Complete.Org
:
Mailing Lists
:
Archives
:
freeciv-dev
:
June 2004 date index
freeciv-dev June 2004
[
Thread Index
][
Top
] [
All Lists
]
[
Prev Page
]
Last Modified: Wed Jun 30 23:24:22 2004
Messages in reverse chronological order
[Next Page]
June 14, 2004
[Freeciv-Dev] Re: (PR#8973) build citydlg canvas sizes on demand
,
Jason Short
,
20:51
[Freeciv-Dev] (PR#8973) build citydlg canvas sizes on demand
,
Jason Short
,
20:05
[Freeciv-Dev] (PR#8964) goto line bugs
,
Jason Short
,
19:28
[Freeciv-Dev] (PR#8965) much simpler draw_segment
,
Jason Short
,
19:23
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
17:38
[Freeciv-Dev] (PR#8977) client crash when exiting client
,
Jason Short
,
15:33
[Freeciv-Dev] Re: (PR#8975) cm clear_cache() called before build_cache3()
,
Jason Short
,
15:31
[Freeciv-Dev] (PR#8987) Segmentation fault in civserver and civclient from savedgame
,
Vasco Alexandre da Silva Costa
,
15:12
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
12:58
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
12:57
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
11:57
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
10:52
[Freeciv-Dev] Re: (PR#8975) cm clear_cache() called before build_cache3()
,
Per Inge Mathisen
,
09:55
[Freeciv-Dev] Re: (PR#8982) City.c cleanup
,
Vasco Alexandre da Silva Costa
,
09:33
[Freeciv-Dev] (PR#8975) cm clear_cache() called before build_cache3()
,
Per I. Mathisen
,
09:10
[Freeciv-Dev] Re: (PR#8982) City.c cleanup
,
Per Inge Mathisen
,
05:30
[Freeciv-Dev] Re: (PR#8982) City.c cleanup
,
Jason Short
,
05:12
[Freeciv-Dev] (PR#8982) City.c cleanup
,
Per Inge Mathisen
,
05:07
[Freeciv-Dev] (PR#8890) Removal of free city center
,
James Canete
,
05:04
[Freeciv-Dev] Re: (PR#8953) rules-set for specials
,
Marcelo Burda
,
01:37
June 13, 2004
[Freeciv-Dev] Re: (PR#8975) cm clear_cache() called before build_cache3()
,
Jason Short
,
22:52
[Freeciv-Dev] (PR#8975) cm clear_cache() called before build_cache3()
,
James Canete
,
22:30
[Freeciv-Dev] (PR#8622) civ3-style base terrain graphics
,
Jason Short
,
18:11
[Freeciv-Dev] Re: (PR#8975) cm clear_cache() called before build_cache3()
,
Jason Short
,
15:57
[Freeciv-Dev] (PR#8975) cm clear_cache() called before build_cache3()
,
James Canete
,
15:13
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
Jason Short
,
14:39
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
rwetmore@xxxxxxxxxxxx
,
13:21
[Freeciv-Dev] (PR#8977) client crash when exiting client
,
Jason Short
,
11:49
[Freeciv-Dev] Re: (PR#8975) cm clear_cache() called before build_cache3()
,
Jason Short
,
11:34
[Freeciv-Dev] Re: Diplomatic Treaty's with AI players?
,
Jason Dorje Short
,
11:25
[Freeciv-Dev] Re: Diplomatic Treaty's with AI players?
,
Per Inge Mathisen
,
11:19
[Freeciv-Dev] Diplomatic Treaty's with AI players?
