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[Freeciv-Dev] Re: (PR#8944) settler citymap overlays
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[Freeciv-Dev] Re: (PR#8944) settler citymap overlays

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#8944) settler citymap overlays
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxxx>
Date: Wed, 16 Jun 2004 04:45:24 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8944 >

On Tue, 15 Jun 2004, Jason Short wrote:

> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8944 >
>
> Gregory Berkolaiko wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=8944 >
> >
> >>>This patch implements that.  The settler overlay works just like the
> >>>city overlay.  (It also fixes a bad drawing bug in packhand.c, which
> >>>should be fixed separately.)
> >>>
> >>>This is just a demo at this point.  Only gui-gtk-2.0 is supported.
> >>
> >>And a screenshot.
> >
> > I cannot see the part of the overlay which intersects that present city
> > overlay.  I think it is very important information, maybe should be drawn
> > in red.
>
> You want to see the squares which are missing from the newly-founded
> city (because they belong to existing cities already) to be drawn in a
> different color?

Yes, to highlight the squares that the new city will be sharing with the
existing cities.

G.




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