[Freeciv-Dev] Re: (PR#8944) settler citymap overlays
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8944 >
Gregory Berkolaiko wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8944 >
>
>>>This patch implements that. The settler overlay works just like the
>>>city overlay. (It also fixes a bad drawing bug in packhand.c, which
>>>should be fixed separately.)
>>>
>>>This is just a demo at this point. Only gui-gtk-2.0 is supported.
>>
>>And a screenshot.
>
> I cannot see the part of the overlay which intersects that present city
> overlay. I think it is very important information, maybe should be drawn
> in red.
You want to see the squares which are missing from the newly-founded
city (because they belong to existing cities already) to be drawn in a
different color?
This is possible but a bit tricky. Note that in the screenshot, they
are _already_ red. So at least some color rearrangement would have to
be done (this should probably be done anyway; 3 colors is unnecessarily
few).
I think you get most of the benefit because a city will always get
priority over a settler. So although the "missing" tiles aren't shown
highlighted they will always be, well, missing from the settler overlay.
jason
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