,
,
10:58
[Freeciv-Dev] (PR#8975) cm clear_cache() called before build_cache3()
,
James Canete
,
06:18
[Freeciv-Dev] (PR#8973) build citydlg canvas sizes on demand
,
Jason Short
,
02:49
June 12, 2004
[Freeciv-Dev] CITY_MAP_RADIUS
,
Jason Dorje Short
,
23:05
[Freeciv-Dev] (PR#8953) rules-set for specials
,
Jason Short
,
22:24
[Freeciv-Dev] Re: (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Marcelo Burda
,
17:21
[Freeciv-Dev] Re: (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Vasco Alexandre da Silva Costa
,
13:03
[Freeciv-Dev] (PR#8970) gtk2 scrollbars caught in loop
,
Jason Short
,
12:55
[Freeciv-Dev] (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Jason Short
,
12:48
[Freeciv-Dev] Re: (PR#8969) ghost units
,
Jason Short
,
12:35
[Freeciv-Dev] Re: (PR#8969) ghost units
,
Christian Knoke
,
12:04
[Freeciv-Dev] Re: (PR#8944) settler citymap overlays
,
Jason Short
,
11:19
[Freeciv-Dev] Re: (PR#8969) ghost units
,
Jason Short
,
11:17
[Freeciv-Dev] (PR#8969) ghost units
,
Christian Knoke
,
11:10
[Freeciv-Dev] Re: (PR#8944) settler citymap overlays
,
jorneg@xxxxxxxxxxx
,
10:23
[Freeciv-Dev] (PR#7239) buildbox server variable, for accelerated production
,
James Canete
,
04:27
[Freeciv-Dev] (PR#8965) much simpler draw_segment
,
Jason Short
,
02:38
[Freeciv-Dev] (PR#8964) goto line bugs
,
Jason Short
,
02:07
June 11, 2004
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
Jason Short
,
23:22
[Freeciv-Dev] Re: (PR#8959) remove CAR_DIR_D[XY]
,
rwetmore@xxxxxxxxxxxx
,
17:13
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
14:06
[Freeciv-Dev] (PR#8960) new function map_to_gui_vector
,
Jason Short
,
13:43
[Freeciv-Dev] (PR#8959) remove CAR_DIR_D[XY]
,
Jason Short
,
13:42
[Freeciv-Dev] (PR#8754) effects patch
,
Vasco Alexandre da Silva Costa
,
10:42
[Freeciv-Dev] (PR#8957) autosettlers and goto_dest
,
Jason Short
,
10:41
[Freeciv-Dev] Re: (PR#8955) aitools.c:821: ai_unit_move
,
Per Inge Mathisen
,
08:56
[Freeciv-Dev] Re: (PR#8955) aitools.c:821: ai_unit_move
,
Christian Knoke
,
08:35
[Freeciv-Dev] Re: Freeciv Radar and Intro Images
,
Per Inge Mathisen
,
06:52
[Freeciv-Dev] Re: (PR#7239) buildbox server variable, for accelerated production
,
Per Inge Mathisen
,
06:51
[Freeciv-Dev] Re: (PR#8955) aitools.c:821: ai_unit_move
,
Per Inge Mathisen
,
06:37
[Freeciv-Dev] (PR#8955) aitools.c:821: ai_unit_move
,
Christian Knoke
,
05:33
[Freeciv-Dev] (PR#8953) rules-set for specials
,
Marcelo Burda
,
03:37
[Freeciv-Dev] (PR#8952) CITY_TILES as a variable
,
Jason Short
,
00:51
June 10, 2004
[Freeciv-Dev] (PR#7481) meta-ticket for hex maps
,
Jason Short
,
19:39
[Freeciv-Dev] (PR#7481) meta-ticket for hex maps
,
Jason Short
,
19:38
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
19:02
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
17:56
[Freeciv-Dev] (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
16:34
[Freeciv-Dev] (PR#8949) drawing bug with moving units
,
Jason Short
,
13:41
[Freeciv-Dev] Re: (PR#8914) ruleset starting units list
,
Per Inge Mathisen
,
07:26
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Marcelo Burda
,
01:57
[Freeciv-Dev] (PR#8945) draw goto lines separately
,
Jason Short
,
00:00
June 09, 2004
[Freeciv-Dev] Re: (PR#8944) settler citymap overlays
,
Jason Short
,
22:53
[Freeciv-Dev] (PR#8944) settler citymap overlays
,
Jason Short
,
21:58
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Jason Short
,
19:01
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Marcelo Burda
,
18:24
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Marcelo Burda
,
18:13
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Jason Short
,
17:48
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Marcelo Burda
,
17:22
[Freeciv-Dev] (PR#8935) Relief Special
,
Marcelo Burda
,
16:53
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Marcelo Burda
,
16:41
[Freeciv-Dev] (PR#8941) gcc 2.95 problem with .v.pixmap initializer
,
Jason Short
,
16:23
[Freeciv-Dev] Re: can't compile CVS version
,
,
15:49
[Freeciv-Dev] Re: can't compile CVS version
,
Jason Dorje Short
,
15:39
[Freeciv-Dev] can't compile CVS version
,
,
13:23
[Freeciv-Dev] Re: (PR#8935) Relief Special
,
Jason Short
,
07:07
[Freeciv-Dev] (PR#8935) Relief Special
,
Marcelo Burda
,
03:07
[Freeciv-Dev] Re: (PR#8877) RFC: design for generalized specialists
,
Jason Short
,
00:27
June 08, 2004
[Freeciv-Dev] (PR#8934) cm bug with specialist min_city_size values
,
Jason Short
,
23:35
[Freeciv-Dev] (PR#8932) Slow updating of main map
,
Jason Short
,
22:52
[Freeciv-Dev] Re: (PR#8914) ruleset starting units list
,
Jason Short
,
22:49
[Freeciv-Dev] Re: (PR#8914) ruleset starting units list
,
Jason Short
,
22:15
[Freeciv-Dev] (PR#8914) ruleset starting units list
,
James Canete
,
19:36
[Freeciv-Dev] Re: FTP down?
