[Freeciv-Dev] Re: (PR#8969) ghost units
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[Freeciv-Dev] Re: (PR#8969) ghost units |
From: |
"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Sat, 12 Jun 2004 10:03:54 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8969 >
On Sat, Jun 12, 2004 at 09:16:46AM -0700, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8969 >
>
> Christian Knoke wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=8969 >
> >
> >
> > GTK2 CVS TODAY
> >
> > An old bug reappeared: ghost units. I can move a ship onto a tile apparently
> > occupied by an enemy unit (submarine here).
> >
> > See PNGs.
>
> Any way to reproduce this?
Nope.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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