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[Freeciv-Dev] Re: (PR#8935) Relief Special
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[Freeciv-Dev] Re: (PR#8935) Relief Special

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To: mburda@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#8935) Relief Special
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 9 Jun 2004 17:01:17 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8935 >

Marcelo Burda wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8935 >
> 
> Le jeu 10/06/2004 à 00:48, Jason Short a écrit :
> 
>><URL: http://rt.freeciv.org/Ticket/Display.html?id=8935 >
>>
>>Marcelo Burda wrote:
>>  But it will 
>>take some work to convince me that any terrain other than grassland 
>>should get the CanHaveXXX flag (XXX={Hills, Mountains, Forests, Jungles}).
> 
> i can imagine Hill in tundra near a cold forest (over tundra) or even to
> terraform forest over a hill.
> i can imagine irrigate a desert to be allowed to put forest over it.
> if you think to use roules-set i not need convince you. the roules-set
> need to allow any body to make any resonable think hi can imagine.

But the way I figure it to get good results, we'll need new graphics and 
new tileset code.  Because S_MOUNTAINS needs to be able to have 
different graphics depending on what terrain it's on (this is also true 
of S_IRRIGATION in civ3 tilesets).

jason




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