,
Paul Zastoupil
,
11:26
[Freeciv-Dev] Re: (PR#8914) ruleset starting units list
,
Jason Short
,
08:00
[Freeciv-Dev] (PR#7239) buildbox server variable, for accelerated production
,
James Canete
,
05:55
[Freeciv-Dev] FTP down?
,
Stepan Roh
,
04:53
[Freeciv-Dev] (PR#8914) ruleset starting units list
,
James Canete
,
04:01
[Freeciv-Dev] (PR#8931) RFC: design for mapview layers
,
Jason Short
,
00:53
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
00:37
[Freeciv-Dev] (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
00:32
June 07, 2004
[Freeciv-Dev] Re: (PR#8863) suckiness of "citymap" images on mapview
,
Jason Short
,
22:52
[Freeciv-Dev] (PR#4138) Map decorations
,
Jason Short
,
18:51
June 06, 2004
[Freeciv-Dev] (PR#8914) ruleset starting units list
,
Jason Short
,
22:08
[Freeciv-Dev] Re: (PR#8622) civ3-style base terrain graphics
,
Jason Short
,
21:39
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
17:05
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
16:41
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
16:13
[Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
15:46
[Freeciv-Dev] (PR#8925) iso-maps: misleading overview
,
Jason Short
,
15:26
[Freeciv-Dev] Re: (PR#8920) bizarre crash
,
Jason Short
,
13:40
[Freeciv-Dev] Re: (PR#8920) bizarre crash
,
Jason Short
,
13:27
[Freeciv-Dev] (PR#8924) bug in isotrident
,
Jason Short
,
13:09
[Freeciv-Dev] Re: (PR#8906) save shuffled_players
,
Jason Short
,
11:57
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
07:29
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
07:28
[Freeciv-Dev] Re: (PR#8906) save shuffled_players
,
Gregory Berkolaiko
,
05:05
[Freeciv-Dev] Re: (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Marcelo Burda
,
03:27
[Freeciv-Dev] (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Jason Short
,
02:36
[Freeciv-Dev] (PR#8916) City never grow
,
Jason Short
,
02:33
[Freeciv-Dev] (PR#8921) specialist names in the ruleset
,
Jason Short
,
02:12
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
Jason Short
,
00:35
[Freeciv-Dev] (PR#8920) bizarre crash
,
Jason Short
,
00:24
June 05, 2004
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
13:00
[Freeciv-Dev] (PR#8918) unused tileset tags
,
Jason Short
,
12:02
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
11:40
[Freeciv-Dev] Re: (PR#8852) savefile positions should all be native
,
Jason Short
,
11:38
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
andrearo@xxxxxxxxxxxx
,
07:25
[Freeciv-Dev] Re: (PR#8852) savefile positions should all be native
,
rwetmore@xxxxxxxxxxxx
,
07:03
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
rwetmore@xxxxxxxxxxxx
,
06:32
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
rwetmore@xxxxxxxxxxxx
,
06:13
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
06:09
[Freeciv-Dev] (PR#8915) sun tzu's needs more documentation
,
Jason Short
,
02:40
[Freeciv-Dev] AI still doesn't use transports
,
Jason Dorje Short
,
01:36
June 04, 2004
[Freeciv-Dev] (PR#8890) Removal of free city center
,
Mike Jing
,
23:21
[Freeciv-Dev] (PR#8890) Removal of free city center
,
Mike Jing
,
23:20
[Freeciv-Dev] Re: swiss ruleset (PR#8709)
,
Herr Mahler
,
23:12
[Freeciv-Dev] Freeciv Radar and Intro Images
,
Jay Williams
,
23:11
[Freeciv-Dev] (PR#8914) ruleset starting units list
,
James Canete
,
23:10
[Freeciv-Dev] (PR#8911) "connecting" with rail fails
,
Jason Short
,
21:25
[Freeciv-Dev] (PR#8910) AI doesn't know who's in charge
,
Jason Short
,
20:00
[Freeciv-Dev] (PR#8909) crash when loading savegames
,
Jason Short
,
19:08
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
Jason Short
,
18:29
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
Jason Short
,
18:12
[Freeciv-Dev] Re: (PR#8904) dangerous terrains need documentation
,
Jason Short
,
16:57
[Freeciv-Dev] (PR#8904) dangerous terrains need documentation
,
Marcelo Burda
,
16:52
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
andrearo@xxxxxxxxxxxx
,
14:55
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
14:51
[Freeciv-Dev] Re: (PR#8906) save shuffled_players
,
Jason Short
,
12:10
[Freeciv-Dev] Re: (PR#8906) save shuffled_players
,
Gregory Berkolaiko
,
10:35
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Gregory Berkolaiko
,
09:35
[Freeciv-Dev] Re: (PR#8908) endgame numbers
,
Christian Knoke
,
05:07
[Freeciv-Dev] (PR#8908) endgame numbers
,
Christian Knoke
,
04:32
[Freeciv-Dev] (PR#8906) save shuffled_players
,
Jason Short
,
02:16
[Freeciv-Dev] (PR#8905) small.spec is identical?
