
,
2004/06/02
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Mike Kaufman
,
2004/06/02
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Marcelo Burda
,
2004/06/02
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Vasco Alexandre da Silva Costa
,
2004/06/02
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Marcelo Burda
,
2004/06/02
[Freeciv-Dev] (PR#8891) Help wanted to compile in SuSE 9.1
,
Marcelo Burda
,
2004/06/02
[Freeciv-Dev] Re: (PR#8890) Re: Removal of free city center
,
Jason Short
,
2004/06/01
[Freeciv-Dev] Re: (PR#8890) Re: Removal of free city center
,
Jason Short
,
2004/06/02
[Freeciv-Dev] (PR#8890) Removal of free city center
,
James Canete
,
2004/06/03
[Freeciv-Dev] (PR#8890) Removal of free city center
,
Jason Short
,
2004/06/03
[Freeciv-Dev] (PR#8890) Removal of free city center
,
Mike Jing
,
2004/06/04
[Freeciv-Dev] (PR#8890) Removal of free city center
,
Mike Jing
,
2004/06/04
[Freeciv-Dev] (PR#8890) Removal of free city center
,
James Canete
,
2004/06/14
[Freeciv-Dev] (PR#8890) Removal of free city center
,
James Canete
,
2004/06/15
[Freeciv-Dev] Re: (PR#8890) Removal of free city center
,
Per Inge Mathisen
,
2004/06/20
[Freeciv-Dev] (PR#8890) Removal of free city center
,
James Canete
,
2004/06/20
[Freeciv-Dev] Re: (PR#8890) Removal of free city center
,
Per Inge Mathisen
,
2004/06/20
[Freeciv-Dev] Re: (PR#8890) Removal of free city center
,
Jason Short
,
2004/06/20
[Freeciv-Dev] (PR#8890) Removal of free city center
,
James Canete
,
2004/06/20
[Freeciv-Dev] Re: (PR#8890) Removal of free city center
,
rwetmore@xxxxxxxxxxxx
,
2004/06/20
[Freeciv-Dev] Re: (PR#8890) Removal of free city center
,
Mike Jing
,
2004/06/22
[Freeciv-Dev] Re: (PR#8890) Removal of free city center
,
Per Inge Mathisen
,
2004/06/23
[Freeciv-Dev] Re: (PR#8890) Removal of free city center
,
Mike Jing
,
2004/06/23
[Freeciv-Dev] (PR#8890) Removal of free city center
,
James Canete
,
2004/06/23
[Freeciv-Dev] (PR#8890) Removal of free city center
,
Mike Jing
,
2004/06/21
[Freeciv-Dev] (PR#8890) Removal of free city center
,
Mike Jing
,
2004/06/21
[Freeciv-Dev] (PR#8890) Re: Removal of free city center
,
James Canete
,
2004/06/01
[Freeciv-Dev] (PR#8889) change network and client structure of nations_used
,
Jason Short
,
2004/06/01
[Freeciv-Dev] swiss ruleset (PR#8709)
,
Jason Short
,
2004/06/01
[Freeciv-Dev] Re: swiss ruleset (PR#8709)
,
Herr Mahler
,
2004/06/01
[Freeciv-Dev] Re: swiss ruleset (PR#8709)
,
Christian Knoke
,
2004/06/02
[Freeciv-Dev] Re: swiss ruleset (PR#8709)
,
Herr Mahler
,
2004/06/04
[Freeciv-Dev] (PR#8709) swiss ruleset
,
Jason Short
,
2004/06/25
[Freeciv-Dev] Re: (PR#8709) swiss ruleset
,
Christian Knoke
,
2004/06/26
[Freeciv-Dev] (PR#8887) data/nation/Makefile.am.sh is useless
,
Jason Short
,
2004/06/01
[Freeciv-Dev] Re: (PR#8834) Nuke reputation loss
,
ms209290@xxxxxxxxxxxxxxxxxxx
,
2004/06/01
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marko Lindqvist
,
2004/06/01
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/06/01
[Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/06/02
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/06/02
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/06/02
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/06/02
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/06/05
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/06/06
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/06/06
[Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/06/06
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/06/06
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
2004/06/06
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
2004/06/06
[Freeciv-Dev] Re: (PR#8851) Gtk client freezes
,
jorneg@xxxxxxxxxxx
,
2004/06/01
[Freeciv-Dev] Removal of free city center
,
Mike Jing
,
2004/06/01
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/01
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/02
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/06/02
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/06/02
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/06/02
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/02
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/02
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/06/02
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/02
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
rwetmore@xxxxxxxxxxxx
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
rwetmore@xxxxxxxxxxxx
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Mike Kaufman
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Mike Kaufman
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Gregory Berkolaiko
,
2004/06/04
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/04
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
rwetmore@xxxxxxxxxxxx
,
2004/06/05
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
rwetmore@xxxxxxxxxxxx
,
2004/06/05
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/06/05
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/05
[Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
2004/06/10
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/10
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
2004/06/10
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