,
Jason Short
,
01:11
[Freeciv-Dev] (PR#8904) dangerous terrains need documentation
,
Jason Short
,
01:10
[Freeciv-Dev] (PR#8903) separate sprites for tax icons
,
Jason Short
,
01:08
June 03, 2004
[Freeciv-Dev] Re: (PR#8817) generate city map indices
,
Jason Short
,
23:56
[Freeciv-Dev] (PR#8890) Removal of free city center
,
Jason Short
,
23:34
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
14:54
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
14:39
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
14:28
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
14:15
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Mike Kaufman
,
14:07
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
13:48
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
10:45
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
10:28
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Mike Kaufman
,
08:58
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
08:37
[Freeciv-Dev] (PR#8890) Removal of free city center
,
James Canete
,
05:06
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
03:24
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
03:08
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
rwetmore@xxxxxxxxxxxx
,
03:05
[Freeciv-Dev] (PR#8898) common/packets_gen.c need to be included in diff_ignore
,
Marcelo Burda
,
02:23
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
rwetmore@xxxxxxxxxxxx
,
02:16
June 02, 2004
[Freeciv-Dev] (PR#8897) extend tileset match_style
,
Jason Short
,
22:10
[Freeciv-Dev] Re: (PR#8879) don't do actions on loading
,
Jason Short
,
18:22
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
18:01
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
17:51
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
17:43
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
17:36
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
17:13
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
17:07
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
16:14
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
15:50
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Jason Short
,
15:41
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Marcelo Burda
,
11:24
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Vasco Alexandre da Silva Costa
,
09:59
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
09:45
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Marcelo Burda
,
09:28
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
09:21
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Mike Kaufman
,
09:18
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Marcelo Burda
,
09:08
[Freeciv-Dev] (PR#8891) Help wanted to compile in SuSE 9.1
,
Jason Short
,
08:10
[Freeciv-Dev] Re: (PR#8891) Help wanted to compile in SuSE 9.1
,
Vasco Alexandre da Silva Costa
,
07:44
[Freeciv-Dev] Re: swiss ruleset (PR#8709)
,
Christian Knoke
,
03:01
[Freeciv-Dev] (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marcelo Burda
,
02:40
[Freeciv-Dev] (PR#8891) Help wanted to compile in SuSE 9.1
,
Marcelo Burda
,
02:30
[Freeciv-Dev] Re: (PR#8890) Re: Removal of free city center
,
Jason Short
,
00:03
June 01, 2004
[Freeciv-Dev] Re: (PR#8890) Re: Removal of free city center
,
Jason Short
,
23:46
[Freeciv-Dev] (PR#8890) Re: Removal of free city center
,
James Canete
,
20:10
[Freeciv-Dev] (PR#8889) change network and client structure of nations_used
,
Jason Short
,
20:09
[Freeciv-Dev] Re: swiss ruleset (PR#8709)
,
Herr Mahler
,
18:38
[Freeciv-Dev] swiss ruleset (PR#8709)
,
Jason Short
,
15:30
[Freeciv-Dev] (PR#8887) data/nation/Makefile.am.sh is useless
,
Jason Short
,
15:05
[Freeciv-Dev] Re: (PR#8834) Nuke reputation loss
,
ms209290@xxxxxxxxxxxxxxxxxxx
,
14:15
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Jason Short
,
14:02
[Freeciv-Dev] Re: (PR#8624) New clima function to best handle terrain place, used to place poles.
,
Marko Lindqvist
,
11:42
[Freeciv-Dev] Re: (PR#8851) Gtk client freezes
,
jorneg@xxxxxxxxxxx
,
08:37
[Freeciv-Dev] Removal of free city center
,
Mike Jing
,
08:30
[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
,
Marcelo Burda
,
02:29
[Prev Period]
[Next Period]
Mail converted by
MHonArc